fluffstar

31 Decks, 649 Comments, 43 Reputation

i want you to make this work phoenix's should be cool, if they keep coming back then pandimonium is a no brainer for me especially if you run silence ect to stop them playing stuff theres also another red enchantment were you pay 2c1r to activate the padimonium like ability if padimoniums to risky for you, throw in a furnace of wrath play this at the right time whith a pandimonium in play and a phoenix coming back and its game over kiln fiend early game for speed and to make use of all those juicy instants i feel quiet excited writting all this i think this could be good with the changes, its good as it stands a great base, however as you say your struggling a touch i think these might work. you can even splash quick life gain to lower risk factor as you have red/white, if you run the pandimoniums thundermare rocks. - just ideas good as it stands and great concept.

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Posted 21 January 2011 at 16:04 as a comment on Rise From the Ashes

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evil my man and there is no line all is fair in mtg th emeaner the better i say, early srip is whats missing for me strip mines would be awsome, so many cards just eating away at them with the sacrificing thing and counter quick kill combo for control whilst your doing this, as some of your speels make you tap more mana as well i'd consider adding felware stones sol rings ect , there never bad anyway lol, for sh*ts and giggles you could through in a eldrazi ulamogs crusher he'd finish them off for sure, as theyd have nothing to pay the anihalater you might not go with this as hes quiet expensive and more than the other cards in the deck but if you add the sol rings fellware stones ect not to big ask, and you have mana drains !, iot would be another type of threat, also something you could use to bounce the pirates backto your hand and recast !, is erratic portal would work on your pirates and anything they cast as thed have few lands - a good deck that dosent really need any changes just throwing some ideas atchya !, i do think strip mines early on could help though

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Posted 21 January 2011 at 15:57 as a comment on Hatred towards all

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very nice primevil titan is soooo good with landfall and particualy rampaging baloths, you go from a 6/6 threat (baloths) to next go another 6/6 (titan) drop a land he brings 2 and you end up with 6/6 6/6 4/4 4/4 4/4 how awsome is that also with all th eland fetch he'll come out insanely fast and start activating the decks other abilitys, 6 mana for what he does with so much ramp hes a must for me (i know hes pricey though). good deck - well made.

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Posted 21 January 2011 at 15:32 as a comment on W/G Landfall

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wow an old school stasis deck the memorys (all bad ! ha ha) that win condition is just sooOOoo wrong ha ha very nasty a lot seems to revolve round the chronatog but then you have the counters to protect him in fact the couneters (mana drain and counterspell the kings), i apperciate you have boomerangs and early counter spells but would a rapidly fast deck take this on ?

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Posted 21 January 2011 at 15:24 as a comment on MTG, broken

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hi sorry for the late reply pc's been ill, ok graveyard recycle i just ment a way of fetching the serra ascendants back (sorry over complicated way of saying this lol). really should do your best to get it to 60. nights whisper is a goodstart then your down to 63, i'd drop 1 Felidar Sovereign hes a novel way of winning but not the most fun, (62) perhapse 1 duress as these are only great early doors (61) & with your curve so low i'm not 100 % you need the mox's so i'd drop 1 thats your 60, just my thoughts dude i really like this deck.

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Posted 21 January 2011 at 15:12 in reply to #116365 on W/B Aggro Lifelink Survival

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very pleased with the addition of tainted strike despite loosing a throne of geth which hurts as the proliferate card balance in here is finley poised but i previously run it without these and added two so ones still an increase and tainted strike is great in here, most of my creatures are beefy they normally make it through with the tumble magnets and lux cannons clearing the way and with skithirix lurking 3 - 6 points of infect from anything from a skin render to a wurmcoil is just whats needed, also the only spells inthis deck.

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Posted 21 January 2011 at 14:59 as a comment on PROLIFERATE YOUR FATE (black control)

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BOOOOO ! the fluffstar's back in action thanks for the anti virus help dude !, so nice to see this deck doing so well, its a ot faster and more efficent now !.

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Posted 21 January 2011 at 14:32 as a comment on All About The 5 Basic Lands

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thanks dude !, i'll check your latest asap pc's been down so catching up so bear with me dudeski !

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Posted 21 January 2011 at 14:30 in reply to #116463 on DRAKE RATTLE AND ROLL

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thanks mate ( SavajCabbaj) a little giving in return is never a bad thing, nice to know you have my back.

i'll check the deck mind you !, (cheezebozo) just bear with me my pc's been outta action so i'm catching up.

