Puschkin

112 Decks, 2,325 Comments, 1,030 Reputation

What you actually need is more than just 2 parties ...

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Posted 11 December 2015 at 20:01 in reply to #569835 on Anti-EDH EDH

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Hm? If Trump goes indipendant, doesn't that mean he'll have less support? The only bad thing I see in this is that he then stops to give the republicans a bad face ...

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Posted 11 December 2015 at 18:27 in reply to #569835 on Anti-EDH EDH

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SMIG?
Well, yeah, I am undescisive about which direction to go which is also due to the fact I would have to order many of the creatures. At least I got the fourth Alesha recently, so it should be finished soon-ish ...

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Posted 11 December 2015 at 16:16 in reply to #569788 on Anti-EDH EDH

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Good call, but I think I will use Marble Titan instead because I don't want to lower the creature count.

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Posted 11 December 2015 at 15:19 in reply to #569788 on Anti-EDH EDH

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Read the last sentence in bold - I intend to play this exclusively in 1-on-1 :)

I dont know if this will work or just run out of steam too early, but that's okay, I'll find out. For now I am asking you and the MTGVault crowd if I missed any good creatures, spells or equipments that would fit this deck and what I am trying to achieve. For example, what about Tsabo's Web? Is it worth adding and if yes what to cut?

EDIT: Or Winter Orb for that matter

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Posted 11 December 2015 at 08:16 in reply to #569686 on Anti-EDH EDH

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Hm, the Top maybe but the Lodestone Golem hurts me, too!

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Posted 10 December 2015 at 17:54 in reply to #569700 on Anti-EDH EDH

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I have no clue sine I normally don't play EDH (maybe read the description), I don't know what the metagame is. I also haven't built this deck yet, but I am considering to do so, which is why I published this in the first place. This is what I imagine would beat the snot out of typcial EDH decks that are just too slow and too vulnerable to my disruption and foil cards but this is just theory.

I also don't take EDH serious enough to playtest (in fact I think playtesting for EDH is against it's spirit, being a casual format and all), I will just try it out, guns blazing, and see what happens. See, the story is thatoutside of my group everyone is playing EDH these days and I don't for the reasons I stated in my little rant there in the description, but I want to have at least one deck. And since everybody else is way too much focused on min-maxing all the fun out of this format I said to myself I will swim upstream here and try to beat them at their own game. Hopefully this forces them somehow to get back to creature based concepts that actually involves the combat step ... but in my area decks look more like this one: http://www.mtgvault.com/puschkin/decks/child-of-alara-edh/
(granted, that's for multiplayer, but you get the gist)

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Posted 10 December 2015 at 16:33 in reply to #569686 on Anti-EDH EDH

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I gave his deck a review.

And you should do something about your cough, sounds bad.

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Posted 10 December 2015 at 16:22 in reply to #569676 on I'll make slaves of your bones

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* 15 lands is WAY too low, especially considering 4 of them come into play tapped and considering you are playing to bounce your own stuff which you then have to replay! And Ugin ... statistically speaking Ugin will hit play turn 25 ... maybe 20 if you drew some extra cards. You'll be dead long before that.
Midrange decks like this need something between 20 and 24 lands, but since you play control (which needs to keep mana open) and bounce your own stuff (which you have to replay) you should run something between 24 and 26 mana sources of which no more than 6 should enter play tapped.

* Azorious AEthermage is probably the weakest link in this. It is only 1/1 and requires you to have two more cards (bouncer plus another bounceworthy target). Basically this is only good when you are already in a situation that looks well. But you don't need cards that make you "win more", you need cards that help you winning at all. Since this is control, that means cards that help you staying alive. Looking at your creature selection I'd say the best replacement for the AEthermage would be Wall of Denial. You can't detain everything, something WILL slip through and this wall is a very potent blocker that is hard to kill. But since you need room to add at least 7 lands you might as well cutting AEthermage without replacing it.

* Dramatic Rescue is a very bad card because it is so narrow. 2 life isn't worth the effort considering all those good alternatives. My recommodation would be to replace it with Into the Roil. No lifegain, but it costs no white mana, can bounce artifacts, enchantments or planeswalkers and has the option to draw an extra card. Read: Vastly superior. The potential extra card is especially handy since we lost card drawing power when we cut the AEthermage.

* For similar reasons I would replace Arrest with Faith's Fetters. It may cost one mana more but is much more versatile because it can enchant any permanent (and stop it's activated abilities, for example it would completely shut down planeswalkers) and you also gain some life which is nice again because we just lost life gain when we replaced Dramatic Rescue.

* Banisher Priest has bad synergy with your bouncing theme because it releases it's target when it leaves play.

* Judge's Familiar is a good card, however, it serves best in aggro decks.I do not think it is much of use in this. I guess you have it to smooth out the mana curve so you have something to do on turn one, however, you would be better off having some library manipulation in this slot, for example Preordain. But if you don't want to go down with the creature count I recommend Trusted Advisor - it's free bounce for your Deputies and Spirits.

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Posted 10 December 2015 at 16:20 as a comment on Detainment

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Against my nature I built an EDH deck. Typically for me, however, I made it an EDH deck that is atypical and tries to beat EDH decks assaulting their specific weaknesses and common practices.
I actually consider to build this deck in real life and wreak havoc upon the local EDH community which has grown obnoxiously huge around here, so I ask you to have a look, this time especially the competitive souls among you like Gothy.

http://www.mtgvault.com/puschkin/decks/antiedh-edh/

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Posted 10 December 2015 at 13:57 as a comment on The Deckhelp Alliance

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Ah, that's for me :)

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Posted 07 December 2015 at 09:25 in reply to #569445 on The Deckhelp Alliance

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Wouldn't any regular creature based deck just run over you? I mean you spend most of your mana and turns to exile stuff without having any impact on the board situation. I strongly recommend to replace some of thise Lobotomy effects with things like Eradicate.
Also, it's debateable which is faster: Exiling 1-4 cards each turn with cheaper exilers or just exiling en mass witha few more expensive cards like the Traumatize+Haunting Echoes combo. If you went the latter route you'd have more room for defense (which you need).

