surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

<_<

I thought I already had it in there...Well thanks for pointing it out =P

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Posted 08 January 2011 at 23:09 in reply to #113833 on Artificial Dominance

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Hmmm...I like it. I would suggest Avenger of Zendikar if you can get it. That thing is pretty impressive. Also, in this case I think Cultivate might be a safer bet. Last thing is, you might want to consider Khalni Heart Expedition.

Hope I helped! =]

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Posted 08 January 2011 at 15:47 as a comment on W/G Landfall

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I thought about the guys like Carophage etc., but the main suicide part of this deck is in the spells that it uses.

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Posted 08 January 2011 at 15:19 in reply to #113646 on Memento Mori

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The Skellys are always to me geared more toward control than aggro, and they're just slow. Dark Rituals will help to speed this deck up a lot.

And I meant that you should take out the Goblins for Fumespitters.

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Posted 08 January 2011 at 15:07 in reply to #113740 on Black Sac (Please Help)

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Hey welcome back. I look forward to your new deck. Oh, and Fluff, I tried out the Garruk and his ability doesn't boost them as much as the +X/+X from Overwhelming Stampede can, so I probably won't put him in.

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Posted 08 January 2011 at 14:43 in reply to #113744 on Horde Stomp

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Yeah, it's a classic Stompy combo. Works like a charm!

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Posted 08 January 2011 at 14:36 as a comment on hunted might

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Correct.

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Posted 08 January 2011 at 14:35 in reply to #113584 on Budget Baloth

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I second the Fumespitter. I would suggest dropping the Reassembling Skellys for a set of Dark Rituals.

Otherwise this deck looks great!

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Posted 08 January 2011 at 14:32 as a comment on Black Sac (Please Help)

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Dragon's Claw is for RDW. They run out of power and cards before they can kill you if you gain just a bit of life every time they cast a red spell.

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Posted 08 January 2011 at 14:29 in reply to #113706 on Black Sacrifice

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Yep. Jester's Cap is one of the "founding fathers".

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Posted 08 January 2011 at 14:25 in reply to #112865 on Nex est via et Reverentia

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As always, I'm glad to help. Congratz on reaching the front page!

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Posted 08 January 2011 at 14:23 in reply to #113724 on The "Hand of Sacrifice" Deck

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Nice Stompy dude. =]

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Posted 08 January 2011 at 03:47 as a comment on hunted might

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Holy crap dude. This is just plain unfair.

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Posted 08 January 2011 at 02:01 as a comment on Pauper Sliver

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Still no Bloodghasts? ={

Otherwise, I'm loving how this deck is coming along (so is everyone else it would seem =P)

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Posted 08 January 2011 at 01:50 as a comment on The "Hand of Sacrifice" Deck

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It's not too far from Stompy though, so that's a good thing =]

Creature-Based is a nice way to describe it. When I think Horde, I picture a daunting amount of tokens just flooding the table opposite me in an ugly mess. =]

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Posted 08 January 2011 at 01:05 as a comment on Budget Baloth

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6 Mana: 2 (5.00%)
7+ Mana: 7 (17.50%)

^that right there...Is your #1 priority to fix. If you want this to be Stompy, that is where you should start. If you can get rid of 7 of those 9, then we can go from there. =]

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Posted 08 January 2011 at 00:51 as a comment on Call of the feral

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Well if it works for you then hell, who am I to say otherwise? =P

And like I said, just because it isn't Stompy doesn't mean I don't like it. In fact, I like this quite a lot. =]

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Posted 08 January 2011 at 00:48 in reply to #113566 on Budget Baloth

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Hmmm...I didn't think about that. I don't think I would use him to put in tokens, as he only puts in one at a time. However, he could be nice for abusing Oran-Rief.

I'll try him out in a few games and let you know how it goes! =]

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Posted 08 January 2011 at 00:42 in reply to #112700 on Horde Stomp

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Woop! Top list! =]

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Posted 08 January 2011 at 00:22 as a comment on Artificial Dominance

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Stompy does NOT mean Fatties. Stompy is a very special type of mono-green aggro that uses the absolute maximum efficiency of mana, no matter what. Take a look at any one of mine, you'll see what I mean. =]

Extraction is sadly a deck type that has recently disappeared in obscurity =/

It's a deck that wins by using cards/abilities that search the opponent's library for specific cards (usually win conditions, but it can be just what they'd need at the moment) and removing it from the game, thus the name, Extraction. You extract and exile their deck to pieces until it just doesn't DO anything.

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Posted 08 January 2011 at 00:15 in reply to #112865 on Nex est via et Reverentia

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