That's why I campaigned for it, plus it's ability to be cast twice or more.Early game it's an information gatherer that might accidentally break a combo.Lategame it's an 8 card mill that should finish the opponent if you milled enough early.
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Nonetheless, and you've joined the "ice cube challenge" (aka stream of thought)
Cut 2 umezawa, and 2 high alert, add 2 lands and 2 archive trap.Other ways, nice job, you are quite the researcher.It would be exciting to see you one day focussed on just 1 deck for a month. Just to see what would blow up first, you or the meta ;)
Nice choices with gitrog and gates ablaze.I also like that you are going 8 "scapeshifts"That's probably pretty strong.I suggested mesmeric orb and gate colossus to the link owner ;)You also turned the focus to mazes end which will be easier if you got the money :)
I agree on eidolon being a good idea.Have you considered simian spirit guide to go eidolon or PW much earlier ?It worked very well in the past for rw prison moon with 3 different planeswalkers.
Con-graduation :)
Caught up in tournament's or parties ?Haven't seen a new deck from you for a while.
One like for the title itself.I love a good wordplay ;)
No problem :)
I also made a list of what was considered. You might find some tech there.
Made a reconstruct.Phenax draw&mill. Judging from the current meta it's still a deck that can work as it did back then.There are many singletons, but it all works in unison.
I have the physical deck somewhere, but it would require quite a search.I can provide a list of the cards involved in the project which would give you an idea of it all.I'd also give a guideline on cards involved. A lot of different cards were forming the project. I had a couple of glint-nest crane, a 2/2 fox artifact fox that drew a card, relic of progenitus, archive trap, and many others.The key was to draw into the hatred as fast as possible and then wait for the kill.
At that time I never thought of it.
I've used it before, by myself in a deck with thraben inspector, wall of omens, sun titan, and wall of denial. Most creatures in the deck had a high toughness and some draw capability. I played 2 phenax and it was dug up pretty fast. Æther vial and a few counterspells protected the concept. It takes two "swings" with the walls in play to kill them. Leyline of sanctity and leyline of the void are also part of what it takes.Sideboard would have spellskite, lingering souls.It won by having so many walls and drawing them faster than even collected company could spit out creatures.
Dwarven mine
Phenax, god of deception
Snow-covered forestSnow-covered islandPsionic giftHermetic study
Normally I hate looking at commander decks because they are so damn full of cards.This one didn't make my eyes bleed ;)
Right it's your turn ryde first :)Let the lizard skitter away.
Wow, that's a lot of spells.There's a red lizard costing R, that prevents you from dying of library death, so you could focus on whispering madness.
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