worldsbestbillybob

170 Decks, 143 Comments, 26 Reputation

You are right, I posted this is a rush and accidentally made adding mistake.. I'll change title. And I understand it's not really indestructible.. just easier to say that for quickness

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Posted 20 August 2014 at 17:33 in reply to #496302 on Turn 2 swinging for 7 lifelink

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Jund standard seems very funny to me. Ramp ramp + Rakdos return? Seems good! then drop xanegos + mogis SEEMS GOOD!! haha then the rest of teh deck would be pain seer and tons of removal. mid-range control

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Posted 08 March 2014 at 23:01 as a comment on Master Control

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Aside from chained to the rocks there is no real exile threat. That being said I would not run barrage of expendables at all, I understand why you want to though. I would rather run magma jet. It can still be finishing move if cruelties gets through AND it's still a scry removal. Also if you're going control consider putting in blue as well. I ONLY say this because removing lifebane/expendables/and two durress and two mizzium you will have enough room for heavier blue control and blue cards that can make master of cruelties unblockable. Aqueus form for instance. I also have been wanting to make a similar deck as this but mine would be Jund

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Posted 08 March 2014 at 23:00 as a comment on Master Control

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That's what I WANT to get going... A group of friends to have a weekly night of this you know? Not just card shops. Also: I've heard certain decks being banned from friend circles, haha. This and my turn 2 sac combo engine would probably make that list xD

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Posted 11 December 2013 at 20:41 in reply to #419251 on Nightmares of Demented Demons

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Me too! xD

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Posted 11 December 2013 at 20:30 in reply to #419251 on Nightmares of Demented Demons

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I understand, and completely agree with your suggestions as it would create a better/more fluid/consistent deck. However, I am also trying to keep a strong theme going at the same time. It's a Nightmarish Demon Deck, lol. But for tournament play, you are totally right.

And for clarification: I know my creatures won't hit grave often, but the use of Recurring Nightmare is the EXTREME flavor it adds to the deck as well as a reusable backup or recovery plan in case some one just plays "murder" after I waste half my cards to get out my demon quickly.

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Posted 11 December 2013 at 19:58 in reply to #419244 on Nightmares of Demented Demons

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I definitely thought about it... What I'll probably do is create a second deck revolving around the Apostle and compare this one and that... Then make a decision based off the research :)
They'd be good for Culling the Weak fodder because otherwise I have to play 6 of them before they're useful for bringing out demons. I can sac 3 for the ability of one of the Demons.. but since the thrulls do that too AND can be sac'd for quick mana ramp for the other I would prefer them for now.

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Posted 11 December 2013 at 19:47 in reply to #419239 on Nightmares of Demented Demons

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Scratch the Madcap Skills portion ^^^
I must have been thinking of another recent deck I saw that used heroic tokens. For THIS deck YES run Madcap... BUT ALSO use Chained to the Rocks. It's another MUST have in Boros.

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Posted 11 December 2013 at 19:35 in reply to #419230 on Heroic Heroes

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As much as I love Madcap Skills, and I do, it's not for this deck. I would replace the 4 with 4 Chained to the Rocks so you have better control. I would also exchange Battlewise Valor with Ethereal Armor, it's first strike and a bigger creature especially with many Chained to the Rocks on the field. I'd also replace Wingsteed Rider with Soldier of the Pantheon. I agree with switching out for the Blind Obedience that would be better. I also highly recommend making room for Coordinated assault, God's Willing, and *Maybe* Akroan Crusader.

