worldsbestbillybob

170 Decks, 143 Comments, 26 Reputation

A hexproof unblockable (invisible stalker) is an absolute I like to run by. It will NOT die unless sacrificed or board-wiped. Plus it helps with the scrying as well obviously lol. I guess since in enchantment decks each creature is so precious I don't like to leave room for people with tricks up there sleeves (like a flash in creature or last minute buff to blocking creature)

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Posted 31 October 2013 at 04:15 in reply to #408366 on 4-color Hexproof Enchantments

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Yes but honestly who runs enchantment control raise your hand... Haha, even when people do run some enchantment control it's sideboard and very minimal. Also, I understand I want more hexproof but by play testing online I've noticed witchstalker goes unused EVERY game. I think the deck may run better increasing enchantment count or being able to gain more lifelink. Usually once this deck gets going I want to enchant only 1 or 2 creatures any others become blockers really

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Posted 26 October 2013 at 23:44 in reply to #407133 on Standard Hexproof Enchantments

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I'm thinking of replacing witchstalker though, any suggestions? I may go with hopeful eidolon or the green ordeal

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Posted 26 October 2013 at 23:22 in reply to #407133 on Standard Hexproof Enchantments

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Although I love chained to the rocks, it is difficult to make is successful in the current standard. I have multiple versions of this deck in different colors to see which I like the best. The red/white one obviously has chained to the rocks, lol. But you are probably right about gift of orzhova I forgot about that one

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Posted 25 October 2013 at 03:15 as a comment on White Enchantment Control

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http://www.mtgvault.com/worldsbestbillybob/decks/casual-super-aggro-enchants/

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Posted 17 October 2013 at 07:02 as a comment on Double-strike Umbra

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Here's a new double strike/ enchantment deck I created. Very aggressive
http://www.mtgvault.com/worldsbestbillybob/decks/casual-super-aggro-enchants/

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Posted 17 October 2013 at 07:00 as a comment on Double-Strike Beef

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Absolutely, artifacts have no place here, lol. Oh and if you want a good laugh look up Energy Field then look up Rest in Peace.

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Posted 16 October 2013 at 16:18 in reply to #404632 on Double-Strike Beef

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http://www.mtgvault.com/worldsbestbillybob/decks/legacyenchantments/

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Posted 16 October 2013 at 16:01 as a comment on Double-Strike Beef

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Bonds of faith was definitely a good choice, it provides control and extra power. Definitely add spirit mantle, replace lifelink with spirit loop (it's same thing but returns to hand like rancor), someone suggested ethereal armor and sphere of safety and I totally agree with the armor it's almost required in any good enchantment based deck. I would not go for the sphere though only because this deck should be agro-ing out fast enough to not need it. Forget about adding ubras, if you want to go that route add in the creature Umbra mystic, it's ability gives all auras ubra so each creature is indestructible 1 time for each aura. Good way to protect your double strikers. Also consider the non double strike Kor Spirit dancer, since she is HEAVY draw power for this deck and is a HUGE hitter as well.

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Posted 16 October 2013 at 16:00 as a comment on Double-Strike Beef

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Academy Rector doesn't do enough for the deck. Exile is too popular in Legacy and it can't be played for the several first turns. Helm of Obedience works great in this deck because it creates an infinite mill combo with Rest In Peace. With all the tutor it's pretty easy to set off. Especially when it's pretty common to put out both Energy Field and tutor RIP to have both out by turn 2 or 3.

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Posted 16 October 2013 at 05:39 in reply to #404502 on LegacyEnchantments!

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Here is my very effective Legacy Enchantment deck, I know you aren't going for legacy or anything, but should help with ideas anyway.
http://www.mtgvault.com/worldsbestbillybob/decks/legacyenchantments/

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Posted 15 October 2013 at 17:11 as a comment on Double-strike Umbra

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First off, any non-standard enchantment deck should be required to have both Invisible Stalker AND Kor Spiritdancer. Blue has amazing enchantments I would recommend going three color. Look into hexproof-adding enchantments and where is Ethereal Armor? Also, since it's enchantment heavy run maybe Sphere of Safety, Rest in Peace + Energy Field, Sterling Grove, and possibly Umbra Mystic to replace every Umbra you have, lol.

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Posted 15 October 2013 at 16:48 as a comment on Double-strike Umbra

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I would also consider putting in mana ramps since the control enchantments are so expensive. Look at High Tide that doubles your islands for a turn or mana drain where you tap all oponents mana and add it to your own.

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Posted 27 June 2013 at 23:26 in reply to #371544 on Controllerizer!!!

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Here's link for it
http://magiccards.info/query?q=roil+elemental&v=card&s=cname

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Posted 27 June 2013 at 23:24 in reply to #371544 on Controllerizer!!!

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have you considered putting in Roil Elemental? Landfall effect that let's you take control of target creature for long as you control Roil.

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Posted 27 June 2013 at 23:19 as a comment on Controllerizer!!!

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Yeah, well I build decks on here constantly only amazing decks that are cheap I'll actually make. I have bout 50 created on this site so far..

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Posted 26 June 2013 at 23:39 in reply to #370913 on Izzet Master

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http://www.mtgvault.com/worldsbestbillybob/decks/abandon-hope/

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Posted 26 June 2013 at 23:37 as a comment on Master of Cuelties

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I LOVE master of cruelites. Best card ever!! I made a very good deck soon as it came out too. I'd like to know what you think of it. Essencially self mill (pouring out gravecrawlers and bloodghasts) then reanimates/exhumes/entombs. I also use the gravecrawlers/bloodghasts to sac for RECURRING NIGHTMARE (best black enchantment in all of mtg). When self milling vengful pharoah gets milled and gives me free creature distruction. I can sire of insanity/master of cruelties/ect. on turn one and rock the game with master of cruelties with a milled artful dodge for flashback then swing with large number of gravecrawlers and bloodghasts for win. Maybe flashback a diff milled artful dodge just in case... lol.
http://www.mtgvault.com/worldsbestbillybob/decks/abandon-hope/

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Posted 26 June 2013 at 23:37 as a comment on Master of Cuelties

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5/1/2012: The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.

:((

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Posted 26 June 2013 at 23:19 in reply to #370913 on Izzet Master

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You are probably right, I thought maybe you were 'casting' a copy of the spell. Although I do wanna check out the ruling just to be sure, it would be AMAZING if it did work out that way.

EVEN SO there's nothing to complain about when attaching dual casting to blistercoil and copying a burn spell FIVE TIMES lol

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Posted 26 June 2013 at 23:16 in reply to #370913 on Izzet Master

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