TheElSalvador

38 Decks, 190 Comments, 21 Reputation

Vonnegut is great.

Check out Joe Abercrombie if you want some great fantasy. He writes amazing characters.

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Posted 20 February 2012 at 02:37 in reply to #232607 on Dubs Hundred

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I'm not really sure. My deck has a higher creature concentration, but I also kinda put all my eggs in one basket and try to mill myself to power out giant wurms and Splinterfrights asap. Yours seems to have that slight control variant. I'm not sure if I have any viable suggestions at the moment.

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Posted 18 February 2012 at 05:39 in reply to #235209 on Milling Darkness

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At a quick glance, I like it. I have a semi-complete deck in this style but yours has better board control. Great use of Cagebreakers. I really love that card.

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Posted 17 February 2012 at 04:44 as a comment on Milling Darkness

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You might want to keep a couple tanglewurms, then. You had sound reasoning behind it. Probably don't need a full 4 of Lead the Stampede either, 3 worked great for me tonight at my shop. I even hit a full 5 creatures once or twice.

Let me know how that land count does for you. I run 15 and do pretty well, though I had very bad luck in one match and had to mulligan down to 5.

I will probably up Cagebreakers to 3 in my deck, there were a couple times when I all I wanted to draw was one of them.

I sucked with my nu-stomp tonight, but I couldn't find any damn Prey Upon in the common box and I faced nothing but pro-player's decks because all the kids straight up copy them. Oh, and I haven't played a standard game in like 4 months or more lol. I see what the competition is now, though and I'll compensate for next time. I'll try to update my deck on here if you want to keep an eye on it.

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Posted 16 February 2012 at 06:35 in reply to #234136 on Unrelenting Stompy

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Absolutely not. He wants them to continually return to the graveyard for the Lich to use.

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Posted 15 February 2012 at 11:01 in reply to #234738 on Heartless Lich Combo Deck (Standard)

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Maybe Mental Misstep in sideboard to avoid your Liquimetal from being surgically extracted? Faithless Looting should be a 4 of main deck to help grab your Liquimetal. Plus you don't mind dumping the phoenix and some flashback stuff in the graveyard.

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Posted 15 February 2012 at 10:56 in reply to #234294 on Standard Liquimetal Burn

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30/15/15. Creatures/Lands/Spells. Nice and crisp. Ghoultree taunts me, I like it... I don't like it... I'll probably keep it in for the next small tourney.

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Posted 15 February 2012 at 09:24 as a comment on nu-stomp

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Spells with X in the cost are out. Autumn's Veil should be sideboarded. Bramblecrush is out or in the sideboard. Green has great undying creatures. You already have the best one but Young Wolf and Vorapede are worth a mention. Maybe use them to fill in empty spots once if you have space after removing some of the stuff below.

You can get away with fewer lands since you run Viridian Emissary and the Elk. And since you're chucking those guys in the graveyard willingly, along with the natural deaths that are sure to occur during normal play, it's reason enough to run a Kessig Cagebreaker or two. Fewer lands and more creatures also means Lead the Stampede has better potential to hit a lot of creatures.

Prey Upon is great, especially with Predator Ooze. I like your creatures,but I'm not sure about Bellowing Tanglewurm. I like the card a lot but it's up to you if you want to run it here. The 5 for a 4/4 which doesn't scream Stompy! but his other effects might make a big enough difference. Though Overrun does his job and ot can do it in the mirror match. Give this one some thought and decide for yourself. I'd probably only run one or the other.

Mutagenic Growth is awesome, 2 power for 0 mana!

You can look at my deck "nu-stomp" for ideas if you'd like. It's basically the embodiment of what I've said here.

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Posted 15 February 2012 at 09:18 in reply to #234136 on Unrelenting Stompy

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I wasn't saying GSZ isn't a great card in general, it's just not great for a Stompy deck. Makes your creatures cost one more green mana than they should.

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Posted 14 February 2012 at 07:05 in reply to #234139 on Stompy

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I like any deck that (ab)uses liquimetal coating. Been meaning to make a deck around it since it came out, but I can't settle on anything. This looks solid, but what is Infernal Plunge for? To accel into a phoenix or wurm?

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Posted 13 February 2012 at 02:44 as a comment on Standard Liquimetal Burn

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Definitely not adding more lands. I have no problems with mana at all. No GSZ either, no point when I'm drawing creatures pretty much every turn. It would just take up a slot meant for a creature. I do have a Thrun in the physical deck, not sure how I missed it when I put this up. The Captive is just a nice little 1/1 that can be huge if I'm hanging on to creatures. I'll admit it is a little random and a bit out of place but he can be fun. I'm not sold on Ghoultree yet, and the Elks are kinda clunky but I love that they pull lands out of my library. I will add more Predator Ooze for sure, once I get more. Beast Within is in the sideboard, but my sb list isn't finalized yet so I was waiting to put one up.

