Puschkin

112 Decks, 2,325 Comments, 1,030 Reputation

It's hardly the first. There was (or still is?) this format that works like reverse Modern where you can play all cards with the old layout (so, Scourge and older), it was called Type A if I remember correctly and was sophisticated enough to have it's own established Bannded & Restricted list. This was way before Modern was a thing, though.

I also fail to see how an not expanding format would mean "much more intense warfare" whatever that means because a format that never gets new cards means especially one thing: stagnation. Bannings aside the metagame will see less and less change with every day that passes.

I enjoyed Type A as a CASUAL format because it makes a cut exactly where Wizards went crazy with block mechanics and creatures. Some combo BS aside games weren't decided by turn 3-4 unless you played a very agressive resource wasting aggro deck which is something you don't want in multiplayer. So there was a fine balance. Never played tournaments with this but it's basically the same as Type 1.5 was in 2003 which was rough but playable.
93/94 however is a different beast. With a few exceptions creatures back then sucked. Which means it's down to control because combo didn't really exist the way we know it today (any infinite something or autowin combo would be of way too many cards). And control was typically very VERY expensive to build because you needed virtually every expensive card there is (5-colour-control aka "Keeper"). And in either way, most decks centered around the same bunch of cards. There may have been more variety in actual viable decks but they all used the same staples. Which isn't surprising because cards weren't well balanced - some super powerful cards alongside utter chaff.

What I want to say: It's cool to look back and to fling the ancient spells the game stated out with but it is not a fun format, at least not tournament wise, which seems what you are focussing on. I turned my back on tournaments and play casual only, albeit with Type I construction rules, simply because I want to make use of my collection. But time and again I realize that I am about a unicorn for doing so.

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Posted 07 April 2016 at 13:01 in reply to #578805 on The Deckhelp Alliance

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Doesn't fit neither the theme nor the mana curve. Wasn't going for "Lord" in their title, this is about the former "lord" creature type on Zombie Master, one of the three original lords that lead the first tribes of Magic (Zombie Master for zombies, Goblin King for Goblins and Lord of Atlantis for Merfolk - all of them in the original set Alpha).

But yes, Lord of the Pit is still one of my favourite cards ever. Not as powerful as he used to be compared to all those ridiculous new creatures they print but me and my play group still hold "Pitty" in high regard. :)

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Posted 07 April 2016 at 00:03 in reply to #579269 on Lord of the lords

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Didn't you ask me to write for that site?
And why would I write such an article here? Nobody here would appreciate it because nobody has the cards or knowledge for that. Don't forget, this site is the Casual Emirates of Budget Schlubs, the average reader here gets an allergic reaction if the price tag of a deck goes beyond 50$ (something a 93/94 deck achieves with a single card).
Besides, the forums here are still down so I can't even format it and have to post it as a deck.
No, thanks. It would be casting pearls before the swine if you know what I mean (dunno if this saying is used in other languages as well)

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Posted 06 April 2016 at 13:49 in reply to #578805 on The Deckhelp Alliance

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Well, it's a cheap combo and one part brings the other back into play if it got destroyed. So I'd say it's good thing that there are enough countermeasures.

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Posted 05 April 2016 at 20:46 in reply to #579189 on Thopterblade

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I was talking about this line in the deck description which just isn't true:
"Thopter Foundry + Sword of the Meek = infinite Thopter tokens!"

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Posted 05 April 2016 at 19:30 in reply to #579180 on Thopterblade

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The combo isn't infinite without the Ironworks, though, you might want to change the description.

I'll use this list to track the cards that will go up in price now ... wow, Tezzeret got expensive overnight in the backwash of Sword of the Meek's unbanning!

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Posted 05 April 2016 at 18:59 as a comment on Thopterblade

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The focus is on Daxos because he is reuseable and I will need the lifegain. Mirror Mockery isn't sustainable enough but Clever Impersonator is ... clever ;) and might be a good solution to a lot of things. Finally need to trade for them.
Same for Talent of the Telepath, haven't boosted Origins which is why I run Stolen Goods. Since the spell mastery part of Talent will never trigger and since the Stolen Goods guarantee me a card I ran with Goods.

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Posted 04 April 2016 at 07:58 in reply to #579020 on Library assholes

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Thanks. Any ideas how to get a better rounded mana curve?

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Posted 03 April 2016 at 17:58 in reply to #579020 on Library assholes

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Also in an Enduring Renewal deck. http://www.mtgvault.com/puschkin/decks/enduring-the-renewal/
It runs Spore Frog wich is about the same as the Kami.

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Posted 03 April 2016 at 14:13 in reply to #579011 on Budget Continual Fog

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Ugh? It would be the only creature in this deck. The opponent will draw his entire deck before the Fog player can win, so the opponent WILL draw his creature removal. Creature removal is usually instant. Which means he will kill that Kami during the Fogplayer's turn. You can sac the Kami in response but since it is the wrong turn you get nothing out of that. So, you have actually one fog effect less and gave the opponent a target for his creature removal which would otherwise be a dead card.

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Posted 03 April 2016 at 12:31 in reply to #579011 on Budget Continual Fog

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It is used as creature removal. You might not be aware of the combo with Haakon, right? Nameless Inversion has changeling. So, as weird as it sounds, it is an instant with the creature type "knight". And that means, if Haakon is in play, you can play Nameless Inversion from the grave.

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Posted 01 April 2016 at 07:35 in reply to #578908 on Shallow Grave

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But it only counts your own creatues hitting the grave, Blood Artist counts the opponent's, too.

