surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

Actually it's Vision Charm.

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Posted 25 July 2014 at 03:12 in reply to #487082 on Death walks these halls

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Actually phasing is used in some forms of StifleNought. I forget the spell, but it's a charm that phases a creature out as one of its modes.

Anyway, I'll give it a look if/when I can. Been real busy lately =/

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Posted 24 July 2014 at 22:55 in reply to #487082 on Death walks these halls

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Y'know, I tried it out when it was spoiled (via proxy) and it's often not as useful as Immortal Servitude. I say often because there were occasions where it was much better, but those were pretty damn rare.

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Posted 24 July 2014 at 19:45 in reply to #480329 on Death walks these halls

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Iggy is 4 mana, and totally different from targeted discard spells like Hymn, Cabal Therapy, and the like. It's more of a bomb/combo piece than anything. Apples and oranges my friend, apples and oranges...

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Posted 23 July 2014 at 06:36 in reply to #485047 on Discarded Waste

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I love the idea of this duel deck. Each one is trying to beat the other, but their way of doing that makes the other stronger! Very cool concept. One of the best cards for a Filth deck (i.e. B/G self mill graveyard shenanigans) is Grisly Salvage. It's also super cheap...like ten cents.

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Posted 22 July 2014 at 22:37 as a comment on Budget Duel: Mill vs Self-Mill

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With all the discard and uneven board presence, a Pox would hurt him more than the opponent. Smallpox is a fixed amount of stuff, so it always does what you want.

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Posted 22 July 2014 at 18:40 in reply to #486053 on Discarded Waste

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Yeah, Wumps has a Goat tribal. It can get out of hand if you're not careful. Goats...Who'd have thought.

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Posted 22 July 2014 at 07:24 in reply to #485344 on Static Ability Challenge

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And that's really what makes it so fun, you never know what crazy creature type someone is gonna play.

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Posted 22 July 2014 at 06:55 in reply to #485344 on Static Ability Challenge

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Yeah, my buddy Matt made it. It's surprisingly good. Lots of support tech/spells.

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Posted 22 July 2014 at 06:50 in reply to #485344 on Static Ability Challenge

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Yeah. Also count yourself lucky if you play an EDH game against Phelddagrif. It's kinda like a cult movement thing. Players who use Phelddagrif as their general never care about winning, they just make sure everyone else has a good time.

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Posted 22 July 2014 at 04:48 in reply to #485469 on ...And so did Northy return...

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Yeah, Questing Phelddagrif

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Posted 22 July 2014 at 04:39 in reply to #485469 on ...And so did Northy return...

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You can chain it with Khalni Heart Expedition to ramp out a stupid amount of forests. Since this deck likes to spam Beacon of Creation as much as possible, I want a LOT of forests as soon as I can.

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Posted 22 July 2014 at 04:33 in reply to #484998 on Itchy, tastey...

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You can get this badass deck for about 10 bucks. Wtf this is silly.

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Posted 21 July 2014 at 23:20 as a comment on Budget EDH: Gang Shatters

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Oh hell, I don't remember all of our shop's rules at the moment. Basically though, all the "main" tribes are banned (Wizard, Elf, Goblin, Merfolk, etc.) so that only oddball tribes are played. Then there are some guidelines as to what counts towards a tribal deck, but in layman's terms it's anything with a strong focus on one specific creature type or a deck that features at least 12 of the same creature type.

Our group has all sorts of weird tribes come through. Hell, I got my ass kicked by Noggles!

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Posted 21 July 2014 at 22:20 in reply to #485344 on Static Ability Challenge

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I noticed a pattern in your decks, that you dislike sacrifice and graveyard mechanics. That's why I had you do this challenge too. When I see deck builders with a lot of potential, I like to nudge them a little in directions that they wouldn't normally want to take. Making you build something you're not as comfortable building will, in the long run, make you a better builder.

Angus is a great and popular commander, so that is one reason why he's so expensive. The other is that he's from a very old set, so there's just not that many Angus's around anymore. Rarity bumps up prices too.

This is looking pretty good now. Though I must say I've never liked Boneyard Wurm. I've often found that by the time you're able to play it as more than a dead draw, you could have played something much better.

Also, I would replace your Penumbra Wurm with Simbiotic Wurm or even better, Pentavus.

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Posted 21 July 2014 at 21:50 in reply to #485157 on Shattergang EDH

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It's actually an anagram for "Garfield PhD" =]

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Posted 21 July 2014 at 21:39 in reply to #485469 on ...And so did Northy return...

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<_______<

Hrm...I think I have a few decks that could work for this challenge. This also reminded me that I STILL need to compile a list for that tribal deck.

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Posted 21 July 2014 at 04:16 as a comment on Static Ability Challenge

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Chromatic Lantern is the best option if you're looking to mana fix.

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Posted 20 July 2014 at 21:16 in reply to #485157 on Shattergang EDH

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You just got a lot of energy. I get it. I was a lot like you when I was younger.

Stax is the use of mana denial, often through the use of multi-layered control, with Smokestack (stacks or Stax) at the heart of the whole thing.

http://www.mtgvault.com/quasimofo/stax/

My buddy Arty is an expert in all things control, but Stax/Stox (Stax with Pox) is one of his specialties. If you're gonna ask him for advice though...keep the ranting to a minimum. Those British, they're not fans of ranting =P

As for the lands...Shatterbang Bros. have three useful abilities, but their first one is arguably the most useful. Since it needs black mana, Urborg, Tomb of Yawgmoth would be sexy in here. Then of course, if you're running Urborg, Cabal Coffers goes beautifully to provide a ton of black mana.

There's also a few recursive lands. Buried ruin gets back artifacts, Volrath's Stronghold snags creatures...

Of course there's also just basic lands. You can never go wrong with basic lands.

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Posted 20 July 2014 at 08:27 in reply to #485157 on Shattergang EDH

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Well, you're on the right track. I'd have personally gone with a more control-heavy design, but everyone is different =]

You might want to try out a Stax package...Also don't forget my beloved Bloodghast would work wonders here.

You need about 6 or 7 more lands in this sucker at least.

Oh, and Whip of Erebos would be good to give you a nice life buffer in case you go a little overboard with sacking stuff. Plus it will let you stretch out the uses of your creatures for some extra sacs.

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Posted 20 July 2014 at 07:42 as a comment on Shattergang EDH

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