gocubsgo

96 Decks, 82 Comments, 6 Reputation

it'll be standard until october 1st...

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Posted 12 August 2010 at 21:19 as a comment on Knight Standard

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those cards are, as WD40 just too expensive. They are all good cards, but would've give this deck the bang for your buck that it has now.

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Posted 12 August 2010 at 15:31 in reply to #79938 on Standard Vamps

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lol I would LOVE to see this play a burn deck...

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Posted 12 August 2010 at 00:09 as a comment on Shrouded - Standard

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this is a very random deck that needs A LOT more mana, and more consistency as D ROC said. I have a friend who says that if you don't have for of a card in your deck, you shouldn't have any at all. While I don't agree with him, he's on the right track. Having one of a card give you a very small chance of drawing it, and when you get it you might not even need it.

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Posted 12 August 2010 at 00:07 as a comment on Jace Beleren

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hooray for standard goblins! Looks good, nice job.

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Posted 12 August 2010 at 00:04 as a comment on Goblin Rush 2.0

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I think what happened here is that you just took the best cards and threw them into a deck, but they really don't work very well. I have a deck that's $12 and it could give this $200 deck a run for its money.

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Posted 09 August 2010 at 19:21 as a comment on titans

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so I made a deck similar to this.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=73936

I like what you have here I would just add a few more power cards to end the game (Vigor!)

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Posted 09 August 2010 at 16:15 as a comment on Roundhouse Kick of Mana

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thanks for all the help everyone! I'll see what I can do regarding the changes.

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Posted 08 August 2010 at 21:30 as a comment on Standard life gain

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Yes you could but since its a low costing combo deck having that much mana would be kinda pointless. Nice deck, I've been looking for a good combo deck.

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Posted 08 August 2010 at 01:11 as a comment on 4 Insta win conditions

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I mean its an ok elf deck. I don't think its quite as good as people are saying it is in the comments. First of all if your opponent has the card day of judgement you lose. Also a decent flying deck or even discard could beat it easily. Thats why I don't think its quite as good.

Its well put together though, so nice job there :)

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Posted 07 August 2010 at 00:28 as a comment on My Little 0'L Elf Deck

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I actually like most of the cards in this deck. The idea is good is well. I also agree with Spankus that the two cards that don't belong are siege gang commander and explore.

Drop explore and get cultivate and possibly replace the commander with the planeswalker sarkhan vol (if you have the money he would work extremely well in this deck)

Good luck at FNM

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Posted 07 August 2010 at 00:22 as a comment on My FNM Deck Please comment

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i'll get back to you with one that works :)

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Posted 04 August 2010 at 16:51 as a comment on Turn 0 win???

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just put 4 emrakuls in the deck.........

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Posted 16 July 2010 at 12:28 in reply to #73885 on Turn Two Win

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Ya I was thinking of making it blue-white cuz there are some good cards like Pride of the Clouds out there. I also run kor aeronaut as a cheap 2/2 with flying. The problem with most flying decks is the mana curve. The game is over before thy can get their killer cards out. I use the smaller guys to do some damage early and delay my opponents attacks and then play magus of the moat of blinding angel which puts my opponent in a bad position.

Thank you so much for all the suggestions, I'm going to look into making adjustments to this deck soon.

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Posted 13 July 2010 at 20:28 as a comment on What's that in the sky!?

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I agree too.

I think ways to fix this would be adding the ability to rate the comments themselves. From these comments you could give players different a "score" from the total of their comments.

Then what MTG vault needs to do is work out an agreement with one of the online card dealers. If a player reaches a certain amount of points, they get a small amount of "credit" to spend at that retailer's store. The business would bring lots of new buyers for the store, and it would make MTG vault very popular.

I know its a bit crazy, but you won't solve a problem without throwing out solutions. :)

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Posted 13 July 2010 at 20:19 in reply to #73313 on MTG Vault needs to give incentives to critique.

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...thats brilliant... its a combo that requires 2 cards but looks sooooo impressive!

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Posted 12 July 2010 at 20:31 as a comment on Happy Anniversary!

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So you have a great start here, but there are a few cards that could be upgraded. For instance, I think wild growth is much better than overgrowth. I also think omnath would be a huge help here, because he can save you the mana.

20 forests probably isn't quite enough for this deck, 25-27 would probably be closer.

Nice job!

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Posted 08 July 2010 at 17:09 as a comment on Forest Elementals!

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I like the deck idea, and it is pretty well done. If you are truly going for speed, I would take out Akoum Refuge. Entering the battlefield tapped can delay you a turn, which is not what you want in a goblin deck. I would replace it with a Blood Crypt. :) good deck

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Posted 08 July 2010 at 15:54 as a comment on Goblin Attack

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I really like that idea. Master of the wild hunt seems to combo well with vigor and khalni hydra. Also for four mana it can be out on turn 3 easy. The other thing I could think about is adding a doubling season for both master and wolfbriar elemental.

I'm not quite sold on leatherback baloth because he's not really a game ender. All the other guys have trample or some cool ability, but I do like the low mana cost, so I will definitely look into it.

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Posted 08 July 2010 at 15:49 in reply to #72829 on Green Power! (Revised)

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Hey everyone! Thanks for all the good feedback, please continue to comment. I was just looking to see if anyone had a green elemental deck to submit to this challenge. It doesn't have to be just elementals.

http://forums.mtgvault.com/showthread.php?p=10142&posted=1#post10142

I like thornling because he is only 5 mana, meaning I can summon him by turn 4 consistantly. Being indestructible is quite nice too.

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Posted 07 July 2010 at 13:49 as a comment on Green Power! (Revised)

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