ManiacalManiac

46 Decks, 1,316 Comments, 395 Reputation

Looks like a very effective deck. I'm in the process of building a self land destruction deck built around Titania, Protector of Argoth, She may be useful here as a one of.
Here's the deck if interested in checking it out.
http://www.mtgvault.com/maniacalmaniac/decks/walking-on-fragile-ground/

0
Posted 23 August 2015 at 21:35 as a comment on Old School Nasty

Permalink

I'd prefer Geth's Verdict over Gatekeeper as well as Go For the Throat in place of Victim

0
Posted 23 August 2015 at 15:30 as a comment on 8-Rack

Permalink

Also another creature which may be worth consideration is Leveler, a 10/10 for 5 mana

0
Posted 23 August 2015 at 14:47 in reply to #559855 on Hypertorpor

Permalink

When building decks I like to consider the cards that will most hinder them. This deck I think of Torpor Orb being an issue to say the least. So I think a bit of artifact hate would be useful. D sphere is great just don't think it's enough.
Hope this helps and Happy Casting.

0
Posted 23 August 2015 at 14:28 as a comment on Venser + Moon Sage = <3

Permalink

I can see Wakestone Gargoyle winning a game or two for ya. I also think Assault Formation should be a 4 of.

0
Posted 23 August 2015 at 13:06 as a comment on Defend Yo Booty

Permalink

Eater of days is so dangerous, Sure game 1 it's great but once your opp knows what your doing your gonna be going up against a plethora of artifact hate which will be played while that's on the stack. I'd suggest Vexing Devil, I run two Torpor Orbs in my Boros deck with Devils and I love the look on my opp face when they realize they don't have a choice and it's a 4/3 for 1. Either way Torpor decks are super fun, Good Job.

0
Posted 22 August 2015 at 22:55 as a comment on Hypertorpor

Permalink

Nice deck man, but Darksteel Citadel isn't doing anything but hindering you. Basics and the play set of Shrines will go much further.

0
Posted 22 August 2015 at 22:46 as a comment on [G]HydraStomp

Permalink

That match up was against zoo BTW.

0
Posted 16 August 2015 at 13:25 in reply to #559148 on Esper Mill

Permalink

A successful resolve definitely swings most games. Just the other day I played Hedron Crap T1 T2 fetch (6) Glimps (16) T3 land (19) Mind funeral for 8 (27) then T4 I played Incursion gaining 33 life.

0
Posted 16 August 2015 at 13:03 in reply to #559148 on Esper Mill

Permalink

It's pretty easy to edit the current deck, You don't need to do a new one.

0
Posted 15 August 2015 at 17:50 in reply to #559206 on Infectionater

Permalink

Oh ya, 61 cards is to many just so you know.

0
Posted 15 August 2015 at 16:29 in reply to #559193 on Infectionater

Permalink

I played infect a fair bit and it's a better strategy to have less creatures and more pumps. I would try to stay under 16 creatures. Pumps to add would be Vines of the Vastwood, Groundswell. Rancor should also be a 4 of in a Infect deck IMO. If budget allows get Inkmoth Nexus.

0
Posted 15 August 2015 at 16:07 as a comment on Infectionater

Permalink

I agree that 20 is to few but I wouldn't go over 23 or 4. cutting 1 or 2 of the Vessels for 2 Expedition Maps will help in getting the Urza lands online.

0
Posted 15 August 2015 at 14:56 in reply to #559170 on Proliferate Wins.

Permalink

True, maybe a swap to Tamio and loose the red all together would be more efficient.

0
Posted 15 August 2015 at 14:54 in reply to #559171 on Proliferate Wins.

Permalink

Very interesting build here and I like many of the things you have going on.
My biggest problem would be the Guildgates, they're the worst of all your options and at the very least should be replaced with the life gain lands from khans.
Then I gotta ask, have you ever actually won from Darksteel Reactor? It seems cute and very unlikely to ever work out. I think it would b better to run 1 of and then the full play set of Wurmcoils.

0
Posted 15 August 2015 at 13:51 as a comment on Proliferate Wins.

Permalink

@Baubergine You're aware that you mark decks unloved to let others know you want opinions and advise on the deck?
@Aquies The deck seems fun but comes also very inconsistent. I suggest you figure out what it is you want to do and focus the deck in that way. For instance you have Waste Not but you're not focusing on a discard strategy.
Try to run 4 of's of the cards that help you the most in what ever strategy you choose.

2
Posted 15 August 2015 at 13:11 in reply to #559161 on Watery Grave MK. 2

Permalink

I've been running a competitive modern mill deck for the last few months and I highly suggest running 2 Crypt Incursion as 2 or 3 mind funeral.

0
Posted 15 August 2015 at 00:57 as a comment on Esper Mill

Permalink

Nice, I'll take that as a complement Sir.
There's only one other person I've met who would fall into that category but I don't think he's on Vault and I haven't seen him at my local store for about 3 months. We're a rare breed.

0
Posted 14 August 2015 at 23:14 in reply to #559074 on M@l!gn@nt M!ll!ng

Permalink

Like I said it can help, but it still has it's flaws. I would still rather play some more hand disruption over silence.

0
Posted 11 August 2015 at 18:08 in reply to #558381 on Polymorph Emrakul

Permalink

A turn 1 Alter of the Brood in this build could actually mill you opp. lol I've actually seen it happen.

0
Posted 11 August 2015 at 15:37 as a comment on Token Smack Down

Permalink

401-420 of 1,252 items