PoetMaster-X

386 Decks, 1,791 Comments, 671 Reputation

Domri would be better here, than Ajani...

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Posted 13 February 2013 at 16:12 as a comment on Naya Midrange Tourney Quality

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Good luck!

Just tell me, when you are done with the deck!..

I agree, I was also waiting for Helix, but as expected, they didn't reprint it, because it would be too powerful in standard right now...

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Posted 13 February 2013 at 16:05 in reply to #323405 on Gisela's Fury

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I won't use both Angels because I don't want to increase the mana curve & the Dragon is much better, than Aurelia...

I use only 1 Crucible, because & don't need a 2nd Lighthouse & the best card I could chose is it... ...I have enough colored mana, so I needed a possible extra finisher main deck in case the opponent could deal with my few creatures... ...with this many draw spells in the deck, it's like I have 2.5 Hellion Crucible in the deck... ...I don't need 2 of it, because I need to sacrifice it to get the token & that's 1 less mana... ...sometimes, it's also slow to activate, it's more like a late-game changer (quite effective with Gisela/need 8 damage to beat & deals 8 damage)...

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Posted 12 February 2013 at 12:28 in reply to #323085 on Gisela's Fury

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Biomancer is best with tokens...

I find this deck fine... ...the mana base is lacking enough basic land, you eill end up with too much loss of life with this many shocklands...

I'd drop Feeling of Dread from here... ...also, your mana curve is too high, even for a midrange deck & the only ramp you play here is the Pilgrim, wich could easily get shot... ...you need 23 land total with more basics, more ramp(like Farseek/Keyrunes - forget Arbor Elf!..)... ...you need to make a lower curve/drop Sigarda & Zegana, put in a 2nd Garruk!..

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Posted 11 February 2013 at 12:14 as a comment on Bant Biomancer

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Thanks!

I use Gisela instead of Aurelia, because she's harder to delt with & she doubles the damage of the attackers as well... ...& only 1 mana more, than Aurelia... ...she also reduces the damage you take & she herselfe is a good blocker/attacker... ... only10 damage, or a strong removal could kill her (a creature needs to be 10/11 to beat her)...

Geist is not that good any more... ...I used to use it in previous America control decks & it was the only thing that massed up the game...

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Posted 11 February 2013 at 12:07 in reply to #322920 on Gisela's Fury

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Not agreed... ...your deck is fast, but lack resilliance... ...the Troll, Spear & Oillar would stop you in the early game, than I'd have the adventage later on... ...I'd definiately sideboard Bonfire against you...


This isn't any of my tournament decks though... ...I have a better aggro deck here: http://www.mtgvault.com/poetmasterx/decks/indestructible-intruders/

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Posted 08 February 2013 at 14:57 in reply to #322166 on Domri Jundmaster

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This is not my tournament deck, but it's better when you try it out... :)

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Posted 08 February 2013 at 14:55 in reply to #322156 on Domri Jundmaster

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You have commented on my "Domri Jundmaster" deck... ...you have said, that it's too slow against this, but with me playing Searing Spear, Pillar of Flame & Lotleth Troll, you won't be able to have things your way in a game... :) ...& I definiately would sideboard Bonfire against this...

This is well constructed, but not as competative as you claim it to be... ...well constructed control decks will definiately finish this off 2-0 at FNM...

The deck is truely fast, but it's lacking reselliancy after wipes... ...also... ...a deck with many fast burn spells could easily slow down the pase for you... ...other aggro decks with a fast set of removal has the adventage here...

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Posted 08 February 2013 at 14:54 as a comment on gruul almighty

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...you are right, but I've found the Healer better suited for this1... ...though, I'm still pondering on it...

...what I'm thinking about now is using 2 Domri in main deck instead of Oblivion Ring & in the sideboard, I'd drop Spotlight & add 2 more Ring...

...what do you think?..

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Posted 06 February 2013 at 22:24 in reply to #321720 on ThragHunter SpearMaster

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Township is not as good as Wolf Run for this deck...

For 3 color decks: I usually stabilese the number of shock lands & core set duals... ...use 4-6 basic lands & make sure that I have at least 12 land that could add each color I need... ...I use 21 lands that could add color & 2 "tricky" lands usually...

For 4 color decks: ...no basic lands... ...I need at least 12 of each color, unless I have a color that is truely rare in the deck (in that case, 10-11 is enough of that color)... ...I use 23-24 lands, so I can add 1 or 2 "tricky" lands... ...here I use 9-10 shock lands & 12-13 core set duals.......


Detention Sphere is alwayes better, no matter it can't get itselfe... ...if you play blue, than you shouldn't play Oblivion Ring, unless you already have 4 Spheres...

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Posted 04 February 2013 at 22:07 in reply to #321422 on ThragHunter SpearMaster

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I've seen this before you requested I may look at it... :)

I disagree with the Reckoner... ...you should use 1 more Huntmaster, Thragtusk, Spear & Bonfire instead...

...drop Defiance & Gruul Charm from among the sideboards & put in 1 more Fury & 3 Detention Sphere!..


About the mana base..: ...you have 22 lands that could produce green, 7 white, 9 blue & 10 red... ...what needed is at least 12 of each color, except for blue wich would be fine with 11... ...& better to have 13 green, but absolutely not 22...