I'll probably end up dropping the captive and tree for the ooze. Thanks for the input.

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Posted 12 February 2012 at 23:09 in reply to #234166 on nu-stomp

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Obviously it's an older deck that just made it to the front page.

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Posted 12 February 2012 at 23:00 in reply to #233999 on Kiln Distortion T2

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Nice grave-based stompy. I was going to suggest Lead the Stampede over Tracker's Instincts, but then I was like, duh... he wants creatures in the gy. Kessig Cagebreakers might be good as a 1 or 2-of in here. He could potentially spit out a lot of tokens in this deck and be scarier than ol' ghoultree, especially if you get to attack more than once.

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Posted 12 February 2012 at 15:15 as a comment on Monsterous Graveyard

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Might be a sideboard card for me. We'll see. I like your land and creature numbers. And yeah, we have the same goal but slightly different routes taken.

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Posted 12 February 2012 at 15:10 in reply to #234137 on nu-stomp

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***Consider running fewer lands and/or smaller creatures that pull lands from your library.

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Posted 12 February 2012 at 15:07 in reply to #234139 on Stompy

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Get rid of Garruk and put in Lead the Stampede. You won't be disappointed, it's really just awesome. GSZ isn't great, maybe Ranger's Guile or Mutagenic Growth instead? 22 lands is substantial and your only way to pull them out is when the titan hits. Consider running fewer and/or smaller creatures that pull lands from your library. It would help power your Dungrove Elders earlier on as well. Skinshifter is meh, sure he can transform, but at his best offensive stance he's still only a 4/4 for 3, with a repeating cost of 1 every turn. Not ideal. Definitely replace with Strangleroot Geists.

That's my jumbled mess of advice for your deck. Check out my new stompy deck if you'd like. nu-stompy.

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Posted 12 February 2012 at 15:05 as a comment on Stompy

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Some of the cards aren't quite stompy. Probably too many lands and not enough ways to pull them out of your library, too.

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Posted 12 February 2012 at 14:57 as a comment on Unrelenting Stompy

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I run my Solar Flare with a worse mana base and do alright, but I can see your point and seeing as this is a virtual deck and it doesn't cost a thing to put those lands in I will make the change. You're probably right about RR, I was just thinking it would be nice against Dissipate. I may keep 2 copies in the sideboard til I work out something better.

The only thing I will disagree with is Sun Titan. There aren't enough things worthwhile to bring back in this particular deck. Sure there's Lil and the swords but I feel the other creatures have a stronger impact when hitting the field than Sunny Boy. I'm not even sure if he'll make the cut for sideboard.

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Posted 29 October 2011 at 21:21 in reply to #210598 on Reanimator(aka Auriok Blade)

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Not awful for a budget deck but Solar Flare needs more control than this. I could see you either dropping the mill stuff and go for a true Solar Flare or adding more grave shennanigans and going full-on budget reanimator.


Making room for better fatties:
If you're sticking with Solar Flare you need better fatties, the game enders, the crushing blow dealers. Two of your current intended fatties enter with 4 toughness(carnifex and bloodgift) which is bad, and the other two(dross and gargantuan) are slow to cast which is also bad. I know it's tough on a budget but Frost Titans aren't super expensive right now and the money spent on Ratchet Bombs and Blade Splicers would be better allocated to Frosties. Blade Splicers really don't belong in this deck anyway. Massacre Wurm is a few bucks but it fails the dismember test, which may not be a big deal since it will wrath away little chumps.(Sheoldred prerelease foil is rather cheap as well. Though she tends to do better with more targets in your grave so maybe keep in mind if you sway to the budget reanimator side of things).

Control and other things:
If you stay Solar Flare then you must up your control. Cut the mill stuff. Get 4 mana leaks, more Doom Blade or other kill spells. Despise could be useful too. Traveler's Amulet may be a good idea, it gives you a t1 play and smooths out your mana.


That's all I got for now, hope I could be of some help.

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Posted 28 October 2011 at 12:29 as a comment on Budget Solar Flare (T2)

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I changed this deck up a lot over the weeks since I posted it. I'll post a current version soon.

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Posted 08 August 2011 at 10:14 as a comment on Architect of Illusion

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