ManiacalManiac

46 Decks, 1,316 Comments, 395 Reputation

http://www.mtgvault.com/maniacalmaniac/decks/god-of-the-zombie-forge/
This is what I'm gonna try to run, just working on tracking down a few of the cards.

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Posted 18 February 2015 at 22:11 in reply to #536254 on Purphoros Apocalypse

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In all honesty I like what I've thought of and I think I'm gonna steal your idea and tweak it to suit m play style. Thanks for the inspiration, I will let you know how my version plays once I build and test it a bit.

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Posted 17 February 2015 at 22:58 in reply to #536254 on Purphoros Apocalypse

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Well that was kind of what I had in mind. What do you think of this, -3 Gemstone Array - 4 Grinning Ignus, -2 Abhorrent Overlord -1 Moan of the Unhallowed. Then +4 Gravecrawler +2 Tymaret, the Murder King +2 Deathbringer Thoctar and the card that I thought of for this deck at work today, +2 Black Market!!!
I know that's a lot of changes and and eliminates a combo you were trying to make work. Obviously it's up to you but I think it would be a lot of fun.

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Posted 17 February 2015 at 22:20 in reply to #536254 on Purphoros Apocalypse

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Well if you happen to crack one or something definitely run it in here. There is a reason they are expensive, they provide huge potential output for the little investment.

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Posted 17 February 2015 at 03:05 in reply to #536298 on R/W Heroic budget turn 3 win

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I would cut both the enchantment auras (you don't want to be 2 for one'd playing an enchantment on a creature without hexproof/protection. and go to 21 lands, adding 2 more pain lands and another temple. I do disagree with the Evolving wilds they should be basics. Since Evolving Wilds put the land into play tapped, the thinning effect in a 60 card deck with only 4 fetch's really wont benefit untill around turn 14 or so.here's a link to an article to back my point up.
http://magic.tcgplayer.com/db/print.asp?ID=3096
Since you are not using the fetch for a dual land this article on mono color decks using fetches is relevant here) You really don't want a land entering tapped on your first 4 turns in a deck like this, all that is doing is giving your sultai or mono green opponents more time to set up. Having 1 spot left if you can get your hands on them play 4 Monastery Mentor probably cutting both Anaxes and 1 Fabled Hero.
Take it for what it is just my opinion. Happy casting.

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Posted 16 February 2015 at 23:31 as a comment on R/W Heroic budget turn 3 win

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Very true it's not an auto add to every deck.

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Posted 16 February 2015 at 21:56 in reply to #536249 on BEST MONO WHITE EDH EVER!!

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I fully agree with doctorhydrogen on both accounts. Homeward path is great in the format with or without Avacyn. Scroll Rack was also suggested for the same purposes before by raizieldragon as well. They simply have to much synergy not to be played together.

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Posted 16 February 2015 at 19:24 in reply to #536249 on BEST MONO WHITE EDH EVER!!

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As much fun as it is to win off of Janky 4 card combos I don't see it coming off that often to be using up that many spots in your deck. When I seen what your doing here with Purphoros I thought you could find a way to abuse Tymaret, the Murder King and Gravecrawler together. It wouldn't be an instant win con combo but the synergy throughout the rest of the deck would be improved and I think it would actually make it a faster deck.

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Posted 16 February 2015 at 19:08 as a comment on Purphoros Apocalypse

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Personally I would cut the Deathdealers, I found it to be too mana costly. I would suggest replacing with 2 Hornet Queen and 2 Hero's Downfall. I also found Glare of Heresy to be a great SB card. Mistcutter Hydra has also proved to be useful against the control deck.

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Posted 15 February 2015 at 17:12 as a comment on Abzan Aggro

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My favourite thing to do in this deck is Turn 1 Swamp, Dark Ritual, Buried Alive, 3 Bloodghasts into the grave.

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Posted 03 February 2015 at 02:40 in reply to #533490 on Vampire Power House

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Well when I originally commented on this deck yes it was.

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Posted 03 February 2015 at 01:14 in reply to #533447 on Bant Tempo

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Oh I understand and agree with you. I tend to build decks around said things and focus it. (for the most part) If I want to win in a different way I just build a completely new deck. I was just speculating on the possible reasoning of your question, since I am not the owner of this deck and really don't know.

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Posted 03 February 2015 at 00:31 in reply to #533330 on So much Untapped power

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Really we're gonna have this conversation again on a different deck? Just because a deck isn't using the main mechanics of the classified Shard/Wedge when they were created does not mean that a deck with the appropriate colours won't still hold the name given to those colours. The names are given so the players of the game would have a way to describe the colours of their deck in a more appealing way then W,U,B,R,G.
Maybe instead of posting this same thing around on all the decks you deem unworthy of their name, you try helping someone out by giving a bit of constructed criticism.

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Posted 03 February 2015 at 00:27 in reply to #533447 on Bant Tempo

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I really like the use of Rune Snag over Mana Leak mid to late it's a much better draw. I think you could effectively cut 1 Drowned Catacomb for a Reliquary Tower.

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Posted 02 February 2015 at 13:39 in reply to #533046 on Nightmare Thief

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Side note I wonder if Wher3swaldo is even aware that this deck is top of the hot page! :) There hasn't been a reply to anybody since it was made.

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Posted 02 February 2015 at 13:28 as a comment on So much Untapped power

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It reads that way to me as well.
I don't really know why someone wouldn't play 4. Perhaps so the deck doesn't consistently win with the same combo all the time and wants it to be able to play out differently more often.

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Posted 02 February 2015 at 13:26 in reply to #533330 on So much Untapped power

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No offence intended BTW. It gets huge flavor points regardless.

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Posted 01 February 2015 at 23:54 in reply to #533211 on dragons everywhere.

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In all honesty I designed this deck in a matter of 30 minutes from a few searches and memory of what was out there. I agree it would def help this deck. I also don't own it and probably won't build it.

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Posted 01 February 2015 at 17:11 in reply to #533222 on Budget: Pure Kithkin

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I see, My suggestion would be add a few lands since you need to make sure you draw enough to get your combo pieces out. Then I think yous should play Fabricate to tutor your combo pieces. You can easily cut Domri since you don't have the creature base to support him.

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Posted 01 February 2015 at 16:59 in reply to #533214 on March of the Planeswalkers

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I would replace the Pharika's Cure with Hero's Downfall. I also think Valorous Stanceshould be Mainboard. Looks good tho how does it play against Mono Green or Sultai?

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Posted 01 February 2015 at 16:14 as a comment on [Standard] B/W Warriors

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