WD40

34 Decks, 182 Comments, 34 Reputation

Shield of oversoul could work too.

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Posted 31 December 2010 at 16:27 in reply to #111090 on (help) Fungus w/ Proliferate

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*day of judgement. Wrath of god doesnt allow regeneration, so im probably screwed.

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Posted 31 December 2010 at 16:21 in reply to #111090 on (help) Fungus w/ Proliferate

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I was thinking about ascenticism for that reason. Regneration, Molting Skin, Serpent Skin, Regenerate, Heal the Scars, Reknit, Wrap in Vigor would all probably work. Once i get a mycoloth out, thats really the only creature that i need to keep.

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Posted 31 December 2010 at 16:18 in reply to #111090 on (help) Fungus w/ Proliferate

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Fog is there so i can stall early game. Glare of subdual would mess with my mana cruve and i can't even play it since i dont have white.

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Posted 31 December 2010 at 14:16 in reply to #111047 on (help) Fungus w/ Proliferate

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Oooo ascenticism would be good in this deck. You could avoid alot of creature removal and keep regenerating your deathtouch creatures. BUT, i still think you need a big beater in here somewhere for a win condition.

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Posted 31 December 2010 at 12:23 as a comment on Ranged deathtouch (green)

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For lure to be effective, you need a big creature with deathtouch AND first strike. First strike allows you do do 1 damage to a creature (then deathtouch says thats enough to kill it), then move to another creature and do 1 damage, untill you've exhausted all of that creatures power.

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Posted 31 December 2010 at 12:21 in reply to #111023 on Ranged deathtouch (green)

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You could try Thornweald Archers. I ALWAYS hate playing against those. You could do well with a full set of Llanowar elves and/or arbor elves for mana ramp (instead of the spells), becuase they have a reoccuring effect and give you a chump blocker assuming you dont have your deathtouch guys out.

Splashing black could give you options. Midnight charm gives first strike (preferably to whatever has deathtouch), and Virulent swipe gives something deathtouch two turns in a row (both a 1 drop).

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Posted 31 December 2010 at 12:20 as a comment on Ranged deathtouch (green)

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*5/5 with a proliferate. And all of the above is assuming to much. :(

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Posted 31 December 2010 at 12:06 in reply to #110961 on (help) Fungus w/ Proliferate

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Good point. A Day of Jugdement would also ruin this.... But with soul's attendant out, i'd hope to have Oran-Rief and a doubling season out, so thats 3/3 saprolings, 4/4 with a proliferate. The opponent might gain 32 life, but i'd swing for 128.

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Posted 31 December 2010 at 11:51 in reply to #110961 on (help) Fungus w/ Proliferate

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Thanks. :) First ever. You did alot of the work getting it there with your comments though.

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Posted 31 December 2010 at 11:47 in reply to #111010 on (help) Fungus w/ Proliferate

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I had it in their originally. But decided that it doesn't fit. Something like this needs focus. The more and more cards i start adding to the list the less likely the combo will pull off.

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Posted 31 December 2010 at 11:46 in reply to #111005 on (help) Fungus w/ Proliferate

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Sporoloth Ancient isnt necesarry. Its a good card, but it isn't necesarry. On turn 5 i'd rather have a mycoloth out pooping out tokens of his own instead of a Sporoloth Ancient. Without the Ancient, each spore gets 1 counter on its own, 2 with doubling season, 4 with sporesower out, 5 with a contagion clasp, which is probably gonna be enough. If this deck gets built and i start doing some real playtesting i'll keep him in the back of my mind, but as for now i don't think its worthwhile.

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Posted 31 December 2010 at 11:44 in reply to #111002 on (help) Fungus w/ Proliferate

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nvm theyre 15, and someone just went and bought alot of them (only 2 left). Oh well.

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Posted 31 December 2010 at 11:15 as a comment on (help) Fungus w/ Proliferate

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I thought about LLanowar Reborn and Oran-Rief last night, but i needed to get to sleep so i didnt get a chance to update it. Was also thinking about Ascentisicm instead of Life and Limb.

And yeah i looked on ebay. But troll and toad has them for 13 i think.

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Posted 31 December 2010 at 11:14 in reply to #110985 on (help) Fungus w/ Proliferate

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Do you happen to know the name of the card (im pretty sure its blue) that lets you take an additional upkeep? I tried looking it up in the gatherer, but i didnt have the parameters right or i wasnt using the exact phrase and couldn't find it. :/

I thought that that card, and/or Unsummon on a mycoloth + recast it with a doubling season out would be rediculous. :)

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Posted 31 December 2010 at 02:20 in reply to #110805 on (help) Fungus w/ Proliferate

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Originally thats why i didnt include him. Artifacts are harder to get rid of than creatures. But i figured that maybe he was worth sacraficing if i had a mycoloth out. But....Germinator can do a good job beefing up mycoloth too.

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Posted 31 December 2010 at 02:01 in reply to #110805 on (help) Fungus w/ Proliferate

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Originally i had him in there, but like you said he messes with the mana curve. Another 5 cast :/

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Posted 31 December 2010 at 02:00 in reply to #110906 on (help) Fungus w/ Proliferate

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Dropping green would probably smooth things out since the only thing you've got thats green is Basking Rootwalla (which is getting a creature for 0, but you already get tokens... so its not too big of a loss). By dropping another 3 lands, you'd have 6 slots open. You could move some of the side board stuff in (dash hopes is an evil card to play against).

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Posted 31 December 2010 at 01:19 in reply to #110894 on Grave Pains

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Can't you use the effect before the combat damage resolves?

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Posted 31 December 2010 at 00:58 in reply to #110805 on (help) Fungus w/ Proliferate

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Well thats good. Suprised the Sign in Blood(s) didnt work out. :/ Are you gonna add more Titans later on?

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Posted 31 December 2010 at 00:54 as a comment on Grave Pains

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