The other finisher is "Entreat the Angels" :) ... ...& it's much effective, than Isperia...
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The Snapcaster is not a bad idea, but it could be blocked off by the Dryad(hybrid G/W)... ok I could eleminate it easily, but I don't wanna' waste anything on it... May be if I play Mizzium for overlord, but it doesn't happen' each time... Also... With the Guildmage, I can use that ability any time, not only once... ...ok... for 4 mana, not 2, but it any time I want... & the draw-discard ability is quite useful as well... May be if I used both, I could play the spells I've discarded by Guildmage with Snap... That would be great!..
Slaughter Games is something U can eleminate cards that R weaknesses of your deck... It's not only against finishers, but spells that could block U off, or give U a huge disadventage... This is a very effective card, but U need to know how to use it in every situation... Plus: Most decks have their 2-3 type of cards that R responsible for victory... If U can eleminate 1-2 of tham at least, U could block the opponent off... There R cards U need to know when & how to use... Slaughter Games is 1 of theese... I remember, 'cuz I used to play "Thought Hemmorhage" & I kicked ass by it... It was much effective, but in the present, blue & counters R much playable & popular, so Slaughter Games R better now... It's a card players love to counter... ...Hemmorhage was.... THX 4 YO' suggestion! :) I have 5 other new standard decks on the last page of my profile, if U R interested...
I won't use Syncopate... The concept of this deck is a little instabil, but it seems quite effective... 2 Tamiyo would be enough... Here is my R/U/W miracle deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391170 It's a 2nd version of my ever most succesful deck "Havenfire" wich went out of standard now... The 2 decks R very different tho...
YO! Time to make fresh standard!! :) Here is a little inspiration: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183 Many more on the 6th page of my profile, if U R interested :)
Time to make fresh standard, am I right? :) Here is a little inspiration & many more on the 6th page of my profile: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183
Instead of decoy, U could use some werewolf... So Moonmist woulda' mean something... I suggest sideboards... Check, please! :) ... : http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183
Time to make new standard for tournament play, am I right? :) U haven't checked the discussion I've sent... Here is a little inspiration: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183 :) There R more on page 6 in my profile, if U R interested :)
YO! Check!.. : http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183 :)
Time to make new standard I guess... :) This went off & so did my "Havenfire" deck :( ... Here is a new standard of mine: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391183 There R more on page 6 in my profile, if U R interested :)
Matthew... If I've done, what U've suggested, I'd have about no finishers at all :) ... Trollking... It seems, that U R an experienced player & U saw through the nature of the concept here... The Demon is very effective here, since I have a lotta' removal & I could play more than 1 Demon at a time, so the opponent will not have any creatures to sacrifice... :) ... Spree is also very nice with the Demon & Niv U've said, that the Electromancer would be killed by the time I'm playing my overlords... It's not exactly true... With it, I can cast Mizzium for 5 & with this mana base I have the 3 red manas in time 97 times out of 100 :) ... If they wanna' kill the goblin, than go ahead, they won't have any for my Demons & Niv if they don't play cheap burn spells for small creatures :) ... The point is still considerable... I might gonna' use 3 Guttersnipe instead of 1 Guildmage, 1 Electromancer & 1 Counterflux.... I'm also considering using 3 Charms in the main... We'll C... :)
Salvage is no good in this1... I like the basic consept, this deck is effective looking! :) I'd drop the Shaman & use Mizzium M..... The sideboards R very good!..
Same impression with me... I think Golgari is the weakest among guilds now... This deck is not grave based, but over the top destruction & such :) ... I think U'd like this deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391163#
I bet U just toke a quick look at the deck & haven't really seen it... The white gives the sudden - "detain" abillity to make Vraska's tokens able to strike in... U R right about the land tho... I wanted to put that in & instead I put the Grove... :)
U R 70% right, my man! :) It is harder to play against a strong Rakdos with this, but the opponent could neither strike me down... It would be a draw situation, where I need an extra big creature in hand to for playing it at the right time... Izzet is not an issue, 'cuz it won't have that many counters, expecially when the opponent has just played a creature, or something... To detain the Desecration Demon, the opponent needs to sacrifice a creature & that he can't do anytime, expecially when I have 2, or more of it on the battlefield & it also gets bigger by the time... Creatures with hexproof won't be an issue with Mortars, so I think U ment creatures with both toughness 5 or more & hexproof... For that we have Slaughter games & if it doesn't come in time, I have my Demon & Niv to block... If some1 playes Sidgarda & I have a Demon, I'll just destroy all other creatures by Mortars, or some other effects c than he/she has only Sidgarda & can't sacrifice it for the demon... :) Thanks 4 YO' opinion! :) ... I've checked out your deck...
The deck is effective looking, but it needs improvements... Get some more Goliath & get Vraska a couple of times!.. :)
Nice idea! I'd use Druid's Deliverance instead of Fog, 'cuz of the wurm tokens... I have 4 brand new T2 decks on the 6th page of my profile... If U R interested... :)
Not a bad idea... Instead of a Plains, may be...
Checked your decks & I found them competitive! :) ...Some small changes could be made, that I suggested in my comments... I'm gonna' make my update on "Havenfire" very soon.... Probably today (hungarian time) :) ... It's not gonna' be as unbeatable as the original1, but I have to make it standard... I'll might call it "Havenfire 2.0" :)
Good, but I won't use the Weird... "Think Twice" is only worth with miracles, 'cuz it's instant & U can do it twice to trigger the miracle ability... U gonna' need 3 more Mortars, than make sideboards & put there cards like "Negate" & such...
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