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Posted 30 March 2016 at 21:22 in reply to #578841 on Shallow Grave

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I might have been interested if it wasn't for this:
"By submitting an article to Eternal Central (the ‘Publisher’), you (the ‘Author’) agree that Eternal Central has unlimited commercial license of the submitted and published content, and that this work may not be reproduced anywhere else without the expressed written consent of Eternal Central."

It's one thing to not get paid anything for your hard work. But it's a whole level different when you also have to forfeit all your rights on your work.

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Posted 30 March 2016 at 12:24 in reply to #578805 on The Deckhelp Alliance

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That's because most other deck builders out there tend to underthink (or don't think at all and netdeck). Can't blame them, though, since that what Wizards of the Coast is encouraging when they print tribes, block mechanic etc. that outright tell them what to combo them with. I was raised in an evironment where we had to find card combinations and synergies ourselves (no internet, even!) which was in fact more fun.
But I digress and tend to rant, so let's stop there ;)

I'll be offline for today. Have fun with your deck.

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Posted 29 March 2016 at 16:30 in reply to #578709 on Shallow Grave

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Well, I'd say if you have Gravepact, Gravecrawler and Tower in play, then creature removal isn't a thing you have to worry about much anymore ... it's the earlier stages that count and where Bonesplinter actually slows you down (even though it's techinally faster, mana wise). Since you like oldschool cards, you could try out Urborg Justice, a card nobody ever played with, but it has big potential here, especially if you ever play this in multiplayer.

High Impact cards with synergy as one-ofs to tutor for:
- Dark Prophecy
- Blood Artist
- Grey Merchant of Asphodel (thanks to Haakon, Crawlers and Skellis you'll always have a high devotion count)
- Skullclamp

BTW, it's nice to see someone actually being able to explain himself and having reason for his picks, it makes much more sense now. And yes, I missed the Crusaders, my fault.

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Posted 29 March 2016 at 16:06 in reply to #578709 on Shallow Grave

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No, for some reason I have already overeaten Fog and couldn't stand another of those lists :)

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Posted 29 March 2016 at 15:12 in reply to #578719 on The Deckhelp Alliance

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Hey, it's not that what I say is golden law, it's your deck and you can do with it whatever pleases you :) Also, I may have worded it wrongly (english is not my mother tongue), but yes - what I wanted to say is: Get rid of the Curses (because they are a way too inefficient way to mill/exile your Alignments) and instead use some of the cards I suggested.

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Posted 29 March 2016 at 14:59 in reply to #577993 on Hedron alignment

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The site is broken in many ways and that includes the algorythm for hot page.

Anyway, if you want a critique, I'll be so gently:

* I don't see the use in Cry of Contrition. It could be more Cabal Therapy or, since you are already Legacy, Hymn to Tourach for that matter.

* Diabolic Intent is great in a deck like this, however, there aren't many targets to fetch. Gravepact and Nameless Inversion are the most likely candidates but they are also cards you don't need more than one of. This doesn't necessarily mean you should go down with the Intents, I'd rather suggest to run more 1-ofs instead, cards with heavy impact that might be situational so it makes sense you can tutor for them. Just keep that in mind when considering changes.

* I found Anvil of Bogardan a great way to filter for cards and to fill the grave with Crawlers, Haakon and Knights. Maybe even better than Buried Alive which cannot place a Haakon you already drew into the grave. Downside is that the opponent *might* also benefit from discarding.

* While I am personally a big fan of Reassembling Skellis I don't get why you emphasize so much on them instead of, for example, Gravecrawlers. Haakon enables Knights to come back and if one of those knights also happens to be a zombie, then that one enables Gravecrawler instead. So I think it should be in reverse here, 4 Crawlers and 2 Skellis.

* I am not a big fan of the Broodlord. Even with Haakon in the Grave he is still more a liability than a threat. You can get a Phyrexian Crusader for the same mana which is much more versatile (and a zombie knight for that matter, see above regarding Gravecrawlers and Haakon)

* For the same reason I would run Stromgald Crusader oder Black Knight (or lets say a mix of them - remember, tutors)

* Even if you have creatures to spare, I don't think Bone Splinters is worth it. What you gain in mana cost over something like Go for the Throat or Doom Blade , you lose again when you have to replay whatever you sacrificed. You can't kill artifact creatures respectively black creatures with those, then again they are instants while Bone Splinters is a sorcery, which is awful for spot removal.

I usually don't promote my own decks on other's but I have two decks that might give you ideas. First one is this one:
http://www.mtgvault.com/puschkin/decks/chained-to-the-anvil/
which is Chains of Mephistopheles deck and therefore an entire different story, but it also includes Anvils, Haakon and Gravecrawlers and generaly has a creature mix similar to this.

Second one is which I haven't even published yet (still missing a few cards) but since you seem to like Reassembling Skellis as much as I do, you might give it a shot:
http://www.mtgvault.com/puschkin/decks/skellis/
It mainly revolves around the idea of giving the Skellis Deathtouch via Deathbaron. That's also why it has so many other Skeletons (Kathari Remnant is SICK with Deathbaron). The deck has so many 1-ofs because I am not sure at this point with which I will go, there are so many good ones.


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Posted 29 March 2016 at 14:49 in reply to #578709 on Shallow Grave

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Aggro decks can sometimes get away without removal, but this is control.

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Posted 28 March 2016 at 21:40 in reply to #578435 on Budget Continual Fog

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Aggro decks can sometimes get away without removal, but this is control.

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Posted 28 March 2016 at 21:32 in reply to #578435 on Budget Continual Fog

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