I have a 4 color mill deck among my new decks... ...you could get tips for the mana base there.......


Good luck!..

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Posted 04 February 2013 at 21:03 as a comment on 4C Midrange

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Thanks!..

In this deck, I don't need Boros Charm, I'm good with the Spear... ...Charm is better in aggro decks...

Spotlight is for Saint Traft & Sigarda... ...they won't fall to Obedience...

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Posted 04 February 2013 at 20:53 in reply to #321420 on ThragHunter SpearMaster

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This is a fine deck!..

I'd drop the Armor & 1 Mauler, than add 2 more land, 1 more Fury, 1 more Spear & 1 more Hellrider...

...in sideboard, there already is a free spot & I suggest you also take out 1 Priest & 1 Pillar, than add 3 Oblivion Ring... ...or take out all the Priest & add 3 Rest in Peace...


I have a nice B/R/W aggro here: http://mtgvault.com/poetmasterx/decks/indestructible-intruders/

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Posted 04 February 2013 at 19:46 as a comment on Boros Charm Win's

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...not bad, but absolutely not well balanced...

...you should play 23 lands only & no Bloodhall at all, because it's kinda' sh.ttie...

...3 Deathrite in the sideboard is fine & none in the main deck...

Ultimate Price should be sideboard as well, though most of proes like to use it mainboard wich is a bad decidion, I'm certain...

1 more Pillar, 1 more Spear, 1 more Sever & 1 more Dreadbore is needed in my opinion...

1 less Return is better... ...I'd use another Nighthawk...


In sideboard, I'd drop Devil's Play, Conscripts & I won't bother using 2 Duress, if not 3 instead... ...same goes for having 1 Illness... ...you need 2 of it...maximum 1 Pillar is needed in sideboard, since you need to use 3 in mainboard...


Good luck!.. ...check out 1 or some of my latest decks, if you have the time!..

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Posted 04 February 2013 at 18:56 as a comment on GTC Jund Midrange

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Thanks!.. :)

I really don't need Rancor... ...the Wurm & Ravager both has trample, Kessig Wolf Run gives trample, the Angels have flying... ...Rancor is nice with Thragtusk & the Healer, but that's not enough reason by itselfe.......

Thanks for tuneing in!.. If you have any decks you need help with, just let me know!.. :)

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Posted 04 February 2013 at 08:02 in reply to #321101 on ThragHunter SpearMaster

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Thanks!.. :)

I really don't need Rancor... ...the Wurm & Ravager both has trample, Kessig Wolf Run gives trample, the Angels have flying... ...Rancor is nice with Thragtusk & the Healer, but that's not enough reason by itselfe.......

Thanks for tuneing in!.. If you have any decks you need help with, just let me know!.. :)

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Posted 04 February 2013 at 08:02 in reply to #321101 on ThragHunter SpearMaster

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Liliana is no good in this one, you should play 3x Jace & no other planeswalker...

Pillar would be better than Mugging, since this ain't an aggro deck...

I'd use 1 more bonfire & 1 more Keyrune... ...I'd drop Think Twice, add 1 more Syncopate, 1 more Spear & 1 more Olivia...

I'd drop Devour from among the sideboards & add 1 more Mortars & 2x Soul Ransom...

I'd drop 1 Sulfur Falls & add 1 Island.......


...when you have the time, check out 1 or some of my latest decks...

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Posted 04 February 2013 at 07:48 as a comment on And Then There Were None

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Thin it to 60 cards!.. ...get the lands you need!.. ...use 22-23 lands and make sure that you have at least 12 of each color (use at least 4 basic lands still)!..

...you gonna' need more creatures!.. ...make this standard legal, since it's almost already is!..

...use Talrand, Augur of Bolas, Thundermaw, if you have it...

...cards like Warrant & Chemister's are useless...

...here you play 8 creatures in a 69 card deck & lots of creature boost... ...pointless...

Here are the cards you should use: Azorius Charm, Syncopate, Dissipate, Pillar of Flame, Searing Spear, Sphinx's Revelation, Mizzium Mortars, Izzet Charm, Boros Charm, etc... ...& the creatures I've mentioned along with the ones you already have here...

Electrickery should be sideboard against token & aggro decks... ...Mizzium Mortars & Pillar are better for the main deck...


Good luck!..

...if you need some tips especially for standard magic, just contact me at one of my decks... ...I'm alwayes happy to help... ...whenever you want to make a highly competative, or a cheap & yet competative deck of some kind, feel free to write!.. I never play legacy, Vintage, nor commander, but I'm good at modern & I'm quite experienced at Standard.......

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Posted 03 February 2013 at 01:49 in reply to #320897 on Mana Goblins

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I need at least 4 attacking creatures for Odric & that won't happen' against a well constructed control deck of any kind, or other type of decks with a strong set of removal... ...though it comboes well with the Priest, the Priest's perpouse is to make it easyer to have 3 attackers, because theopponent won't block it & I don't have to sacrifice many creatures when there are no indestructible for me... ...when I suddenly cast Boros Charm after the opponent choses to block the Priest, it's a huge adventage (& he/she could not know, if I had a Charm in hand).......

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Posted 02 February 2013 at 20:04 in reply to #320849 on Indestructible Intruders

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..!EXPLAIN!..

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Posted 02 February 2013 at 19:46 as a comment on Mana Goblins

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