Vigor could turn your tokens into monsters while making them virtually indestructible, Mycoloth would put more tokens in to play every turn than you would know what to do with, Essence warden would add some sustainability to the deck, and imagine casting populate on a Nacatl War-Pride token... Asceticism would also be of great value here. Gutter grime would be great insurance against board wipes and creature control.Best creature suggestion though? Rhys the Redeemed. That is, if you don't mind a very expensive card in your deck.What you need most to maximize this deck's potential is more card draw.
Permalink
The deck certainly has a theme, but lacks focus, synergy, and finishing power (your single Craterhoof and Garruk exempted). If you want a little more juice from your deck, I would recommend using Asceticism, Beastmaster Ascention, and Yavimaya Elder.Also, Blanchwood Armor can add some power to the deck.Also, Overwhelming Stampede and just about any hydra would add some potential to the deck.Mono green is the way to be, check out my Overwhelming Stampede deck (especially the sideboard) if you want some more ideas about how to get the most out of mono green creature aggro. http://www.mtgvault.com/beowulf85/decks/best-overwhelming-stampede/
Suggestions: Silhana LedgewalkerAncestral MaskOne With NaturePrivileged PositionWild GrowthAnd replace your forests with Dryad Arbor, so you have another creature to beef up. A deck like this needs to be able to bring out creatures and it sucks if you have a hand full of great enchantments and nothing to enchant.Another great creature: Verduran EnchantressTake a look at my legacy enchantment deck if you want some ideas, and feel free to drop a comment.http://www.mtgvault.com/beowulf85/decks/mono-green-enchantments/
Khalni Hydra is perfect, can't believe I missed this comment. Seems hydras of all kinds work well with overwhelming stampede. Bear Umbra is good, but if I were to go that route I would throw in Sword of Feast and Famine instead.
I could see the card being situationally appropriate, especially if recovering from a board wipe. Unfortunately, most of my mana comes from my 1 drops, so by the time I have one mana to spare to use glimpse of nature many of my one drops will already be in play. It is sideboarded for future consideration though. Good suggestion, I'll have to playtest it to see how it works. No worries about how expensive a card may be, all of my decks are theoretical and if I play with them it is either as a proxy deck or on line on Cockatrice.
Be sure to update the deck if you still want help so we can see how you have changed it.
PS. If you get the time, I'd appreciate it if you dropped a comment on any of my decks too, especially the ones that haven't made 50 likes yet. These ones are my faves: http://www.mtgvault.com/ViewDeck.aspx?DeckID=381598 - Overwhelming stampede deck revolving around a lot of 1 CMC creatures and mana accell into one or two bigger creatures, overwhelming stampede for the finish. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382265 - Treefolk tribal, drops treefolk and lands fast, makes them indestructible/deathtouchy/lifegainy/tramply, then wrath the board for the winning swing. http://www.mtgvault.com/ViewDeck.aspx?DeckID=381965 - Mono green enchantment deck, play through the entire deck with the help of insane mana and card draw, then swing for the win. http://www.mtgvault.com/ViewDeck.aspx?DeckID=404237 - White knight tribal with vigilance/indestructible/double strike/battlecry/hexproof for all knights. http://www.mtgvault.com/ViewDeck.aspx?DeckID=397790 - Huggy mill deck for multiplayer, give people tokens, ramp your mana up, draw insane amounts of cards and make your opponents all deck out at teh same time! http://www.mtgvault.com/ViewDeck.aspx?DeckID=389327 - An infect deck designed for multiplayer, where infect is typically at a disadvantage. http://www.mtgvault.com/ViewDeck.aspx?DeckID=383116 - Elf token Deck that allows for insane lifegain and thousands of damage. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382582 - Elf archers revolving around Greatbow Doyen and some unorthodox and trololy green direct damage. You can't attack or defend against this deck without dying. You can't even sit still without dying. Death is the only option.
First, cut all of your artifacts. You don't need any of those in a burn deck. You don't need Fatal Attraction, Sphere of Safety, or Volcanic Strength either. Creatures shouldn't be in here unless they either burn, draw, give mana, or provide a solid defense. Jace's Archivist is great for a burn deck if you are playing multiplayer, it'll help keep your hand full so you always have spells to play. Spells shouldn't be in here unless they help you deal damage or mana accellerate. PS. I don't know if you are playing multiplayer casual, but if you are, then burn is probably the most difficult choice for you to run, because you will not usually be able to deal with all of the players before running out of spells and drawing a lot of focus to yourself.
- 4 welwishers + 2 Nissa + 1 Elixir of Immortality + 1 Genesis Wave
Priest of Titania is also a little pricey, but she can be subbed out for Elvish Archdruid. Since you commented, I'll update this deck! Please check out my other decks too. :)
Also, it doesn't look like you are milling to win, it looks like you are swinging to win. if that's the case I would recommend cards like Infiltrator's Magemark which (if you want card draw) combos very well with sleeper's robe!