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Posted 21 January 2011 at 14:28 in reply to #116230 on DRAKE RATTLE AND ROLL

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hey man sorry for the late reply my p.c has had a virus (my bad, i will look at stuff i shouldn't he he) ive been doing some major repair work to get back on here to my wing men many of which are mentioned on here and deservidly so massive thanks for the shout out, i like to think i'm perhapse not as upto date as you tourniment playing card kings but a sound deck builder and i enjoy all your commenst and suggestions 100 decks is a massive achivment particualy as throughout building all these you have offered so much sound advice to others.
a king of mtg the vault great guy and cool deck builder keep it up my man. a massive thanks to all listed on here and to yourself grade A stuff. well done,

fave card wurmcoil engine - just no draw back or downside, i'm a big creature guy at heart,

questions when did the bloodghast infactuation start and how ?? (not a bad thing though great card)

and whats your favourite big creature card ?

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Posted 21 January 2011 at 14:16 as a comment on surewhynot's 100th deck WOOOOO!

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if i'm honest i dont like giving the life back with the natures claims however its an instant which i prefer and as this deck is pretty quick i only usualy need to remove the odd one, so not sure if the extra mana cost and copying is needed, its another option though and does avoid the life back ill give it some thought cheers and i'll check your deck asap pc had a virus so been offline so a bit of catching up to do 1st cheers.

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Posted 21 January 2011 at 14:04 in reply to #118314 on WHAT A LOAD OF BALOTH'S

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hey man that comment means a lot, sorry for late reply p.c had a virus (own fault lol) so got some catching up to do but i'll take a look asap.

glad you like it and cheers.

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Posted 21 January 2011 at 14:00 in reply to #118243 on WHAT A LOAD OF BALOTH'S

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ok bear with me sorry for late reply p.c had a virus (own fault lol) so got some catching up to do but i'll take a look asap.

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Posted 21 January 2011 at 13:59 in reply to #118064 on WHAT A LOAD OF BALOTH'S

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i agree the damage would be insane but ive foun di dont need pump cards by the time i have enough on the board for the rage to be effective ive swamped em, never felt ive needed it, would be fun though he he.

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Posted 21 January 2011 at 13:59 in reply to #117921 on WHAT A LOAD OF BALOTH'S

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ok bear with me sorry for late reply p.c had a virus (own fault lol) so got some catching up to do but i'll take a look asap.

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Posted 21 January 2011 at 13:57 in reply to #117639 on WHAT A LOAD OF BALOTH'S

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ok bear with me sorry for late reply p.c had a virus (own fault lol) so got some catching up to do but i'll take a look asap.

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Posted 21 January 2011 at 13:57 in reply to #117621 on WHAT A LOAD OF BALOTH'S

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i have a more effective overun built into garruck but he also gives the options of producing more beasts, and i prefer wolfbriare elemental to call of the night pack as im ramping with elves and not land fetch, cheers.

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Posted 21 January 2011 at 13:56 in reply to #116971 on WHAT A LOAD OF BALOTH'S

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ok had a look - forgive any arrogance but most vampires fly - so plummet, and i really belive that by the time they have produced 5 to pinch a creature i'll happily loose that creature and out multiply them as for the boost ability of Captivating Vampire beasts are pretty big and i tend to win most ground battles, i accept that i'll swing with this and loose creatures in combat the pisser comes when at the end of my combat phase i drop 4 more into play, its classic beat down , cant say ive found the vampires a huge problem. obvioulsy i'm aware that there are exceptional vampire decks out there but then were talking whole decks arnt we, many thanks certainly got me thinking but i remain confident (just lol) thanks.

sorry for late reply p.c had a virus (own fault lol)

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Posted 21 January 2011 at 13:54 in reply to #116928 on WHAT A LOAD OF BALOTH'S

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his deck produces an elf turn 1 a Leatherback Baloth go 2 and garruck on go 3 !, i only run two, whilst i see how your cards are working i dont believe speed is an issue would find harrow slower as it would build mana but not have anything on the board, plummets deal with flyers and remove them which i prefer, i agree removal is an issue in here i'll look into the Krosan Vorine or Brontotherium idea thanks.

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Posted 21 January 2011 at 13:47 in reply to #116928 on WHAT A LOAD OF BALOTH'S

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ha ha a lot of fun but theres better around for the mana cost i'm afraid and i dont run anything above 6 casting cost in this deck. cheers though

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Posted 21 January 2011 at 13:45 in reply to #116828 on WHAT A LOAD OF BALOTH'S

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