made a few tweaks i think it flows better now. oppions?
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haha yes i like this alot only suggestions for it would be channel the suns or compostie golem. each can help pull scion out just a lil faster. =]
its an interesting idea not sure if imma use it though.
idk who thought it was a good idea but they failed :P nice buld sure, pretty crazy to think u couldnt do this. i actualy have a friend in my area who ran either a 3 or the full 5 color spirit deck. was actualy really annoying.. lol anyways this looks pretty interesting sure.
well no suprise that its a very well built deck. honestly one thing i find interesting is u managed to split the colors right down the middle. pretty hard to do, well do it right i should say. looks like a lot of fun sure.
wow i like this its pretty nasty. i would agree about kokusho but i dont think its really needed. nice deck.
lol sure it still needs some work but its fun to use=D
ur welcome and its no prob. =]
hmm possaibly mind unbound and mind control. they can just be moved to the SB for now and if need be they can be changed out for certain duels. just my oppions.
door of destines. only helps ur creatures vs coat that helps everyone. also the new adaptive could be fun in this deck too for even more power boosting. possiably a lil hand disruption would be good as well.
i would strongly suggest a way to search for ur lands. by using the fam search lands or even mycosynth wellsprings, just to help thin the deck out and get the right land u need. to really abuse jace's erasure i would also suggest alot of draw spells. Boomimmaboulder is right, u should try to get ur hands on some alluring siren to use ur sphinx to its max. hope these ideas help.
with a few tweaks this could be an amazing amount of fun=] not bad over all
not bad been through a lot of changes i can see. for a budget in place of mox and lotus blooms i have found lotus petal to be very very good. its cheap and has the same effect but it only gives u one mana instead.
hmm i like that idea i will look into it. lol it is experimental =]
ok the collossus, DtN, a forge, and all the energy chambers need to go. in order for u to run faster take those out. if ur goal is the bringers stick with it. if u also drop one lattice and world slayer u should have some room for either mana ramp or draw. if u want to make more roo u prob should drop to one of certain bringers. the mana curve is through the roof. personaly the compostie is good but u could simply put in some alloy myr to lower the decks curve. i would also drop the goblets for more adepts. its a good idea but as u said its very slow. these changes should show an increase in ur deck.
not bad seems like a lot of fun. this is a tweaked version a friend of mine in my area uses.. its pretty nasty http://www.mtgvault.com/ViewDeck.aspx?DeckID=175182 lol as far as ur friends, better watch it they could discover what i know=P fast burn+sliver deck = death to slivers >:D good deck man.
hahahaha nice deck wumps lol love the deck name=P
the commander is glissa
sure why not lol btw u might want a few one drops here i mean wow no land lolz.:P mono red stompy http://www.mtgvault.com/ViewDeck.aspx?DeckID=207349 mad jund http://www.mtgvault.com/ViewDeck.aspx?DeckID=173718
thx mill is the main win yes but adding more mill cards will take away from the design. its main mill is to pull out the crab and drop land like crazy. sure np.
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