Y'know what? I think I'll put him in the sideboard =]
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Not really. This deck mostly excels at beating the daylights out of one person (as in, 1 vs 1). However, if you are playing multiplayer, you can simply stick to beating the tar out of one person, then shift over to someone else, so on and so forth. This deck, flavorfully enough, is like fire. It starts as a smolder, then heats up quick, and before you know it, it's grown out of control. What I'm saying is, once you blow past your first target in FFA, the next will be a breeze with all the stuff you'll have at the ready =]Hope that helps, and have fun =]
I've never heard of this Pauper alternative to EDH, but I think it's very cool. You have a very good deck here. Or at least, I think you do...Have nothing to compare it to given this is my first time hearing about this...but it looks damn good. Always loved Gilder Bairn =]
Ah, well in any case it's well done. The mana curve it gorgeous =]
Not a bad idea. He is more of a sideboard-y kind of dude...
I've always wanted to make a colorless EDH, mostly for the challenge...well done =]
I like it, but any reason you're sticking to the last few sets?
I like it. The use of Bonds of Faith is great for your damage/no damage abilities and Inviso-stalker. The one thing I think you could do more with is the Rhox...Maybe lose Chronic Flooding for something that gives you some nice life-gain? I just don't think Chronic is all that good, and Rhox could do much more for you with some backupHope that helps =]
Hahaha, mostly the latter =P
Looks good, only thing I'm a little unsure about is the Gargadon. Care to explain? Is it used as a sac engine, a generic bomb, or both?Also, never been a fan of Viscera Seer...I think there are better sac outlets available to you.
My favorite deck tag! =D
I use Edric, Spymaster of Trest as an EDH general, and most of the cards I use in the deck are evasive/unblockable. I'd give him a try for some nice card draw. I also have an unblockable deck that is suuuuuper cheesy...and one of my favorite cheesy cards in it is Arm with Aether. That card with unblockables is kind of a nightmare for the opponent, and I don't think it's much money =]
You can choose what event occurs first. In this case, you choose the Seance token to generate first, then the trigger to populate said token.
Got to admit, until seeing this deck, I hadn't thought of using Seance with populate. Not sure if you need all 4 Lanterns to be honest. Your mana demands are really nicely split. Angel of Serenity also is a little "meh" to me. I think you could do way better with Moldgraf Monstrosity and/or Restoration Angel =]
Pudding?
I could have sworn you could repeat the replication, and thus go infinite...I might be wrong though, nobody in my playgroup uses Wort, and actually nobody who visits the shop has brought one out =/Two (and maybe 3 in the future) people in my group use Radha though, and I think she's a pretty cool general to be honest. I can understand people not wanting to play against Zirilan...that guy does stupid things with dragons. Mono-Red or not, he's one of, if not, THE best dragon-based general.
Well, if you want a general to play dragons with, you should go with Karrthus, Kaalia, Scion of Ur, or Zirilan (My buddy Max has a damn good Zirilan, so I could give you some suggestions).Buuuuut, if you want to go with R/G, then the list is pretty limited. I suppose the best help you could get with dragons in R/G would be either Radha for the speed boost, or Stonebrow for the extra "oomph".
Highly doubt that there will be any significant land destroy card printed for years. At least nothing that will see play in anything but EDH. What Gruul will offer is likely a lot of aggro options, which could be good for jund, especially if the aggro options involved sacking for that aggro bonus...synergy with Golgari's stuff would be great. Also don't forget you will get a new charm (Gruul charm) and a new guildmage. Unfortunately for Jund, Gatecrash will also give Token players access to Orzhov...
Alright, saw this in the unloved area, so lets give it some luuuuuuurv =]First off, I looked at the deck stats and only 18.2% of the deck is spells. Not only that, but they're spells that don't help out Wort or benefit from her ability. So bottom line is: Put in more spells, and make those spells crazy when you copy them. Wort's ability is nuts, and should be abused to the fullest. Spells that dump creature tokens into play are nasty with replicate, and some even offer infinite combos! You can make a massive army with spells like Howl of the Wolfpack, which will later let you copy spells literally dozens of times. You can take it a step further however. Spells that both give you a token/creature and also do another effect (growth spasm comes to mind, but colorless eldrazi tokens wont help replicate). Spells like these will let you fully synergize with Wort's ability. Your strategy should involve building up a massive army of tokens by spamming spells and/or by playing creatures that generate tokens. Krenko would be amazing for this job, among others. After you get that huge token/creature army, start spamming spells that get stupid good when you copy then 20 times...imagine a nice "Wall-o-Fireballs". You could even copy a few Overruns and steamroll opponents with your beefy tramplers. One other thing you should focus on in here is ways to untap your creatures. This will let you copy stuff even more, and give you more untapped creatures to make the most out of Overrun-like effects. Hope that all helps =]
Very cool dude. Was Goblin Bomb that much more expensive compared to Planar Chaos? Also, very smart idea to focus on the lower-end flip counts with the cards used. Weather intentional or not, it will work much better without the blatant cheating you get with Mirror Gallery'd thumbs. I'm not so sure that Goblin Archeologist is going to be that useful. I would forgo the flips you get with them and instead get the efficiency of Goblin Electromancer. The Minotaur is honestly a powerhouse, and I originally had it in my version. Just know when to kill it off before the upkeep flips get so out of hand you risk killing yourself.
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