I normally consider duals or fetches but being that I have such a high concentration of hybrids which manager I get is fairly irrelevant for all but a couple of cards.However! Would you suggest Rancor over colossal might? looks like rancor is cheaper and returns to the hand after being used. Seems like it might be a better investment overall?
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What kind of budget deck? Standard? Modern? Legacy? Doesn't matter? Probably modern?
I love pretty cards.I always love playing my foil Gilded Lotus or Mox Opal. They make me feel all warm and fuzzy.
Ah! I suppose I should point out that it will likely be most beneficial to replace my two current sorcery cards. I put them on earliest, so as the deck got built up, they sort of outlived their usefulness. I dont need /that/ many tokens, and the Nacatl War-Pride take care of that well enough anyway.
Oh, well.. I'm not particularly a /new/ player, but I am new to using MTGvault. :3The primary reason I have tokens in this deck is because of Rubblebelt raiders. The more creatures (and tokens) that are attacking will add more and more to the Raider's attack. They don't go away, either, so they keep getting stronger and stronger. I don't have much for ramp, but its also not a mana intensive deck from what I can see. I've not played it or anything, i don't even own most of the cards, but its still something Id be interested in pursuing.But, I was talking to one of my friends at FNM and I am going to be trying to put a couple removal cards in. :3If you have any good suggestions for what ones, that'd be nice.
There is something oddly satisfying about attacking yourself instead of the enemy. +1
I made some alterations and gave myself some pre-match options. :3Basically going to have to either play a slightly /larger/ deck or filter out my sideboard to maintain a ~60 card deck. Either works.
The mere fact that this deck does /not/ have Unwinding Clock makes me somewhat sad.
+1 for Sparkles. Been tempted by Minotaur deck. Would consider.
Do it! It will be amazing!As long as no one gets mad at you for using proxies. :P
Good choice! Haha.The only thing I see that might be a problem is having to mulligan into a hand with at least 2-3 mana artifacts with low mana costs or you'll have difficulty keeping up with any faster decks. I can't say for certain, though.
Then all of a sudden... artifact removal!You might have to sell more than a car to get this deck, though. :P
It's something I've thought about. I do have plenty of removal cards on hand that I can always swap in. But, in terms of creatures, the blinding angel can generally tap them to keep them from doing much of anything (I hope), and I do have Dispatch if I need it (with plenty of artifacts).In my meta, creature removal isn't /overly/ necessary. No one plays a lot of dangerous ones that are hard to defeat with just a solid defense.
My only problem is that I'd have to buy another Elesh Norn :3Which I could do... But I was definitely thinking the same thing.The blind obedience is actually a really good idea. Thanks for pointing that out.
Anything with Ashling the Pilgrim gets a +1 from me.
It took me a minute to figure this out... but... I love it! :D
I have to agree with that as well. Vesuva can become any of the other lands, including other Urza's, which makes it produce far more mana in a more beneficial fashion!
I don't know if you'd really benefit from having Urza's factory there. 7 mana to spawn a 2/2 or 7 mana with your Eye of Ugin to get your Eldrazi creatures out... seems like I'd pick the Eldrazi especially if you have quicksilver amulets available. You could maybe drop the factories and go for something else that might help more. Hand of Emrakul might not hurt. You can sac any spawns you make and get that out without paying mana, not that that'd be an issue because to have that many spawn you'd need your spawnsire out, but it still allows for +1 Eldrazi on at least one turn if you have the mana for it.You could maybe go for some All is Dust. 1-2 can really be helpful if you can get the mana down. You don't have any color perms so it makes it easy to just wipe the opponent and smack them silly with whatever you have.
I may be a noob, but there is something about a lot of sorceries/instants being played when someone dumps a Howl of the Horde.All of a sudden you go from a small number of cards being played with Narset to each of them being played 2-3 times. It can really make someone have some issues. Since you have a /ton/ of scry, you can figure out when something like that might be handy and drop some heavy damage spells several times.
This sort of deck is why I love MTG.
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