Just for the fun of it, I'd like anyone here to check out my new janky casual deck for mono black if there's any mono black lovers here :)
http://www.mtgvault.com/worldsbestbillybob/decks/nightmares-of-demented-demons/

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Posted 11 December 2013 at 19:31 as a comment on Heroic Heroes

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I LOVE Madcap Skills! No one else really does good to see someone finally agrees, haha

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Posted 11 December 2013 at 19:17 in reply to #419220 on Heroic Heroes

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Is this meant for Modern or Casual play? If it's casual please check out my new Mono Black "Nightmares of Demented Demons" Deck :)
I would like to know what you think!
http://www.mtgvault.com/worldsbestbillybob/decks/nightmares-of-demented-demons/

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Posted 11 December 2013 at 19:15 as a comment on Gorgon

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I'm glad so many people enjoyed this deck!
I just recently made a new fun and original(I hope) broken deck. I would love everybody's feedback on it!
It's another mono black and is heavily themed around Demons, though there are actually only two.

http://www.mtgvault.com/worldsbestbillybob/decks/nightmares-of-demented-demons/

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Posted 11 December 2013 at 18:52 as a comment on Infinite Sacrifice Combo (T2)

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Well, there's no knights in this deck.. But he is definitely a fun card :) So much swarm!

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Posted 11 December 2013 at 18:47 in reply to #418795 on Infinite Sacrifice Combo (T2)

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For a mono black Infinite Sacrifice Combo deck I've also made that wins Turn 2-3 you can follow this link :)
http://www.mtgvault.com/worldsbestbillybob/decks/infinite-sacrifice-combo-t2/

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Posted 11 December 2013 at 18:44 as a comment on Nightmares of Demented Demons

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As much as I like bloodghast, this deck is pretty consistent at combo-ing out by turn 2-4. Bloodghast is nice but since he only returns on land drops I have no way of creating infinite or multiple sac combos with him in this deck...

As far as your deck goes: I would definitely max out your scull clamps to 4. It's extremely cheap casting and serves SOO much draw power... NEVER enough draw power so definitely max that out. I would choose between Carrion Feeder or Mortician Beetle and loose the other, I would say keep the feeder since it's a sac engine and is a zombie which works well with gravecrawler. I would also loose Diregraf Ghoul, it's nice if you're going aggro but you're going reanimator. With the extra draw from 4 clamps I would swap your numbers of Demonic Appetite with Grave Pact. Also increase Pawn of Ulamog to 4 since sac'ing will be common and being able to sac the eldrazi tokens (with gravepact on field) is instant speed to force opponent to sac and extremely useful. I used to Run bloodthrone vampire, pawn of ulamog, gravepact, and blade of blood chief together in a very mean deck. If I had all those cards out and say just 4 edlrazi out.. you would sac 4 creatures and I would swing (then fling) bloodthrone as a 25/25.

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Posted 29 November 2013 at 13:59 in reply to #416218 on Infinite Sacrifice Combo (T2)

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That's true, but transmutes always cost 3 mana. Meaning if it was needed I would have to transmute turn 3, play the altar turn 4. The deck runs smoother and quicker with carnival as opposed to transmutes. Especially if I have blood artist out then there is no downside and I can have opponents infinitely loose life and I just won't gain any.

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Posted 28 November 2013 at 23:30 in reply to #415261 on Infinite Sacrifice Combo (T2)

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Wow great suggestion, amazing draw power with that! Definately using

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Posted 27 November 2013 at 21:14 in reply to #415884 on Casual - SUPER AGGRO ENCHANTS

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Thanks for the feedback everyone! I read everything thoroughly and appreciate the thoughts, I made some slight adaptations to the deck (mainly being -prophecy +entombs).

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Posted 27 November 2013 at 20:55 as a comment on Infinite Sacrifice Combo (T2)

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I was going for casual anyhow, but if I'm one card away from Modern I might as well replace it! The palace guard is infact random, but I run it for the sake of using it with spirit mantle, hence giving me an infinite blocking system until it is removed. I only run 1 because the draw power from kor should land it with me and I never need more than 1 on the battlefield. Yeah, figure of destiny IS better, but trying to keep with doublestrike theme and it being the only 1 drop that can be double strike makes me want to keep it..

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Posted 27 November 2013 at 20:20 in reply to #415884 on Casual - SUPER AGGRO ENCHANTS

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New turn 2 infinite sacrifice deck I just made :3 Please view and help!
http://www.mtgvault.com/worldsbestbillybob/decks/infinite-sacrifice-combo-t2/

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Posted 25 November 2013 at 09:19 as a comment on Infinite Elves

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