cool story bro *trollface* haha umbro XD
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it's better than infect in non-infect decks where it can help hit LP
um, yeah you're wrong ;P sorry, but they do hit the ol' GY before they go poof. cheers, no hard feelings
what do you suggest taking out for it?
how exactly does the crusader survive pyros and slags? i'm pretty sure those spells dont target him, so he doesn't get protection from them :/
on that note, crystal ball is underrated
ever considered dual lands for smoother draws? it can lower your land count to 20. plus, creeping tar pit is unblockable.
thanks, avatar is good, i tested it out when i got the archenemy deck. i liked this deck a lot, but i took it apart to amp up the reanimator deck and vampire deck i'm working on. but this was an awesome deck while it lasted
book burning, mate
lifelink is soooo much better than spirit link :P
also mind sludge is overrated, i'd rather be dropping anowon or bloodwitches on turn five
i don't understand why kalastria highborns are so popular, compared to other two drops like hexmage and bloodghast. main board the hexmages (first strike is so fricking awesome) and kick some fetch lands and a tendrils for a couple of sorins and vamp's bite. Vamp's bite with any vamp (especially hexmage) absolutly saves games, and sorin is the best finisher i've seen (while also acting as a removal lightning rod)
i would add faiths fetters for removal, and maybe some oblivion rings
this deck is win +1.... i think you need to try and make it faster though... chrome mox?
haha old school ww... why though? there are plenty better white removal and soldiers, ghostly prison and elite vanguard for example... am i missing something here?
The Dark Enemy
+1 for the lols, pity its not a workable deck... try and make one maybe??
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