sadly it is horribly vulnerable to disenchant and the like. take a look at mine and see what you think. mine basically turns lich into a bomb
Permalink
you could add just one red card: Pandemonium. Kill when he comes into play. You see Molimo is more likely to be killed than countered. also some cards to add would be some reanimation just in case Molimo is killed. Woodland guidance works, as well as some reclaims and other such cards.
dark ritual for speed purposes
nice one. add platimum angel just in case your opponent is running enchantment destruction, which most people do. also add in some enchantment destruct as well. Platinum Angel + Lich + Donate + Enchantment destruction= win. also you can do the combo without the angel if you use Nefarious Lich instead
yep. lich and then platinum. then donate lich so that you can disenchant it for the win. also Oona is in there as a separate win condition as well as a permanent generator. grave cards is still something to worry about, but that's one of the donatable cards so no worries
add +2 Grozoth to get all of your other big creatures out
nice job that is awesome
panoptic mirror lets you choose to copy the spell. he doesn't have to do so. if you can force him to do it somehow, then good.
life gain with landbind ritual, felidar sovereign, test of endurance, celestial convergence, and stall cards
bloomtender is better for this
but yeah this is a theme deck. before this I didn't know what phasing was, so I checked. I noticed that it was a generally bad ability, so I built a deck around it, seeing how well it turned out. Honestly, I think it turned out quite well.
you're missing the point. this is built to be aggro. it's supposed to be about massive amounts of unhindered phase creatures attacking at once. It's not lockdown and ping. sure it has a few control cards like shimmer and realm, but still, this deck doesn't deal with the control element as much as the attack element here. same thing goes with my R/G Hit-and-run deck.
I'm talking on my turn. Choose creatures to temporarily wipe their board of creatures. The your creatures phase in and get a free attack. Like I said: deals with blockers very well. And if you noticed, I did put in wrath of god. however, Force of Will is a great idea, thanks for that. Taniwha? expensive? it's a 5 for a 7/7 trample. I think not having lands every other turn is worth having that big of a creature out. If not, chromeshell is always there to give him to the opponent.
If you know how to use it, this deck is probably one of the best when it comes to dealing with blockers. just activate the realm's ability before all of your cards phase in/out. the board is cleared of blockers and you get a free attack. also works if you have Taniwha, Time and Tide, and you choose lands. It's a deck that is supposed to defy what one would expect from a U/W. So what "better cards" do you suggest?
add more zendikons.
plus Borgardan Hellkite and Form of the Dragon are cards to consider
you need some low cost cards like dragonspeaker shaman. also, you don't have enough artifacts to justify the use of Furnace Dragon. I suggest Dolmen Gate as an artifact to use. Also check out my 2 EDH decks. One is Life Gain, the other control http://www.mtgvault.com/ViewDeck.aspx?DeckID=39435 http://www.mtgvault.com/ViewDeck.aspx?DeckID=41797
use baneslayer instead of shepherd, and invincible hymn for more lifegain check out my life gain. It's EDH based on Treva http://www.mtgvault.com/ViewDeck.aspx?DeckID=41797
the acolyte is in there for the sake of leftover mana and for the sake of a 1 cost creature. I know that emeria would be difficult to activate, but it's in there for the off chance that it does get activated. better than having more plains, that's for sure
why don't you have shield of Kadra?
381-400 of 532 items