Sigh... Sliver Bullets refers to cards that come into play, do something, and then their ability does not really matter. Flametounge Kavu, Harmonic Sliver, Avalanche Riders, Mesmeric Fiend, Boneshredder etc etc... are SIlver Bullets, they come in and destroy something and then are nothing but a creature.
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Wait, do you not know what the term Silver Bullet is?
Know how Braid of Fire can be used though? With cards like Mystic Remora (Yes, this is amazing in conjunction with Braid of Fire.)
NO you cannot use Sorcercy during the Upkeep, because you have no Prioprity. Cakins is RIGHT. If you want to look it up, look it up in the OFFICIAL Rule Book. In order to cast anything beyond a Instant you have to have priority and the only time you have it is During your 2 Main Phases.
Your missing the key reason Survival of the Fittest actually made it to the top in 1998. Silver Bullets and Genesis. Just saying, I have mine posted online so anyone can take a look, yourself included if you want to see what I mean.
It happens, he is my brother so I know he isnt mad at you.
Know what is fun with Godsire? Building a deck involving Skill Borrower and including Godsire in it. Just giving you some ideas. I got you email so I thought I would have a look. BTW, its not legal in Vintage or Legacy because you have to many Mystical Tutors. Its alright, you pry didnt know. Entomb is NOT restricted or Banned anymore though in any format.
He does NOT need Planeswalkers, especially one like Sarkhan Vol.... I am actually proud someone like this guy didn't include one in this deck, goes to show that some people realize they just are not needed.
Either way, I like it. +1
I made a deck like this one time, I included Black for Unearth thow to return Ball Lightning or Groundbreaker to the field for 1 Black without any downside ot penalty. Also, where is Keldon Marauders? They are amazingly good in Red, 2 Mana for a 3/3 is good, even better when you are guarenteed no matter what to get 2 Damage out of it (1 when it comes in and 1 when it leaves) and then probably swinging once for 3 more damage.You could include Elemental Appeal from Zendikar to this if you wanted to keep the theme, and the Quest Enchantment that puts a 7/1 into play after you get 3 Quest Counters on it and sacing it
To many one ofs, like zxc says.
Its interesting, I like it actually.
Game 1, Game 2 and 3 are a completely different story.
I dont think you need the walls or anything to protect yourself from creatures, I played this deck along time ago, you really need combo protection. Krosan Grip is a good choice and so is Duress.
and graveyard hate, both those cards, is such a common thing to see in any enviroment because the graveyard is the most fragile zone in the game.
it wont work if someone sticks out Planar Void or Leyline of the Void out on Turn 1 because it will just remove the land you keep recurring.
Yeah but it adds aggression toyour deck that you do not have. You only have a few creatures and you need to find a more efficient way to kill em. Phyrexian Arena is bad because it doesn't die easily... it can cost you a game pretty fast. Also think about Sinkhole, Gatekeeper of Malakir (Yes another creature who has a good ability like Dark Confidant that takes a creature kill spot). Tombstalker is actually in the deck he plays, I like it because you get it out and just sit on it late game when they dont have much to do. If I were you, I would use Duress, Hymn to Tourach, and Smallpox for Hand Disruption and Sinkhole and Wasteland for Land Control combining Crucible of Worlds to keep bringing back Mishra's Factory and Wasteland (And any lands you sac to your Small Pox), Chainer's Edict and Smother for creature control. Your welcome by the way, anytime. Take a look at my stuff and comment all you like!
Unless they just counter the Cane, or Stifle its Ability, or play something early game that makes you lose your graveyard entirely: Ravenous Trap, Tormod's Crypt, Layline of the Void, Planar Void, Withered Wretch, etc etc.
Thanks zxc
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