"And yes I know this deck is out of modern as I clearly stated in the description."i was just confused because its still tagged as a modern deck.
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bam. fixed
Phytoburst is actually pretty cool, but the one thing holding it back from being playable, is the fact that its only a sorcery :(
Its not the actual down vote that bothered me, its the negative reaction to a simple friendly comment, that just seemed unnecessary either way though, your right, the asshat comment was even more unnecessary. i tend to be way too aggressive. always.sorry about that x_x'
i agree with you there! planeswalkers are overpowered and simple. Im a big fan of unfair combo decks, but at least in that case it takes multiple cards and plenty of effort, skill, and luck to pull off. planeswalkers just end games all by themselves. theres nothing fun about that.
unless both players are using equally powerful decks! Legacy for example is full of decks that can win t1-3, yet the format never feels broken. In fact, its the most skill intensive format available because when both players are playing equally insane decks, every tiny play becomes incredibly important. fun stuff
found it ^_^ from- http://forums.mtgsalvation.com/showthread.php?t=370860----twincast---Use this to copy Sunrise. Even in the original Sunrise is countered, the copy will resolve, unless your opponent has 2 counters.Against grave hate rocks, when you cast Sunrise and they try to exile your graveyard in response, cast Twincast copying Sunrise so the copy resolves first and your eggs are saved.The same trick can also be used to double Sunriseās effect. Let the copy resolve. Return your eggs to the battlefield. With Sunrise on the stack, before it resolves, crack all your eggs again, then let Sunrise resolve.Twincast can turn lethal Banefires and the like back at your opponent. Your copy goes on the stack and resolves before theirs.
hey asshat, before you vote down my comment look upkiki-jiki mirror breakerand this is not a legacy deck.. its a common modern combo deck, seen in 2 flavors, both "kiki-pod" and straight u/r splinter-twin like your runningyou basically just made the modern version worse. and are now calling it a legacy deck
exsanguinate is cool because it kills all the opponents at once. iv seen edh "storm" decks that go off with ad nauseam, draw their entire deck, ramp up a ton off mana, and kill everyone in one shot. pretty awesome stuff.
open the vaults is even worse than using reclaim/ noxious revival also your missing why twincast effects dont work.you play faiths reward-> the spell resolves-> all your artifacts come into play-> you sac them all off, and do your thing-> you play twincast-> there is no spell on the stack, so there is nothing to copy-> twincast fizzles
well its not a modern deck because well a- second sunrise is banned now :( and b- your using the Odyssey eggs. Now what i can't figure out, is if this isn't a modern deck, why on earth are you still playing serum vision, sleight of hand, etc. cards you should think about:Barbarian Ring- alt winCephalid Coliseum-alt winArchaeological Dig- re accuring landCity of Traitors- re accuring 2 mana landCrystal Vein- re accuring 2 mana landAncient Tomb- 2 mana landtransmute artifact- another reshapelotus petal- free manalion's eye diamond- a better lotus bloomedge of autumn- cycle extra lands to drawcrop rotation- sac off lands after you tap them for mana, for more mana. there's honestly all sorts of option. this isnt modern. you dont need to do a straight modern port, because there are much better cards for this deck outside of modern.
totally awesome!
before faith's reward was printed eggs was still a deck. it ran 4 second sunrise and 4 noxious revival as a way to get it back. now your just going to have to play 4 faith's reward 4 noxious revival instead. unfortunately the deck loses alot of consistency with this set up. reverberate and twincast do nothing at all for you, because they can only copy spells on the stack. playing faith's reward twice in a row accomplishes nothing
you do realize if this is a legacy deck you can play the real eggs right?
kiki-jiki!p.s this is a modern deck, not a legacy deck ^_^
there's assault strobe, but a red splash doesn't seem worth it. berserk and invigorate would be awesome, but the cards that are available aren't too shabby as is. i have been cruuushing kids with this though. Its actually getting me excited over modern. .. me and my buddies are basically just huge legacy nerds, so that's saying something. haha.and considering they banned seething song, and then second sunrise, infect is the fastest deck in modern im pretty sure..
tweaking sam blacks zombardment list?looking pretty slick and super fun. a guy at our local shop was playing this deck a few weeks back and doing very very well with it. he only played it that one week though,
hahaha
this looks like it might have been an old standard deck? in that case your choices do seem relevant to the time this deck would have been played, but it is outdated now
well, i can guarantee you didnt get 2nd place in a tournament with this deck.. almost every card your playing sans glistener elf and blighted agent are sub-optimal.. you dont even have a sideboard.. I was trying to give you friendly advice, but if your going to be a defensive prick..the fact that it has flying is INCREDIBLY relevant, in a format with only a few flyers. wasting 4 slots on artful dodge is clogging up the deck with dead cards. Running inkmoth nexus, not only gives you a flyer that in most situations wont get blocked, it lets you run the 9-12 infect creatures, because like i already said flensermite is too slow, and inefficient. what you want in its place is noble hierarch because he ramps, and because he has exalted.almost all of the pump spells your using are sub-optimal. This is not debatable. titanic growth is too slow, and revenge of the hunted is too inconsistent. why on earth would you play titanic growth when might of old krosa AND groundswell do the same thing for 1.vines of vastwood is also NECESSARY in the deck because it provides your creatures with protection from removal. While also being able to provide a +4/+4 effect for 2 mana... titanic growth is un-arguably worse than all 3 of these choices.and piston sledge... i just cant see ANY reason at all to play piston sledge. 3 mana for a +3+1 effect....the list i linked to you, is not some brew i made up. it exactly what the modern infect deck looks like right now. many people have been playing this deck in modern for a long time, and have came to certain conclusions for a reason. you can find a handy little primer here-http://forums.mtgsalvation.com/showthread.php?t=466007-with plenty of other people with tournament experience backing everything i say up.the cards your using are not as good as the cards you should be using, and that is not debatable.
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