LightningRing

88 Decks, 399 Comments, 27 Reputation

How is Chandra not in here?

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Posted 21 March 2012 at 04:00 as a comment on Sexiest Cards in Magic

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take out caged sun and put in something like adaptive automaton because in most cases, you'd prefer a faster way to uff up your creatures especially since they share the same archetype

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Posted 19 February 2012 at 15:01 as a comment on Village of Humans

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What kind of budget do you mean?
Its way past what the "budget decks" are suppose to cost :P

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Posted 19 February 2012 at 14:56 as a comment on Standard mono white

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Not so bad to be honest.
I like the Niblis of the urn card myself :P

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Posted 19 February 2012 at 14:55 as a comment on < $10 Tourny Deck

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I honestly knew this was going to happen :P

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Posted 05 February 2012 at 23:25 as a comment on esper delver

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It depends on the match up, if it works well without counterspells, I dont see the urgency, but maybe on the sideboard against certain matchups.

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Posted 05 February 2012 at 02:23 as a comment on zombehs

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replace traitorous blood with that M12 card that does the same thing and only has one red mana required.

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Posted 06 November 2011 at 08:34 as a comment on R&B Standard Vampire Deck

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statement*

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Posted 30 October 2011 at 12:03 as a comment on RW Heated Steel

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Uhm you are wrong in that statemate. There are versions that use myr tokens, but not exclusively :P
A token only tempered deck kinda sucks :P

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Posted 30 October 2011 at 12:02 in reply to #210732 on RW Heated Steel

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I like what you are trying, but solar flare already has screwed up mana problems, and this kind of has a simillar problem only a bit worse. Maybe just making it blue black and adding more removal and counters would make this deck more consistent.

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Posted 28 October 2011 at 20:05 as a comment on Mecha-Flare

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I actually play humans as well
And the concept of the human aggro decks is having everyone as a threat. Try not to concentrate on mirran, especially against burn decks, 2 damage is simple for anyone with shock or arc trail.

I agree about taking out tezzeret's gambit, because its good to draw, but if it is an aggro deck, the late game shouldnt worry you as much, in terms of removal, its either o-ring or a very good card in the form of Fiend Hunter, is both removal and creature, plus it helps against wurm coil.

One way that humans can counter doj is either playing blue for counter spells or playing doomed traveler, you still get value if they die plus evasion.

Hope it helps

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Posted 25 October 2011 at 11:29 as a comment on W/G Humans

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needs more one drops
maybe add in Gideon's Lawkeeper over Kruin Outlaw

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Posted 24 October 2011 at 11:48 as a comment on Boros Aggro

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How about some timely reinforcements for your sideboard against burn and other fast aggro decks
Garruk Relentless against anti white decks and his first ability can kill of any small creatures and such
Autumn's Veil is good against blue/black decks, if your willing. Prevents counters for your important spells like bladehold on turn five, and protect them from being doom bladed and GFTT'd

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Posted 17 October 2011 at 11:20 as a comment on White Noise (G/W tokens)

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youre two cards short mate ^-^

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Posted 10 October 2011 at 16:03 as a comment on Karn Madness

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I could see the synergy in the deck, but you dont seem to have enough to make the tap ability viable, plus it doesnt have much of a turn one option, which most aggro decks will take advantage of, but I guess thats up to your side board. My main concern is the mana, depending on what your i deal hand is, if you have more white and its an ideal opener, then it would be better to have 2 more plains over 2 swamps.

Just a suggestion ^-^

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Posted 10 October 2011 at 15:52 as a comment on Ded's Humans (BW version)

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Well it would make my title misleading :P
But I'll add it, thanks for the suggestion ^-^

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Posted 03 October 2011 at 10:49 in reply to #204348 on BR Were-Zom-Bats

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Oh come on mate, you are looking at a set were you are not very likely to see goblins or elves and stuff, plus this set was being designed since 1995. Humans were never that good as compared to the other tribes, but this time, it is their chance to be OP, even though I think vamps might get more OP.

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Posted 02 October 2011 at 09:21 as a comment on Hummans make me angry

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In the front page because a lot of people agree that equipment and illusions were not meant to be :P

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Posted 29 September 2011 at 01:39 as a comment on Illusions and Equipment

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certainly a deck that only someone named Jace TMS could think up :P hahaha

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Posted 27 September 2011 at 21:37 as a comment on The Hate Machine - Blue Control

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hello, you commented on my deck and asked me about why I would prefer more creatures than spells, well, creatures in the right conditions last longer than spells (obviously) so the point to play more creatures is to provide more damage and get more than your mana's worth than get exactly what you ask and it ends up not being enough

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Posted 11 September 2011 at 01:42 as a comment on Burn Baby Burn!

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