Good call. Alright the combo is out, but still in the sideboard since it's funny. Thanks for the input :)
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Gilder Bairn + Training Grounds + Paradise Mantle = Infinite Counters on Darksteel Reactor for free. That's one of many uses I use this nifty combo for in my new Infinite Counters Combo deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=202573
Mind Control and Volition Reins on opponents big creatures and make them Illusions with +1/+1 and Hexproof thanks to Lord of the Unreal. That's technically why Xenograft is there now, but I'm still on the fence about keeping that combination =/ What do you think?
Lol thanks. I was actually doing the math and its possible to pop Jace's final 4th turn with this deck XD
People keep saying Terramorphic Expanse or Evolving Wilds, but honestly Misty Rainforst and Verdant Catacombs are better since the forests don't come into play tapped.
Ahh thanks very much. Dropped 2 Stoneforges for 2 Fabricates which should give me a total of 6 Artifact fetchers which I hope to be more than enough to fetch Paradise Mantle and Darksteel Reactor. Thanks for the help :)
Lol that's why this one is a "Work in Progress" deck. Can't wait for M12
I really like this lol. I think Island Sanctuary and Earthbind is my favorite win condition (Just sit there and deck out your opponent). This deck almost reminds of a Stasis deck in some ways, while still maintaining absolutely abusive Aggro through Shivan. I really think you're taking advantage of the best of both worlds, all while using 4 copies of Earthbind, which is such a limited use card.
Terra Eternal would completely obliterate this deck. I would suggest some other kind of removal to try and deal with that sideboarded. Other than that, nice job.
My only concern is card advantage. With Avatar of Discord in here and no card draw, you might run into problems running out of cards. My suggestion on an addition would be Dreamstone Hedron, but there are probably a lot better. That being said, this deck looks vicious. Well done :)
Very nice deck. Love how polished it is. Only a couple of things I would consider adding: First, maybe some kind of card draw. With the amount of mana you're getting, more cards to burn through only makes your Ally abilities even more crazy. Harmonize would be a good choice here. Second, Sprouting Vines can be fun when combined with insane amounts of Allies and a lot of card draw and can help make your Howl of the Night Pack even crazier. That's really all I can think of. Nice job :)
Okay my first impression is that it's a little scattered. Condense the deck to more copies of less cards so that you can draw more consistently. Second of all, I don't think some of the cards work really well with the deck as a whole. For instance, Dragon Broodmother is devastating if you can produce a large number of useless creatures every turn. Unfortunately, you don't really have much that does that, so the card seems misplaced to me. In general, you should condense things down a bit and stick to a more consitent theme. I'll gladly provide more input as that comes along too :)
Myr Servitors are nice sacs too since they just keep coming back during your upkeeps.
Yeah definitely check those out. If you don't wanna go in that direction, Patron of the Orochi can be hilarious for this kind of deck too. I think there's also a green quest that allows you to untap all of your creatures to untap during every upkeep, not just your own, and one of the Lieges does that too. hope it helps :)
Not gonna lie, I really do not understand Oblivion Stone in here...
Infect is really a game of statistics and consistency. By spreading your deck over so many cards, it's unlikely you'll ever get exactly what you need. As a rule of thumb, I generally make a point to have at least 2 of anything unless there is an outstanding reason to just have 1. Also, not quite sure why you're concerned about your opponent losing life when you're playing infect.
Actually, contrary to wanting to take out Arc Runner, I really think it should stay because it's a bit unexpected considering its a fast swing for only 3 mana, and whether it goes through or not, you can always just sac it. Fling could be good in here for that too.
No that was my bad on overreacting. And thanks for the suggestion. Perilous Myr is actually there more for control; (You would not believe the number of Etched Champions I've taken out with it in tournaments) so I'm not sure Plague Myr would work for that purpose, but Contagion Clasp totally does and is significantly more versatile than just chucking a Perilous Myr when I can keep around the clasp to proliferate until I need to chuck it. Definitely going in. Thanks bud.
Also Skirk Prospector could be useful with Goblin Assault.
Rapacious One could be a fun one with Mimic Vat so that you can keep producing more stuff easily and it helps mana.
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