Chewrida

65 Decks, 1,015 Comments, 199 Reputation

Why not at least one griselbrand?

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Posted 03 September 2013 at 16:54 as a comment on Shadow born X/X's

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yea but better chance for hitting a big creature instead of wasting it on a wall haha

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Posted 03 September 2013 at 16:17 in reply to #394027 on Drazitron (G/R)

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this might be true, but if you remove the wall for maybe more ulamogs it might be more useful =p if not then its a good build as is

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Posted 03 September 2013 at 15:31 in reply to #394027 on Drazitron (G/R)

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How about summoning trap?

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Posted 03 September 2013 at 14:16 as a comment on Drazitron (G/R)

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Gatecreeper vine needs to be in your main deck, he's one of the most valuable cards you will have in a mazes end deck. You can even run progenitor mimic in there just for gatecreeper vine to grab a new gate every turn

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Posted 03 September 2013 at 04:37 as a comment on Run That Maze

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drop geosurge and run either pyretic ritual or desperate ritual in it's place.

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Posted 03 September 2013 at 03:33 in reply to #393924 on Burn and Throw

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Chandra's spitfire or kiln fiend would be a good add, also it looks like you'd run thru your hand very quickly, maybe try running a few reforge the soul to bring your hand back and continue burning

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Posted 03 September 2013 at 02:16 as a comment on R/W Burn

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You'd also have to replace the artifact lands if you wanted it to be modern, modern banned all the artifact lands that produce a color

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Posted 03 September 2013 at 02:12 as a comment on Empire of Steel

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Run 4 fabricates, tinker is fun and all, but taking that out will make this legal in both legacy and modern instead of only vintage

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Posted 03 September 2013 at 02:11 as a comment on Empire of Steel

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throw in crab umbra to put on axebane guardian and you'll have infinite mana (if you control 4 defenders)
I run kozilek, the butcher of truth in my defender deck and he works perfectly, maybe try him out.

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Posted 02 September 2013 at 23:16 as a comment on wall=mana

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darksteel forge, platinum emperion, platinum angel, steel overseer, pallidium myr, arcbound worker, arcbound stinger, cranial plating... all things to look into for what you have here already

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Posted 02 September 2013 at 05:30 as a comment on Affini-death

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smokestack? Decent into madness?

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Posted 02 September 2013 at 04:59 as a comment on Avoidance of Punishment

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how about replacing experiment one with gyre sage? He has evolve so he's be the same as experiment one but he'll get the ball rolling quicker with the mana so you can drop out craterfoot behemoth as soon as possible =p

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Posted 02 September 2013 at 03:23 as a comment on Standard Crater

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Conjurers closet? and lavinia of the tenth would be another good add here =p

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Posted 02 September 2013 at 02:51 as a comment on U/W Blink

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yea, it will keep your combo going even if you hit a wall and dont have any more creatures in your hand and you're not at 20 yet in your graveyard

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Posted 02 September 2013 at 02:06 in reply to #393613 on SkullCombat

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Doesnt win with mortal combat, but thought it'd be fun to mention immortal servitude and exsanguinate would be fun with this deck setup. Draw all your 0 drops with skullclamp, bring them all back with immortal servitude sac them all with ashnods alter and cast exsanguinate for huge life lose and gain. Chances are you'll have disciple of the vault out for that extra life lose with it =p

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Posted 02 September 2013 at 00:46 as a comment on SkullCombat

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yea, much better chance of spending 2 dollars for a playset of that rather than 30 plus for the playset of the welder haha. Gamble is an amazingly fun card, I've considered that if I were to ever make this legacy =p

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Posted 02 September 2013 at 00:41 in reply to #393603 on Mono Red Reanimate 2.0

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Interesting, that's a pretty neat card, I'll look into it, maybe throw it in when i choose not to play modern, I really enjoy this as modern tho. But the best card for this deck if I were to make it legacy is to acquire goblin welder =p

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Posted 02 September 2013 at 00:35 in reply to #393603 on Mono Red Reanimate 2.0

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For shits and giggles you might as well add in blasphemous act, if you have out 2 creatures of any combination of spitemare, boros reckoner, or stuffy doll, then that is 26 damage =]

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Posted 01 September 2013 at 20:24 as a comment on Rage Induced

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I just like priest of urabrask because he's free 2/1 if I have 3 mana, it's nice, I usually don't care about his mana cost because this deck getting 3 mana is too easy, he might as well cost 0, disrupt is nice with the draw, but I'm worries about creatures too, not just instants and sorceries, if some plays massacre wurm then my day is ruined haha. Thanks for your suggestions :)

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Posted 01 September 2013 at 20:07 in reply to #393550 on Calm Before the Storm

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