It was in 2013 my friend. I played a golgari deck aswell.
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I aggree with this, sort of, alter isnt standard so reservoir has to be htere if you want to play this at FNM. I feel that you don't need other uses for the combo, just having it in your deck is enough as your will poabbaly draw it when games go long enough? Id say adding some shocks and some vaule like abaourback stomper? With the decoction module and or or two wheler vertuoso? 1-2 dissallow... and some radient flames for sweepers and 3 puse or murasa to get back either of the creautres you lost. Arbourback stoper does snot get enough love as is a great stablisation card. Remeber though, there are some sick artifacts running about at the moment, so dependig on your meta you might want to be running cards that deal with that main as well as side. Seeing as you are you two colours at the momont you can decide on a splash! Id say spash black as you can genrate energy for any hubs you draw, and trigger revolt for fatal push. Painful truths seems good for helping you find the combo as well.
aye color and colour idenity are two differnt things.
Pyromancer's goggles are not hers, but they do have a quote from her on.She has a good burn spell in rise of the eldrazi, 5 damage for 2 mana, bounce a land.
Ok so there isn't really anything I can add to this. Its just a little sad that I'm not sure this deck has good enough matchups vs delirium and mardu to really pull its weight. It does look really fun though.RULES NOTE:-Due to the word "your" being in the revolt trigger of stockpile, it will not trigger in your opponents turn. It doesn't make it massively worse, but does slow down the value a bit.
aye. It seems your deck could really benefit from cutting one or two cards for spell snare. . . . and visions? Though without a how to play I cant really suggest anything besides the archangel.
My first though upon seeing this deck was that boots must be key to your strategy, seeing as your running both pairs, mage and fabricate I guess you agree, have you considered haunted cloak as a 5th copy of boots?
Man, if you look back far enough some crazy cards were common! I can't really add much to this deck... only to say that I find these colours struggle vs all the green beef in the format.
I 100% agree. How do you feel about disallow and rejection in the for aetherworks and vehicles?
The deck looks solid, I think this is how id build mine for sure. Though, it does seem a little overplayed possibly? Having some thing like Chandra's pyrohelix might be better than the maps? Your deck isn't colour intensive and you have more than enough artefacts to fuel your plan, having the extra removal might be good, as this doesn't have an SB, even destructive tampering seems good in this deck as a two of.
Ah, i didnt see greaves, going blind in my old age. That makes sense, you have more seilanace to boardwipe but probably can't exlode as fast as a prossh or a scion. Your playgroup sounds fun!
This deck seems great were it is, if a little soft to your geneal dying. Though with the amount of mana you can make that seems like it would be more annoying than any real threat, especiall yseeing as he triggers on cast. No room for boots or greaves?
its not a duird but have you thought of Nykthos, shrine to nyx? You do have allot of green in your manacosts. It is also nutter butter with saytr.
This feel a bit like a jund deck with no green? The cards in here are 100% soild. Though it does feel like now, gift pact are the worst cards in the deck by far.
The cutthroat is a little clunky but all the good vapires for one are in red so i guess i get were yoru coming from in that reguard. It seems ok, you have a two sb cards for cat lady, and dellerum. I feel like the best place for aup upgrade would be to uy some B/R duels and add res to this for things like bloodswarn for more aggro? Even being able to run shock as extra help vs cat lady.All in all this is good though. A little underwpoered for my meta, but good overall.
This is why probe is broken. For 0 mana, adding 1 to storm, you can see if you can go off that turn. If you cant? You wait. OH and not only does it cost no mana, it also replaces itself. Hope this helps.
The thing is, unlike twin (that ran only 4 sort of dead cards) This runs 8 and can't keep mana up turn three to disrupt. The combo works with out a doubt but I feel like its just not consistent enough to be able to take you to enough wins to first place an FNM or top 8 a GP.
Its one the the characters in the game, but i realied that this is "untill dawn" not "dead by daylight" my mistake!
Can you do one themed on the farm with the trapper next? :D
Well I mean vs gixis control or esper control its rather bad , due to not really being able to live though a resolve wrath of god, but it does look like it could be able to steal all the creatures on the battlefield.
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