Does he post on vault?
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That's an absolutely killer combo, I'm definitely keeping that in my book of tricks from now on haha thanks man!
Also things like lifelink, and double strike work that way too....
Holy shiiiiiiit it does work! Genius! AAAAAnd knowing that I am going to try my hand in this game. For you, I'd say a good addition to this deck overall would be to add nyleas bow, take some influence from your exalted deck and make this truly ferocious. Again, nicely done!!!
I could be wrong but I think that because it's a triggered ability things like that don't carry over...although if it does I sure as hell am going to credit you with finding this awesome hole hahahaI'll check up on this for you and let you know what I find.
It doesn't quite work like that sadly. Shockmaw would have to come in direct combat with each creature, you could do that though if say you used Lure and Lace with Moonglove, it'd be an expensive 6 mana combo and you'd probably kill whatever creature you used it on...but you could effectively clear the opponents board.
This one is pretty solid too. My only word of caution to you is that even though the spear and bow are artifacts and it would be really wonderful to have multiples out and just pile on the benefits....but they're legendary and the rule still applies that no legendary permanent may be in play with another of the same name. I know you want them consistently but I would urge you to take them down to 2 each. Maybe add in 4 behemoth sledge to make up for the 4 cards dropped haha
Where the hell is that Like +10 button????? This deck rocks. If all you do is play casually with friends then this is the ticket right here. Go for flavor over power...unless it's dragons...then you get both!!! Make this deck. Don't change a damn thing.
Got the cards. Excellent suggestion. Thanks man!
Haha well it's certainly an interesting concept. I'll admit I'd let you poke at me 1 damage at a time for quite a while until I did something about it. Truth be told I actually like this deck a lot. It'd never work competitively, but that's not really the point is it? Overall I'd say this deck has good flavor, and good meta game. Someone would likely sit back and take 1 after 1 expecting something bigger to come out and crush them, so they'll likely save that kill spell or board wipe for that...but when that never happens you just keep pecking away. Admittedly I probably wouldn't make this deck, but if that's the plan you want to go for then do it. Like I said, most people will sit there for quite a while and do nothing about losing 1 life at a time.Now there is a concept here; what you are doing is what's know as RDW or RED DECK WINS. And let me tell you, red decks do win. Stick with the idea, playtest it and let me know how it goes, I'd really like to hear more about it. In the meantime if you want to see an example of what would be a decent modern legal RDW check this out:http://www.mtgvault.com/granflux/decks/red-deck-wins/
also.........http://www.mtgvault.com/granflux/decks/projectenitus/
Agh. I can't even gebin to make suggestions for you here, I've never even dabbled in merfolk, I'll need to see how it plays first. It looks like it's gonna be aggro control but it also combos so it's just really unique.
It's a work in progress right now, these are the cards I have on hand. I really want to finish it soon though. I'll put in some ground assault, quite possibly some wild slash, I know I have at least 2 giant growth and 2 brute force laying around somewhere lol I just need to find them
It's just a thing of beauty. I'm going to have to see it in person someday. btw saturday....play day?
Awesome. Definite +1 here. Only recommendation would be high tide....maybe...
Hey guys I'm trying to help out a new player to magic, I worry now that I've given too much advice from one point of view..if you have the time check out his decks, they need some help but only because he's so new to it all.http://www.mtgvault.com/khzfrost/decks/noob-help/#536762This is the starting point and you can follow the links to his other decks I've commented on. If you don't have the time though don't worry about it.
You should take a look at my humans deck...http://www.mtgvault.com/granflux/decks/those-darn-humans/
This is the sign of progress here. This deck can be really really solid if you add some enchantments like bonds of faith, spirit mantle, and ethereal armor, for instance.I'd say drop veteran amorsmith/swordsmith, yes they're good but they're really vulnerable to removal, they're a field wide buff without protection of their own, and at most if you have both out they can only turn each other into 3/3's. You should probably drop mentor of the meek as well, I understand that he's really good and he's a good mana sink, but he's not productive to making your guys stronger and he also does not have any protection built in.In the end this is a massive improvement. You should be very proud of this.
Also this is really good.http://www.mtgsalvation.com/forums/the-game/standard-type-2/competitive/128633-how-to-build-better-decks
Went ahead and deleted the mock deck I made though I saved the card list for you just in case.//Creature (20)3 Basilica Screecher4 Crypt Ghast4 Suture Priest3 Tithe Drinker4 Vampire Nighthawk2 Vizkopa Guildmage//Enchantment (4)2 Exquisite Blood2 Sanguine Bond//Instant (12)4 Emerge Unscathed4 Midnight Charm4 Mortify//Sorcery (4)4 Exsanguinate
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