MrBarrelRoll

60 Decks, 399 Comments, 45 Reputation

Wow I actually like Skittering Invasion here, hadn't thought of that... would make for a hilarious late-game play! That's where this deck suffered most, late game, so this makes a lot of sense.

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Posted 25 January 2011 at 22:05 in reply to #116837 on ZERG RUSH

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Like I said, I'd rather not since Ratchet Bomb is just as good, and I can use their tokens to benefit me first before having to nuke them all.

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Posted 25 January 2011 at 17:10 in reply to #120268 on Hunted Haxxorz

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Okay well since it's not in standard any more I can't run Coat of Arms anyways, so what does everyone think of Mimic Vat? Imprint an Emrakul's Hatcher on there, bam easy 3 extra spawn tokens every turn during my upkeep.

Also I've updated my sideboard. Yes, Green Leylines! It's for the matchup against red, since that one extra toughness bringing my Predators and Hatcher out of Bolt range can make all the difference, on top of the huge amount of life I can be gaining. Every spawn token to come in gains me life. Best of all, THEY STACK! Only leyline to do so. 2x Leylines = Nest Invader that's immune to Bolt, and 4 life gained by turn 2.

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Posted 25 January 2011 at 15:17 as a comment on ZERG RUSH

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Easiest protection is Eldrazi Monument, but SHOOT I forgot to add my sideboard, 4x Autumn's Veil that have saved my ass on multiple occasions. Goes something like this:

Me: I play Eldrazi Monument.
Them: Deprive it.
Me: Nope.
Them: *blank stare*

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Posted 25 January 2011 at 15:07 in reply to #91158 on ZERG RUSH

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Like I said it's just because it's one more possible win condition. Remember, ALL of the creatures I have in this deck have 'Eldrazi' as their creature type too! Which means Nest Invader can pump and be pumped by any and all of the spawn tokens, just like the other Eldrazi Drones.

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Posted 25 January 2011 at 15:05 in reply to #120280 on ZERG RUSH

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^^ Bingo. Raid Bombardment is for some quick damage in the early game. Turn 2 Nest Invader to a Turn 3 Brood Birthing means a Turn 4 Raid Bombardment will do 5 damage on its own. And they stack!

Then turn 5 drop that Coat of Arms or an Eldrazi Monument for hopefully the win, assuming few blockers and a bolt or two beforehand.

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Posted 25 January 2011 at 11:37 in reply to #78315 on ZERG RUSH

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I don't like Broodwardens, too fragile. And the goal is to synergize between Eldrazi Monument and Raid Bombardment, since that way I can attack to trigger the Bombardment without risk of getting killed by blockers.

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Posted 25 January 2011 at 11:33 in reply to #79271 on ZERG RUSH

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Well the idea is to use the Monuments as the main boost to all my spawn tokens, since that way Raid Bombardment can still go off. If I were to have out a Broodwarden AND an Eldrazi Monument, I wouldn't have the flexibility of Raid Bombardment. Especially since that card is SO good at killing plansewalkers, since you can target a 'walker any time you would target a player instead, meaning i can mass-snipe their gorram Mindsculptors.

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Posted 25 January 2011 at 11:31 in reply to #78335 on ZERG RUSH

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Wow, love this idea! Cauldron + Allies is fantastic!

The only thing you seem to be missing is any sort of card draw; I figure Culling Dais would work just dandily for your strategies.

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Posted 24 January 2011 at 19:54 as a comment on Persistent Allies

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never mind, the thumb is legendary... perhaps this calls for Mirror Gallery?

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Posted 24 January 2011 at 13:35 in reply to #119709 on Feelin' Lucky Punk?

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Sculpting Steel for more Krark's Thumbs! :D

Or even better: PROTOTYPE PORTAL

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Posted 24 January 2011 at 13:35 as a comment on Feelin' Lucky Punk?

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Yes, that's the basic idea behind it. Get them to 3 creatures so Defense of the Heart goes off (through Hunted creatures or Exotic Orchard), use that to tutor out the 2 Eldrazi legends, then pop off ratchet bomb to deny them all the creatures you just gave them.

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Posted 24 January 2011 at 13:04 in reply to #119681 on Hunted Haxxorz

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Yeah, hitting 'random card' on the gatherer brought me to that 'Defense of the Heart' card and I couldn't resist building this deck around it. Which is why I run Ratchet Bomb instead of Leyline of Singularity -- let their new tokens benefit me first, THEN make them all explode! :D

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Posted 24 January 2011 at 13:02 in reply to #119680 on Hunted Haxxorz

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I like it. Very nice.

Maybe add in Fling so, in response to their removal after having pumped up kiln friend, you can still hit then in the face with at least SOME damage?

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Posted 17 January 2011 at 12:44 as a comment on Kiln Blade STANDARD

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I feel like Mimic Vat would be a good idea here.

Mostly because Wurmcoil or, best case scenario, Avenger of Zendikar, imprinted on there = crazy awesome amounts of tokens.

You might want to think about early game drops as well. even a simple Nest Invader on turn 2 means that on Turn 3 you can get one more quest counter with the Spawn token.

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Posted 16 January 2011 at 11:57 as a comment on GW Beastmaster Abuse

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You have almost no instant-speed anything.

Vines of Vastwood or Emerge Unscathed to protect your creatures.
Removal in the form of, well you have plenty of colors available; Lightning Bolt? Journey to Nowhere? Your choice

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Posted 16 January 2011 at 11:54 as a comment on Venser Green Blink

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More Proliferate! Once you give them their first poison counter, proliferate becomes just as effective as an attack with a 1/1 infect creature, which is generally much easier to pull off without a chance for blockers!

Contagion Clasp is good for the middle to late game, while I would recommend Throne of Geth for the early game. At the very best you can eat Vector Asps you don't need any more, at the very worst it's a 2-cost sorcery-speed proliferate by sacrficing itself (cheaper than Steady Progress, though arguably less useful)

One last idea I'll leave you with: Inexorable Tide, good enough on its own, WITH... and AEther Adept bouncing itself as it comes into play, to b e recasted later.

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Posted 16 January 2011 at 11:52 as a comment on U/B infect (w/o Proliferate)

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Sorry, that's "Nacatl War-Pride," my mistake.

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Posted 14 January 2011 at 00:22 as a comment on My GF's Kitty Deck

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Why not just Ajani himself? HE'S A KITTY PLANESWALKER!

Also I have to recommend Nacatl War Tribe, it's just fantastic. KITTIES FOR EVERYBODY!

:3 x1000

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Posted 14 January 2011 at 00:21 as a comment on My GF's Kitty Deck

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Phoenixes don't really seem to have much synergy with each other... Magma Phoenix kills all but one of them when it dies, Kuldotha will likely never go off because of the metalcraft requirement... fun idea but I don't see it working.

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Posted 14 January 2011 at 00:16 as a comment on Rise From the Ashes

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