Necrumlsice

148 Decks, 1,717 Comments, 417 Reputation

Good luck and speed to you my friend, I hope you clean up. :D

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Posted 22 September 2016 at 10:42 in reply to #590139 on u/r prowess pauper t2

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well you could take advatage of pangel worm if you ran evolving wilds, being able to cast it when you use them late game. I would also take out the duskscale wurm, and run something smaller instead to defend your life total.

Also if your running the web you way as well run the spinner as a one of... id say only run three rotworms as they are not great in multiples. And if your running the spinner id say swap out the auramanacer's guise as it just doesn't do enough, and run something like elvish mystic or llanawar elevs

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Posted 21 September 2016 at 23:33 in reply to #590068 on GBU Deck Teck

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Vitu-Ghazi Guildmage i was thinking.

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Posted 21 September 2016 at 23:28 in reply to #590145 on Selesnya big token

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ok. would you like some tips?

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Posted 21 September 2016 at 15:31 in reply to #590068 on GBU Deck Teck

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I mean you don't have any sb hate for enchantments and your two drop slot seems weak, as I doubt you will have the mana to be able to use her abilities. Id say quasi pridemage is a good idea?

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Posted 21 September 2016 at 08:55 as a comment on Selesnya big token

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Ah I didn't know what T2 meant I'm sorry.

And slip is uncommon, boo.

Possibly drag under, select for inspection, expedite, press for answers?

Not all of those cards as none of them deal damage, but all of them allow your creatures to attack more effectively or block more effectively. Though more importantly they all either draw cards or allow you to filter.

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Posted 21 September 2016 at 08:51 in reply to #590139 on u/r prowess pauper t2

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Good package of creatures, with whip you don't need to worry about card advantage too much as you can whip back creatures to finish off your oppenet after a board wipe, but even though its legendary you probably need to see it every game so id run at least two, or add some card draw?

the only really odd card I see here is fanatic of mogis, and he will most likely only ever being doing 2 or three damage to your opponent. If say you would be better of with something like minotaur skull cleaver that just adds another haste threat to your army of already massive minotaur's, also the fact he is three mana means you can leave up bolt on turn 4 anyway or even terminate on turn five after you cast him.

Like all aggro decks lifegain is your enemy here as it will draw out the game to the point where you run out of cards and your opponent out values you with cards, though that's ok as your deck is so fast.

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Posted 21 September 2016 at 08:41 as a comment on Casual Minotaur (Beginner)

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Though it still feels to o bomb heavy, id say it needs some small creatures in there to generate value, like pilgrim's eye? Probably taking out twin or bane of Balaged adding some blue for sky spawner? Then taking out two walker of the wastes as you would have to add islands, corrupted crossroads to slash for that. After those changes and making it harder for opponents to crash into you id say that this could do ok?

Your new land base could be, 3 corrupted crossroads, 2 island, , 2 evolving wilds, 9 wastes, 2 spawning bed, 2 shine of the forsaken gods, 2 sanctum of Ugin, 2 sea gate wreckage?

For your SB, Id consider Kozilek's return though seeing as how your matchup to the bant token's and bant human's decks seems really bad, and a mountain to cast it of wilds., I'd also add a swamp and 2 copies of transgress the mind of ramp mirrors. Warping wail deals with the alchemist and the spells deck nicely as it adds a counter spell for burn and a kill spell for alchemist, id add one more of these to the SB and drawing it in that matchup seems really good.

Ok now I can stop being serous as that is only 7 out of your fifteen sideboard slots, annnddd your control matchup is still bad. I recommend going silly as they wont see it coming. :D

3 filigree familiar 2 panharmonicon and 3 sky skiff

Nobody will see that coming, it gives you card advantage and life, allows you to thought not seer twice to shred there hand and search twice with conduit.
With sky skiff, you have a 2/3 flyer that is immune to sorcery removal that any of your random spawn can pilot AND then be sacked for mana!

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Posted 21 September 2016 at 08:34 in reply to #590132 on Colourless Eldrazi [Standard]

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I'snt that a bit slow for modern? this allows him to combo into leveller turn 4 rather than five, and keeps mana up until that point to allow for an aggressive curve.

On topic though, I'm guessing that the shape anew is the other new card from kaladesh that reveals cards from your deck, till you hit leveller and puts it into play? So more artefacts is really bad. Im not sure what counter spell and high tide are, they should be remand and serum visions if this is modern.

If this is casual, ignore me. Stormtide's suggestions seem good.

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Posted 21 September 2016 at 07:17 in reply to #590127 on Laboratory Leveler

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I feel like this needs more cards that draw cards. My experience of playing pauper is you need at least 12 non creature spells, of 2-3cmc or under to really be able to go off... then again this is pauper, so you should also be running brainstorm, visions and cruse, 100% cruse.

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Posted 21 September 2016 at 07:12 as a comment on u/r prowess pauper t2

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i mean it has no synergy. Is that the point though?

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Posted 20 September 2016 at 19:29 in reply to #590068 on GBU Deck Teck

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what if you hit it off a storm chain? bushwaker, electromacer, assestion are already a dead draws, as is past in flames if you hit it early.

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Posted 20 September 2016 at 07:02 in reply to #590083 on Bushwhacker Storm

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i dont understand

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Posted 19 September 2016 at 20:20 as a comment on GBU Deck Teck

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is say so, less top end, more ablity to get there.

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Posted 17 September 2016 at 22:16 in reply to #589930 on NO DAMAGE TAKEN COMBO

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In the grapeshot build it might be good, but id say that with this build it isnt neccery. This is only from the testing of my own deck.

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Posted 17 September 2016 at 13:33 in reply to #589668 on Bushwhacker Storm

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Id say the destory target tapped creature awaken would fit well in this deck, maybie over fissiure?

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Posted 17 September 2016 at 08:59 as a comment on awakening (standard)

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my friend welcome to the world of thoptor sword, once you have thoptor fountery out and a swrod in the grave or in play all you have to do is sac an atrifact ( that can be the sword istef) and pay 1 generic mana, and you will gain one life, get a thoptor and the sword will attach itself to that toptor, even from the grave.

its basicallly tap one mana, make a 2/3 flyer gain 1 life.

Seeing as the rest of the deck is hard control once this combo is on board with mana up, its not going away.

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Posted 17 September 2016 at 08:54 in reply to #589903 on Ready to fail buget sword

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seems deace though i feel like you dont need the flying kingt and would be ebtter off with some way to draw cards.

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Posted 17 September 2016 at 08:51 as a comment on Black weenie

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id put in spell queller or other sprtits that protect your combo.

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Posted 17 September 2016 at 08:48 as a comment on NO DAMAGE TAKEN COMBO

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Looks like your meta is really differnt time mine. Its all affinty and delver here. With coco and eldrazi decks being the the thing where you are id suggest putting in bob, lil jace or snapcaster.

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Posted 16 September 2016 at 15:04 in reply to #589857 on Antici....Pation.

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