RoughneckBarbarian

1,202 Decks, 1,210 Comments, 22 Reputation

Whoops. I got bored and re-posted this one. The infinite combo is in the deck BEFORE this one, and it's entitled "B/U Landfall Factory." Sorry i wasn't more specific. I tend to like to be a bit cryptic from time to time.

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Posted 19 December 2009 at 01:36 as a comment on Ovinomancer's Playground

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I'll probably take out a few of the crappier assassins to add a few counter spells and some card drawing.

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Posted 18 December 2009 at 17:41 as a comment on Assassin's Creed

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I'll probably try that. Sorry I blew up. I was taking a break from Modern Warfare and was in a combative mood.

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Posted 18 December 2009 at 16:59 as a comment on G/U Landfall Factory

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What the hell kind of question is that? The same thing that happens to every combo based deck. Please don;t ask retarded questions.

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Posted 18 December 2009 at 16:22 as a comment on G/U Landfall Factory

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PS - I figured out infinite landfall, and it's actually not limited by the number of lands in your library.

Last deck on my profile...

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Posted 18 December 2009 at 15:30 as a comment on mana super screwed.

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Dude, Rising Waters and Frozen Aether.
If you REALLY want to mana screw them, splash green for Nature's Will. HA!

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Posted 18 December 2009 at 15:29 as a comment on mana super screwed.

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So, uh, I figured out how to do this and actually make it feasable. And it's actually not limited by the number of lands in your library.

Last deck on my profile...

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Posted 18 December 2009 at 15:27 as a comment on Infinite landfall anyone? (you dont wanna know)

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Where were you going with this?

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Posted 18 December 2009 at 14:18 as a comment on Kamahl the Omnipotent

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It seems that mono-red Goblins/Dwarves with the Recruiters would be a lot easier. Sweet f***ing deck though. +1

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Posted 18 December 2009 at 14:17 as a comment on Severance Belcher

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There was no problem, but I'm trimming the deck down after some playtesting.

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Posted 18 December 2009 at 13:53 as a comment on Haakon, Aluren Scourge

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I find Aluren and Ashes by waiting to draw them. All of my creatures are chump blockers. I have plenty of time to draw a combo.

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Posted 18 December 2009 at 13:53 as a comment on Haakon, Aluren Scourge

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But seriously, yes, Painter's Servant picks blue. It's the only way to have the blue permanent for the Sergeant.

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Posted 17 December 2009 at 19:08 as a comment on Infinite turn Bant control

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And the same reason you never see the dual lands from Alpha. I was lucky enough to get a playset of each when I bought an old collection, and I play the hell out of them. I know I'm sick of searching a deck for Bayou or Tropical Island to shuffle it into another. I'm sure Strongpaw would like to avoid the same.

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Posted 17 December 2009 at 19:05 as a comment on When a forest falls and no-one...

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Check this out...
Scouting Trek + Clear the Land

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Posted 17 December 2009 at 15:58 as a comment on When a forest falls and no-one...

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All cards are pink...***

No idea why I typed purple...

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Posted 17 December 2009 at 15:36 as a comment on Infinite turn Bant control

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Oh, and Strongpaw, Painter's alway's chooses Pink. All cards are Purple, so Iona chooses Pink. I bet you never though the color pink could be so scary...

Unless, of course, I'm playing Hipponox's Pikachu deck. Then I pick yellow just to be "that guy."

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Posted 17 December 2009 at 15:35 as a comment on Infinite turn Bant control

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Any time multiple abilities tell you to do somthing after something, you do them all. You do them in the order the abilities resolved. Just like Paradox Haze: after your first upkeep, you have another upkeep. With two out, you have your first upkeep, they both go off, then you have the upkeep from the first one and then the upkeep from the second one. With Beacon of Tomorrows, you have this turn. Play two Beacons? End the turn, take a turn for one Beacon, end the turn, take a turn for the OTHER Beacon.
Thrumming Stone resolving before the spells you play do is how the card works. Play a spell. Ripple. If ripple lets you play a spell, play a spell. Ripple. Etc. Playing a spell triggers an ability.

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Posted 17 December 2009 at 15:32 as a comment on Infinite turn Bant control

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Excellent idea, blitz. I would normally agree with you on deck size, But I won't cut this deck down. I rely too heavily on each card in it. Add to that the fact that I can search for exactly what I need at almost any time and the maximum allowable size goes up. Add to THAT the fact that 70 (or even 80) cards in a deck has never really screwed me over and you get me playing a 70 card deck.

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Posted 17 December 2009 at 15:22 as a comment on James Dean was a...

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lol. Thanks, deathsaur. One of the reason I only play multiplayer is that it allows you to pull out all the stops. Most of that evilness that you see is derived from my megolomania. Why deal 20 damage over 10 turns when I can do it in 10 seconds?

Yes, I am a barbarian.

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Posted 17 December 2009 at 15:18 as a comment on Aluren Again

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Well said, sir. Akroma's would solve another problem i've had: the fact that trees can't fly...

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Posted 17 December 2009 at 15:12 as a comment on Rebuilding my Treefolk from the ground up

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