Regardless, whatever you do, this deck should be lead by ASHIOK, Nightmare Weaver !!!

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Posted 07 December 2015 at 09:24 as a comment on Death by Exile

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Ha, a deck to my liking!

Needs a bit work, though. Virtually no defense and only 8 creatures that are too small. You'll get overrun by all those players you annoyed ...

- Noble Benefactor might be a good addition, helps you finding Probes.
- Thada Adel is great for this deck, usually you can pick mana artifacts but even if there are non you still force a shuffle
- Rootwater Thief is just mean here :)
- Winds of Change should be Whirlpool Warrior.
- Sphinx Ambassador would be great, but costs too much mana ... maybe add a single one.

To make room ... Molten Psyche and Stream of Consciousness are the weakest links in this. Especially the Psyche has to go - you won't get the metalcraft part working, so this is just an overcosted Winds of Change (which is symetrical so you might damage yourself).

With these changes the deck should be more consistent and resilent, having more creatures (and therefore blockers) without reducing the amount of cards that force shuffles.

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Posted 07 December 2015 at 09:14 as a comment on Every Day You're Shufflin'!!!

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Dude, TIME SPIRAL !!! This is the single most important spell for this deck! All that land untapping is useless if your hand is empty and I see zero card drawers! Without that you'll just bounce some things here and there, float a lot of mana, wear down the sleeves of your lands with all that tapping and untapping but never get anything actually done.

Apart from that, Jace's Sanctum is the next best thing to add. Both effects are awesome in this!

Now, how to make room? Mana Vapors would be the first thing to cut, however, now that you have Time Spiral which gives the opponent cards they have become more useful. With Time Spiral in the mix you probably don't need the Elixirs anymore. Back to Basics is more of a sideboard card. So, I'd make the cut somewhere here.

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Posted 07 December 2015 at 08:36 as a comment on "Free" Spells

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Do you just want to annoy the opponent or actually want to win? I assume the latter.

The Shahrazad dilemma: Any amount of subgames you might have, you still need to win those damn things in order to get the life halving started. But how do you win the first time? With that handful of weenies? If that was viable, you wouldn't need those subgames in the first place, you could just take home a regular win. So, what does Shahrazad actually do for you? Where is the difference in a subgame? The only difference is that both players start with a smaller deck because some of them are locked in the game "above". This means it becomes easiert to play the opponent out of cards. Unfortunately, if you try to emphasize on that, then might win the lowest subgame via mill but all that does is halving the life of the opponent in the game above. Which is useless in a deck with a mill-kill outlet.
So what Sharazad decks did back in the day is using Swords to Plowshares, Ashes to Ashes, Tormod's Crypt, Jester's Cap etc. to defend themselves while removing cards from the game which were then missing in all other games. However, Sharazad got a rules change in 2007 that says that at the end of any subgame, all cards are shuffled back into the library, now including exiled ones. So this doesn't work anymore either!

So, what's left? Not much. In a tournament you could play a regular deck with Sharazad in the sideboard, try to secure a win in the first game and then stall the second game with Shahrazads until the time runs out, winning 1-0 and that's probably it. Those decks where red/white, mostly burn and weenies aka Jank. They ran Fork which was used to copy burn spells in the first game and Sharazads in the second. It's a whacky card and concept that never actually works, unfortunately.

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Posted 07 December 2015 at 08:20 as a comment on Shahrazad's Dungeon Adventure!

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The deck is basing on Shahrazad and you think Vindicate makes it too pricy? lol.

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Posted 07 December 2015 at 07:56 in reply to #457544 on Shahrazad's Dungeon Adventure!

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Sadly, Jessie (author of the deck) has left this site.

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Posted 26 November 2015 at 07:58 in reply to #530694 on "You're Breaking My Balls"

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It's okay.

However, the library assholes wouldn't listen to your hippie music anyway, I am pretty sure they prefer Rage against the machine :) Let's see, "Bomb Track", "Know your enemy" and of course "Killing in the name of" are especially fitting.

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Posted 25 November 2015 at 20:40 in reply to #568250 on Library assholes

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I would be cautious, this is a slippery slope down zombie highway. It started out as a skeleton themed deck but if you add too many zombies, you'll end up with a standard zombie deck. You already run Diregraf Captain which only pumps zombies but not skellis. Gravecrawlers are good but adding them means more dedication to zombies (their ability only works if you have other zombies in play). Death Baron is good because it buffs both zombies and skellies, so they can coexist, but Diregraf Captain, Gravecrawler and maybe Cellar Door are steps in the wrong direction. "Wrong" thematically, mind you, those aren't bad cards.

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Posted 25 November 2015 at 20:37 in reply to #567641 on I'll make slaves of your bones

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Well, I am from germany which has a border to france, new refugees from syria arrive at my city daily etc. It's an omnipresent topic here and MTGVault was one of the few places that doesn't mention it. Let's keep it at that. And read the RPG, you really picked the wrongest decks of mine ;)

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Posted 21 November 2015 at 13:45 in reply to #568250 on Library assholes

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