Ok I did the numbers wrong The Garruk thing only nets you three mana But if you bump the piper to turn 3 it still works out With a freaky god hand you can hard cast Emrakul turn 3 with this deck though
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I've had several variations of this happen Turn one forest -> arbor elf Turn two forest -> tap for wild growth on first forest, tap forest for two mana, untap with elf, tap for two more, use that four mana to cast Garruk, untap both again and play Elvish Piper or Quicksilver amulet Turn three forest -> Concordant Crossroads, piper the flying spaghetti monster into play and attack ftw Arbor Elf wild growth can be deadly http://www.mtgvault.com/ViewDeck.aspx?DeckID=263245 Same deck idea, more consistency and speed
And if he draws it?
This needs, work It will come with time
It's been cut The idea was if it goes off I'll be casting a ton of fatties, but it could backfire Added Nirkana revenant and put another bloodgift in
Overwhelming Stampede would be far better than Tromp the Domains
Needs Ancient Silverback
^^^^ thats freaky
oooooorrrrrrrrrrrrr Turn two kiln fiend Turn 3 do what you said, except the fiend is also attacking for 7
Isamaru, Hound of Konda rocks pretty hard as a one of
I have something similar to this. Its R/G only but it pumps out massive amounts of defense, then uses the mana from the walls to cast huge banefires and fire balls and junk
Cut blue Thats wall of denial and wall of frost gone, 6 cuts. This type of deck is cheap, the mana is going to come from the walls, not from getting 11 lands. You're almost definitely safe with 23 lands, making it 8 cuts Add 4 Wall of Blossoms and 4 Wall of Omens. If you can find room, maybe even a couple Carven Caryatid. More or less, you want more walls on the battlefield, faster, all the time. If you suddenly have 8 2 drops that are replacing themselves, those overgrown battlements and Ulamogs are going to show up a lot quicker
Scourglass or Soulscour for some mid/late game WIN MOARRR
Night Soil Absolutely destroys any other graveyard based decks, and exiling the two creatures is the cost so it can't be responded to
If there's a shop in your area, a dozen of those lands might cost you $3
Unless I'm missing some weird combo Better lands The vivid lands from lorwynn are strictly better than seafloor debris and bog wreckage, and could probably replace all the gemstone mines as well.
I'm pretty sure the puzzle box has got to be one of my favorite cards in all of magic I would probably 2 of the forced fruition. It is basically a win con with the right cards out, but it costs a butt ton of mana, you have no acceleration and it blows to have in your opening hand. Wheel and deal might be a good replacement for two of them. Once forced fruition has filled their hand up considerably, make them discard the whole damn thing and replace it with 7
It makes the swarmyards tap for black, makes cabal coffers insane, and I can sacrifice any land to the lake
Its not a burn deck. The spells are all for keeping the board clear until I get the titan, or killing everything else and untapping the titan if he's out. A full third of the deck is dedicated to killing all other creatures.
It'll do that
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