morgoth424

41 Decks, 217 Comments, 28 Reputation

cool story bro

*trollface*

haha umbro XD

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Posted 07 March 2011 at 16:50 in reply to #138772 on Bittersweet Symphony

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it's better than infect in non-infect decks where it can help hit LP

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Posted 07 March 2011 at 16:47 in reply to #135433 on Bittersweet Symphony

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um, yeah you're wrong ;P

sorry, but they do hit the ol' GY before they go poof. cheers, no hard feelings

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Posted 07 March 2011 at 16:46 in reply to #134696 on Bittersweet Symphony

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what do you suggest taking out for it?

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Posted 01 March 2011 at 15:35 in reply to #135935 on The Battle-Cry of Boros

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how exactly does the crusader survive pyros and slags? i'm pretty sure those spells dont target him, so he doesn't get protection from them :/

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Posted 28 February 2011 at 22:52 as a comment on Arsonic Crusader

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on that note, crystal ball is underrated

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Posted 27 February 2011 at 15:05 in reply to #135161 on Tendrils of Nauseum (please help)

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ever considered dual lands for smoother draws? it can lower your land count to 20. plus, creeping tar pit is unblockable.

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Posted 26 February 2011 at 22:34 as a comment on Ninjutsu

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thanks, avatar is good, i tested it out when i got the archenemy deck. i liked this deck a lot, but i took it apart to amp up the reanimator deck and vampire deck i'm working on. but this was an awesome deck while it lasted

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Posted 26 February 2011 at 22:06 in reply to #82423 on Rakdos Beatdown

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book burning, mate

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Posted 24 March 2010 at 09:43 as a comment on Deck Challenge- Mind Reset

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lifelink is soooo much better than spirit link :P

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Posted 15 March 2010 at 15:13 as a comment on Giggity, hp makes me horny

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also mind sludge is overrated, i'd rather be dropping anowon or bloodwitches on turn five

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Posted 15 March 2010 at 15:10 in reply to #56808 on Vampires

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i don't understand why kalastria highborns are so popular, compared to other two drops like hexmage and bloodghast. main board the hexmages (first strike is so fricking awesome) and kick some fetch lands and a tendrils for a couple of sorins and vamp's bite. Vamp's bite with any vamp (especially hexmage) absolutly saves games, and sorin is the best finisher i've seen (while also acting as a removal lightning rod)

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Posted 15 March 2010 at 15:09 as a comment on Vampires

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i would add faiths fetters for removal, and maybe some oblivion rings

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Posted 28 January 2010 at 21:38 as a comment on Life Gainer

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this deck is win +1.... i think you need to try and make it faster though... chrome mox?

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Posted 06 January 2010 at 22:25 as a comment on Landless Affinity

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haha old school ww... why though? there are plenty better white removal and soldiers, ghostly prison and elite vanguard for example... am i missing something here?

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Posted 05 January 2010 at 19:17 as a comment on Cowboy Casanova

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The Dark Enemy

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Posted 04 January 2010 at 10:17 as a comment on Member Database

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+1 for the lols, pity its not a workable deck... try and make one maybe??

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Posted 03 January 2010 at 22:07 as a comment on protoss

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