NinjaStyle612

60 Decks, 1,392 Comments, 511 Reputation

no, youre one of those people who cant see that a card doesnt go in every deck just because you like it. the card is fine on an empty board or against blue players. I have said it multiple times. there is no reason to run it in the mainboard, because it is bad against black decks, and small creature stratagies. Good thing there arent any black decks around, right?


Drake- yes, elspeth is a fringe example, and admittedly, a late game one. there are plenty of token generators that people will have no problem trading a token to block a x/x hydra. there is no trample in this deck, so Assemble the Legion, Young Pyromancer, Precinct Captian, Brimaz, Elspeth, Xenegos(PW), Pack Rat, ect ect ect, are all cards seeing play right now, and all completely invalidate Mistcutter.

idiots like mcjordalini who dont add anything to the conversation except "oh youre one of THOSE guys" and "Its good because i like it and my mom thinks im pretty" make me laugh.

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Posted 19 February 2014 at 19:30 in reply to #440301 on Jund World Eater

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Yeah. I love tapping out for a dude that gets chumped for days by Elspeth tokens. Mistcutter needs an empty board or a blue opponent to be worth a mainboard spot. there are much better options for the mainboard.

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Posted 19 February 2014 at 18:59 in reply to #440301 on Jund World Eater

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you need to play more then, because the +1 on Xenegos is very good in many situations.

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Posted 19 February 2014 at 18:51 in reply to #440321 on Jund World Eater

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its actually usually a 4 drop dark ritual....which is also not very good here.

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Posted 19 February 2014 at 18:48 in reply to #440321 on Jund World Eater

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xenegos, the planeswalker, is not as good as domri would be here. xenegos, the god, is excellent in any deck that wants big dudes

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Posted 19 February 2014 at 18:45 in reply to #440321 on Jund World Eater

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mistcutter is only good against blue variants, and belongs in the sideboard.

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Posted 19 February 2014 at 18:36 in reply to #440301 on Jund World Eater

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I won a PTQ because of Vault in a Geist based deck....that card was underplayed in standard, and it still doesnt get enough love. that lifelink can be super relevant, especially if this deck makes the switch from extended to the new aggro modern.

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Posted 19 February 2014 at 17:55 in reply to #440255 on Assault of the Haunted

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I think that too many 2/3s will hurt the deck more than help it. I chose the Ape to keep most of my draws in the R/G range. I think Fleecemane might be worth looking into. thanks.

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Posted 19 February 2014 at 02:04 in reply to #440018 on Naya Zoo

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then "everyone" should run more pyroclasm...infect is pretty easy to overcome unless they draw nutty on you

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Posted 18 February 2014 at 22:01 in reply to #439958 on Unblockable Infect

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Geist of Saint Traft is a spirit. Just sayin.

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Posted 18 February 2014 at 21:27 as a comment on Assault of the Haunted

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there are plenty of ways to get a turn 2 kill out of this deck, using the "no creature, no removal" scenario without making it legacy only by adding berserk

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Posted 18 February 2014 at 21:22 in reply to #439958 on Unblockable Infect

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or, you ignore the master of waves, burn out the tokens with firedancer damage, and let him try to kill you with a 2/1....mono blue is not a really troublesome matchup for a well built burn deck. Ive had more trouble with RG monsters and White Weenie. UW control and Mono blue/black are almost autowins.

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Posted 18 February 2014 at 07:28 in reply to #439658 on Burning Ring of Fire

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skullcrack and any of them do, but thats not what he suggested.

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Posted 18 February 2014 at 07:23 in reply to #439658 on Burning Ring of Fire

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the modern format is going to be more aggro now than Bitterblosssom will be putting a threat in every turn and Wild Nacatl has made Zoo a tier 1 archetype again, so it can be expected that Firespout will be in the format en masse, and with that happening, Dryad Arbor gets worse, since it cannot tap for mana the turn it comes down, and adds incentive for the opponent to wipe the board. I do agree that this deck is threat-light, but adding value to a pyroclasm effect isnt a great plan.

dont ever stop giving advice. im just one voice, simply creating discussion and approaching suggestions from alternate angles.

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Posted 18 February 2014 at 06:17 in reply to #439724 on Aura'nt You Hexy!

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what does that accomplish other than making it super easy for your opponent to kill your lands?

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Posted 18 February 2014 at 06:11 in reply to #439724 on Aura'nt You Hexy!

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you could also think about a mana sink like Gavony Township or Heliod, who can make enchantment dudes that buff Etheral Armor.

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Posted 18 February 2014 at 06:06 in reply to #439724 on Aura'nt You Hexy!

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its way more important to draw the lands early, so 20 is a fine place to be. I would even go up one. Burn decks that dont want to see more than 4 lands ever run 20-23 lands. This deck wants to ensure 2 lands in the opener to make sure the deck curves on time and keeps pressure on.

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Posted 18 February 2014 at 05:58 in reply to #439724 on Aura'nt You Hexy!

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Anger of the Gods and Mizzium Morters dont kill Master of Waves, overloaded or otherwise.

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Posted 18 February 2014 at 05:55 in reply to #439658 on Burning Ring of Fire

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waste of turn 3. Guttersnipe is not good in burn decks. It is good in midrange decks that run a fair amount of instants like counterspells, not in aggressive burn decks where your goal is to resolve 7 spells to kill your opponent.

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Posted 18 February 2014 at 05:54 in reply to #439615 on Burning Ring of Fire

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getting flooded is better than not having enough lands. its not like he cant cast more than one thing a turn.

terrible advice.

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Posted 18 February 2014 at 05:51 in reply to #439724 on Aura'nt You Hexy!

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