I would go down to 2 Swords and 2 Fables. You also might look into Might of Masses and Echoing Courage for your wolf tokens. Also, some mana ramp like Skyshroud Claim will get you to Howl quicker, and Overrun is pretty reliable in these decks.
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This is a perfect deck for Mercy Killing. Pump one of your own creatures, then sac' for a bunch of 1/1 elves, or take out a threat, then tap timberwatch on your taunting elf, and they lose all the elves they just got. Elvish Promenade might be good here, and some wirewood prides.
Doesn't help this deck much, but you could basically do the same with any creature and bloodbond march.
I like it. You may consider Magus of the Jar as well, and also Prosperity.
icy manipulators for control, but mostly to untap the door so you can do it the same turn you drop it.
So Sigil is in here to give you, at most possible 5 angels? I'd either throw in lots more enchantments, or lose the Sigil. Also, Aven Squire is really good for exalted.
Mycoloth, definitely. Also maybe Growth Spasm, Oran-rief, and doubling season/Rhys the redeemed.
it's a little straightforward, but I love beating people over the head with a nameless one wearing a whispersilk. Also, if you throw Stonybrook back in here, Aphetto Grifter is perfect with a lot of the Lorwyn-age tapper wizards.
I love the look on an opponent's face when Brion throws a Behemoth or Goliath into his face. Have you considered Kithkin Greatheart or Elvish Handservant?
Mercy Killing becomes twice as good when you run Taunting Elf + Wirewood Pride/Timberwatch Elf and other cards that combo off of "each elf in play," eg Wellwisher, Priest of Titania, etc.. Example: Mercy Killing opponent's Blightsteel. They get 11 elves. You tap Wellwisher for life or Priest for mana, then drop pride/tap timberwatch on your taunting elf, and all of their elves have to block him, and they die. Bingo.
4x Black Lotus. Turn 1: Drop Mountain, play Black Lotus. Pay 2 Green for Channel, lose 19 life to channel for 19 colorless mana. 19 colorless + G left from Lotus, tap Mountain for Fireball for 20 damage before they've even drawn a card. Shake hands.
This deck goes hand in hand with a lot of the Jund cards out of the Alara block--I'm particularly thinking about Kresh the Bloodbraided and Scarland Thrinax for this, and maybe more creatures with devour. Also, Doubling Season if you want to spring for them.
Couple ideas you may run with. First, you may prefer Nemesis Mask to Lure, or just want to use both. The ability to move Nemesis mask around seems to help what you are going for. Also, check out Taunting elf--it's a 0/1 with Lure for G. Lastly, Infilitration Lens on a Taunting Elf/Lure/Nemesis Mask is ridiculous... t1-forest, llanowar/arbor elf t2- forest, taunting elf, infiltration lens (drop and equip) t3- forest, Ezuri, regenerate Taunting elf, swing with it--draw 2 cards for each untapped creature opponent controls.
Mine is very different, but if you want to check it out, it's here: http://www.mtgvault.com/EditDeck.aspx?DeckID=211959
With 8 mana ramp creatures, I'd say you could comfortably take out four lands--two forests, two mountains. You could also probably drop down 1 each of llanowar and birds. You don't want to flood your hands with mana, especially when you have no card draw. -2 Forest, -2 Mountain, -1 Bird, -1 Elf. +4 Deus, +2 Mage Slayer. With 21 lands and 6 mana ramp creatures, you will still almost always be able to get the Deus out turn 4, or definitely 5. Also, browbeat might be good for some card draw.
Awesome tribal! Some smallpoxes sideboarded could disrupt a lot of gameplay, between gravepact and the crucible.
Since you have CoA sideboarded, Devoted Druid + Presence of Gond will give you infinite infinity/infinity elves with CoA. If you don't like going that route, you can still make hundreds of tokens with DD+ PoG and Immaculate Magistrate, along with some untaps and doubling season..it gets ridiculous. Also, Immaculate Magistrate + Joraga Warcaller makes your elves NUTS.
Thresher beast is good here, especially with Lure. Also Deus of Calamity, especially with Mage Slayer.
I would take this one of two ways: Right now, this is banned in standard because of the Stoneforges (and many of these cards will cycle out in Sept anyway). So, if you're trying to just use this for extended, I would add some more artifacts, maybe tumble magnets and mindcrank so you are more likely to have the metalcraft go off. If this is going to be casual/legacy/etc., then there are a lot of other changes to be made.
Saps become druids (and every other creature type) when I play shields of Velis Vel.
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