Actually, Chromatic Star costs more money than Lotus Petal ... ... I never understood this "Pauper" format anyway. I mean, this deck costs 50 dollars, that's actually more than all those budget decks here around! Times have changed, the average rare costs as much as the average common: a few cents. Shipping costs are actually a bigger factor than the card itself for about 80% of all cards. It's astounding how many dirtcheap rares there are and among them many powerful ones. Yeah, I get it, it's more an excercise to build an all-common-deck than a way to eliminate the factor "money", then again why is it called "pauper" again?
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Varchild's Warriders :)
Hasn't been played yet, I am still missing some crucial cards like Spirit of the Labyrinth.Which means to all you folks: You can stop focussing on this deck now, please check out the "New" and "Unloved" section. I'll report in this deck when I have played actual matches, so you might want to hang on to that subscription if you are interested. Thank you.
I'll make some suggestions once the forum is up regarding this.Also, consider some standardized deck tags for format, casual/competitive and 1on-1/multiplayer and maybe budget/non-budget! These are tremendously important but if I use these as my custom tags, then I can't add any actual tag anymore (since I can only add 4). Also, if they are standardized tags, you can include these as deck search parameters more easily.
Yeah, the main reason for the Imp is to get some fat into the grave early to be able to use Victimize early on. But I like your suggestions anyway, this is the line of casual thinking I appreciate, I am especially happy to see you suggesting Vebuild. That's the kind of card I like to give a shot in casual decks and I am always seeking for opportunities to squeeze them in :)
A new entry for the Obscure Card Challange:http://www.mtgvault.com/puschkin/decks/ooc-spanish-persecution/
After a long break the Obscure Card Challange returns! Stormtide asked me to do an Abyssal Persecutor deck, well, here it is:http://www.mtgvault.com/puschkin/decks/ooc-spanish-persecution/Enjoy!
Here is your Abyssal Persecutor deck:http://www.mtgvault.com/puschkin/decks/ooc-spanish-persecution/
Because I am the one that wipes the board, artifact wise, regularily. Also, AEther Vial itself isn't a creature - I mean, if I add it, I have to cut a creature, and I don't want to lower the creature count.Yes, Vial is a very good card and I would run it in a less aggroish version of the deck, but as it is, it wouldn't add much. Also, if I don't have it in my opening hand, it'll be next to useless later.
I run 3 Children of Korlis, 4 Sun Droplets, 2 Angelheart Vials and 2 Convalescent Cares to get back lost life - do you think that's not enough?Okay, I'll do a Persecutor deck next :)
That's the point, though, these decks don't "strike a chord" any more or less than dozens of other decks that pass by unnoticed.Moreover, while casual is important, a lot of people confuse "casual" with "bad". "Deserving" doesn't directly relate to deck power, it's about how well built and thought through a deck is - withing it's limitations. A competitive deck uses only the best strategies and cards there are. A casual deck aims for cards, mechanics and concepts that are too weak for competitive play and might add elements like a theme, however, decks can still vary in quality within this setting! For example you might want to build an ooze deck which would clearly be casual. However, a bad one would just lump together creatures of the type "ooze", add some removal and mana and call it a day. Avoid expensive cards and also slam a "budget" to the title and submit. If you are Joe Average, it will go by unnoticed. If your name is Northern Warlord, it will get praised for it's ingenuity. People will point out flaws of the deck like Necroplasm having bad synergy with Experiment One and Consumptive Goo but that won't make a dent in the deckbuilder's fame, no, instead it will add comments and therefore prolonged stay in active/hot page.However, you can do better, even when constructing an Ooze deck. You can apply the same things that work in competitive, just on a lower level and within the deck's theme and limitations. Give it direction, for example center it around Bloodhall Ooze. Pay attention to the mana curve. Smooth the deck out with mana ramp/fixers that fit the deck. Add Acidic Slime because it's removal within the theme. Add cards like Miming Slime that fit both thematically and into your deck structure and abilities. Identify the biggest weaknesses and fix those (for example there are no flyers among Oozes). Give the deck a proper description! THEN it's a deck that deserves some attention. However, many decks that people love to flock to lack this quality while a huge amount of decks that do go by unnoticed. This is what people complain about and platitudes like "want some cheese for your whine?" don't help and frustrate people just more.
Yeah, the ugly thing about it is that most of the important effects are going to happen even if the spell got countered. Evil indeed.
It made hot page because I had initial help (and now that it made HP once it'll stay there just because of the chitterchatter. My stance regaring the hot page hasn't change - people should focus on the "new" and "unloved" sections instead.
It's actually the other way round, I don't have many of the newer (and cheaper) cards ... I started playing with Revised and Fallen Empires, so cards like the Kor Haven is stuff that I boosted back then. It's things like the Grand Abolisher that I have to trade for :) This deck is actually on the cheap side of things, being mono-coloured and all. Most players I will face are oldfarts like me that played for a looong time, I see expensive cards all day, which is why I don't even look at the price tag here on Vault. Many decks I will face look more like this one http://www.mtgvault.com/puschkin/decks/child-of-alara-edh/
* Elixir of Immortality works against Worm Harvest, Crucible, Drown in Filth etc. ...* Dredge doesn't do much, it's like cycling a card. Try Infernal Tribute. * No Natural Balance?* Your win con is silly ... there is a new card out that fits your deck perfectly: Centaur Vinecrasher! He is especially good for this because of your super-low creature count. A Terravore would eat creature removal that the opponent stockpiled but Vinecrasher keeps coming back!
The cost can easily be reduced by replacing some of the lands with basic Plains. And I didn't build this deck for other people, it's what I will play and why shouldn't I use the cards if I own them? I refuse to downplay just so the deck looks cheaper in the hopes I get more likes on Vault :)Anyway "I must say that I wouldn't want to face it with any of my own EDH decks" that's what I like to hear, hopefully my friends will see this similarily :)
I think that's what many players are running right now in Modern.Why Dismember instead of Hero's Downfall? More afraid of indestructibles than plainswalkers?And I would question the amount of graveyard hate. Sure, they all cantrip, but once a grave is empty, they are useless. I guess these are the ones you sideboard out second game, right?Oh, and hail to the FSM and fellow pastafarians :)
Well, let's see how it works out :)
Yeah, creatures that I actually cast *gasp*! :)
Okay, guys (and gals ... I still hope that Magic will one day have some female players), I made my decisions:+ Null Rod made it main because the mana denial aspect is so strong+ Hero of Bladehold is also in nowI had to make room for these and the latest additions:- Godsend. This didn't go easily.- Path to Exile. Mainly because I don't want the opponent to get any more lands.- Mikaeus. Too slow and cumbersome, I run the Hero of Bladehold now instead.- Lieutenant Kirtar. Not enough bang for 3 mana.The deck is now more aggressive and back to 100 cards, however, I removed 3 solutions to fatties that my opponent might sneak in. This means I am now more dependant on my disruption and overrunning my opponent early enough.I am now ordering missing cards and assembling the deck. Thank you all for your input!
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