Thanks for the comment on my Nacatl deck! Please drop a few comments on my other decks that haven't made front page yet. Any of the decks that are under 50 likes haven't made front, but many of them are high enough to be in "upcoming" decks (10 or more likes). If you comment or like one of them, it will bump it up to the "upcoming page". :)
Shadowmage is good for draw, but I usually resort to using artifacts. They aren't removed as often as creatures. IMO, the best artifact for regular card draw is sword of fire and ice. It powers up the creature it is attached to, provides protection from red and blue, and even does creature control! Throw it on one of your flying birds and you are laughing. I just looked through your deck and I really like the synergy here. Since you are not pulling any punches on price, I highly recommend running 4 demonic tutors. Pull out 1 each of 4 other cards, and demonic tutor will help you get to anything you need and help prevent unwanted doubles of cards.
I love aura decks, and your deck does auras in a way I hadn't considered. It looks nasty, sneaky, and fast. The only think I would be worried about is someone with creature control, because you don't have many creatures and it could take a while to draw more. Check out my mono green enchantment deck if you have the time: http://www.mtgvault.com/ViewDeck.aspx?DeckID=381965
Yeah, I think solid lifegain and a few good walls would get a deck through the early game until you burnt out your hand, then drop a board wipe and clear the field before tokens get out of control. Not sure specifically what I would build against this deck, but elves are a traditional nemesis of goblins. :) An anti life deck, or an infect deck could beat it as well, if you just want pure speed.
BTW, please drop a comment on any of my decks to give em' a bump, most have enough likes to put them on the upcoming page and three of them have already been through the front page. These ones are my faves: http://www.mtgvault.com/ViewDeck.aspx?DeckID=381598 - Overwhelming stampede deck revolving around a lot of 1 CMC creatures and mana accell into one or two bigger creatures, overwhelming stampede for the finish. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382265 - Treefolk tribal, drops treefolk and lands fast, makes them indestructible/deathtouchy/lifegainy/tramply, then wrath the board for the winning swing. http://www.mtgvault.com/ViewDeck.aspx?DeckID=381965 - Mono green enchantment deck, play through the entire deck with the help of insane mana and card draw, then swing for the win. http://www.mtgvault.com/ViewDeck.aspx?DeckID=404237 - White knight tribal with vigilance/indestructible/double strike/battlecry/hexproof for all knights. http://www.mtgvault.com/ViewDeck.aspx?DeckID=397790 - Huggy mill deck for multiplayer, give people tokens, ramp your mana up, draw insane amounts of cards and make your opponents all deck out at teh same time! http://www.mtgvault.com/ViewDeck.aspx?DeckID=389327 - An infect deck designed for multiplayer, where infect is typically at a disadvantage. http://www.mtgvault.com/ViewDeck.aspx?DeckID=383116 - Elf token Deck that allows for insane lifegain and thousands of damage. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382582 - Elf archers revolving around Greatbow Doyen and some unorthodox and trololy green direct damage. You can't attack or defend against this deck without dying. You can't even sit still without dying. Death is the only option.
I think it would work fairly often on turn 1 or 2, especially if you are not afraid to mul like he said. Need fastbond and Horn of Greed in opening hand. All other cards combo together to make sure you keep drawing and playing lands, so it doesn't matter if you draw them, but both fastbond and horn are essential in opening hand. Solid and simple deck.
Sweet deck, my only suggestion: Get rid of all of the Krenko's Comands, and throw in Bazaar Trader. Anything you steal until the end of turn becomes permanently yours. Please drop a comment or suggestion on one of my decks, here are a couple of links to my faves that haven't made the front page yet. http://www.mtgvault.com/ViewDeck.aspx?DeckID=381598 - My overwhelming stampede deck built mainly around 1cmc creatures. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382265 - Treefolk tribal, play cards from your deck more than 3x as fast as your opponents thanks to Leaf Crowned Elder and Oracle of Mul Daya!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381598 - My overwhelming stampede deck built mainly around 1cmc creatures. http://www.mtgvault.com/ViewDeck.aspx?DeckID=382265 - Treefolk tribal, play cards from your deck more than 3x as fast as your opponents thanks to Leaf Crowned Elder and Oracle of Mul Daya!
Sower of temptation would be fun during your opponent's combat phase... They attack you, you steal one of their untapped creatures to block with, or just steal before they declare attackers in order to deter any attack Your infinite faerie combo is very cool as well. A great deck! I don't think I've ever seen splinter twin before, such a cool card! If you wouldn't mind, please check out and drop a comment or suggestion on one or two of my decks that have yet to make front page. :)
101-120 of 380 items