Also you don't need bolt you have dismember sb
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You just answered it. A splash should be for spells that literally win you tge game, not just a bit of utility.
I mean i spalsh red for either neonate or fathless looting in my mordern deck, but thats beacause it accelerates my plan by about 4 turns.
Reasliedmy suggestion was not modern legal, nothing to see there
looks fun! time key combo is a good way to win though lock out, though i wonder if this has enough things in the bin to use cruase effevtly?
i know he is one less pip but did youtest fleshbag in that slot? Also, with kaladesh now in full swing, if you still have this deck, then there will proabbaly be some black artifacts in that deck for you to snap up at your prelease!
yet, as you layer the ablities you can trigger the creatures to always come back as the game checks to see if it can add and remove counters inbetween players gaining priotiry to cast spells, meaning the only time somone can kill your creatures with this combo out is to either kill makaus or exlie an undying creature as its ablity is triggering in the grave
This advice is just advice, you don't have to follow it if you don't want to and I can respect that. Allot of what I'm suggesting is quite expensive so this will probably be a deck that will take at least a few months to get the parts for, probably more like a year? Don't feel like you need to rush into buying any of this.Ok so diluting you deck with all that land means you mulliganing really hard to find any kind of threat, and with crucible id say you just don't need that much land. Test it with the standard 24-6 land package and slowing up the number as you playtest to find a sweet spot, but for the love of John Finkle don't start that high.Id also replace the retreat to kazandu with languish, and oracle of muldya with azuza lost but seeking purely for the fact that with languish you will be killing the oracle off. Id also replace all the woodcrashers and a skute mod with ruinous paths for something in flavor OR dismember for a awesome removal spell, also your basically a combo deck, so id run one less dark hart of the wood (as you only ever need one on board) and honestly I feel like crawling sensation is a sb card, and in their place id run gitaxan probe, so you know when its safe to play one something bomb like as bob.LANDS!Im sure you know what is coming here. This deck should run as many forests as possible to be able to sack to the heart, but also be able to tap for mana you need in the deck, you should get some overgrown tomb's and get some murmuring bosk. You should also be running all the fetches you can to be able to look for more forests to be able to continue to chain into, so id say play the sets of wooded foothills and windswept heath. It would be optimal to run verdant catacombs and misty rainforest's BUT those cost an arm and a leg so skip those.
... for some reasion i thought that this was done at instant speed, but you are correct, you just cast the whacker, then the empty on top, and let the wacker's effect resolve... hurp.
mackaus, the unhallowed? :D
GOOSE IS DOWN, GOOSE IS DOWN!
Do you want 4 bushwacker though? If you hit two in your card draw streams with a starting hand of any less than four your storm count will suffer quite a bit, and you need a count of at least 4 to win on an empty board.. ALSO have you tested this with lotus bloom?
Thought scour is good here, and moon decks are becomeing a bigger and bigger thing from what i hear, so making the mana less janky is probabaly a good idea.Though you run snaps, and allot of decks LIKE being milled so id say, target yourslef if your oppenet likes being milled OR if you have a snap in hand. HOLY SHIT it also allows you to put what ever you scryd to the top with visions INTO YOUR BIN TO SNAP BACK! HOLY SHIT THE SYNERGY!Also, if your more esper, how about testing an ojuti's command in place of my cryptic. It counters threats vs creature decks, and it gets you value in gettingback duskmantle if it died before you could combo, or just plian drawing you a a card. The four life isn't irevlent agasnt decks like burn aswell that will often have a creature finisher. Though this is a %100 meta dependant card, the anto aggro and tempo capabality of cryptic is fucking emense.ALSO!!! Would you alter the mana base to +1 godless +1 fountain +2 collonade?
I can say as a person that relies on a greedy mana base spreading seas fucks me, every came where it resolves it looses me about two turns of tempo. So ye sb vs the new dredge deck and naheri tooth and nail is a good idea.
hurm, I guess the optimal build for this would have all 4 force and deprive in there instead of counterspell, I also feel like pact could be a good 1 of over a doom blade in the sb, I could also see playing a copy of show and tell in the sb, to get the aruamancers into play a turn faster.?You also don't run any graveyard hate, is this a meta choice? Something like surgical extraction seems good in your sb, as it costs no mana and your lifetotal is largely irreivent,I would also concider two probe over two blightsteel.
Reach is always good, plus you dont get to react to walker activations as they are only put on the stack as soon as they reslolve.
so it has three win cons, Tree +soul seperator = tap to make your oppenets life total 1Tree+ triskadeckaphoba = loss in your upkeep for the oppenetDemnic pact (after three turns)+ offering = you win in your opppenets upkeep.You have to work out your oppenets gameplan and try and get to the combo that will win your the game most easly, and get the combo bits to stick though remval and aggro. Gaining life off your pacts and kalitas, or playing out your dudes and swining for the win with chittering host.Its all about working out what combo your oppenet cant beat, and focusing on getting that one to go off.After testing this though i would rccomrnd having cards like, firy impuse, painful truths and langish in the side to take out the least effetive combo and replace it with draw and control.
The price mainly coems from the land and utility that makes it more flexable and able to live though aggro and removel that the competive modern scene entails. Your deck is consistant though. I worry about its lack of draw, even if you are running the transmute cards, its a 1 for one for three mana. Though in a casual playgroup the pollow fort strat often works.I like it, as a casual multi player 60 id give it a sold 6/10. :D
well.... ok, i mean its worth over 10,000 dollers, so you would have to proxy it. But you seem to have been fair with the cards you used i guess. Its always imporant to remeber that when you break card use limits ( all formats restrict you to only one of each type of mox) that your deck is fair and you do not use the most efficent cards you can, as this makes the deck liniar and boring to play and cheap and frustating to play agasnt.
OH and congrigation at dawn and christal ball. MANIPULATE YOUR LIBRARAY AND SUMMON GODS!Good luck with the deck. :D
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