http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345 Check out my superfriends deck
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Cut these cards Accorder's shield Spellbook Hellkite hatchling That's really it very solid deck You could add kukoshuko or however you spell the legendary black dragon he's unbanned for general use You could add descendant's path to play dragons for free and give them haste And brood mother dragon is cool
http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345 This is my superfriends deck
Except you only have 4 win condition cards that being your 4 creatures because none if your superfriends really is a swim condition even ultimate Chandra doesn't win and ultimate have and tamiyo take 3 unhindered turns of +1 your also in 4 colors which isn't good espically given the lack of fixing you have Your also too slow getting off the ground a lot of Aggro decks will kill you before you really get going My suggestion to you is cut 1 Chandra 1 tamiyo Cut all your green cards all together you only have six and at that point using green for far seek is counterproductive Play bonfire of the damned it will help also dissipate may help main boarded if you need it
For big garruk it helps but the hardest pat is gettin to 3 to stabilize and the 2/2 death touch wouldn't be used its pretty weak among the keyrunes really ill think about it but I think the unsummons I added will help
Lol I joke around I haven't got to go compete on a large scale but looking at your decks I believe I could keep up and his was right after rotation so nonody had complete decks lol and you say Austria that's quite a ways away I'm in the USA trying to get a foothold
There is a really cheap really competitive deck in mono green which is straight beatdown 4 arbor elf 4 strangleroot 4x predator ooze 3x primal hunter (which is a really cheap walker like 5 bucks normally) and that's the base and its effective http://www.mtgvault.com/ViewDeck.aspx?DeckID=395916 To make my list budget cut thragtusk I use him in alot because I have him
I want to run him the only reason relentless was in here is he is easier to cast
Black blue green B. U. G Superfriends is a planeswalker deck So you get bug superfriends
Oh lol ya that makes lol I've been looking at all the tournement decks on here an you just kind of eat the price of some cards like walkers cause you can't get around it but for casual ya cut them their not worth t there
First thing to do is cut your deck down to 60 with 24 lands and 36 non lands more then 60 you dilute your draw and draw the Wrong cards Get 2 of's a 3 of's or best of 4 f a kind at the least most good players won't play 1 of's unless thy have tutors for it Now how to evaluate cards Creatures base stats should be no more then one less the converted mana cost so if a creature costs 7 it stats should be at Least a 6/6 or have an ability to make up for it Evasion is anything that makes a creatures damage get through anyway so trample flyin or unblockable can make up for low base stats Special abilities often make a cards poor base stats irrelevant such as royal assassin 3 cmc for a 1/1 is ba but tap to to destroy a tapped creature makes up for it Mana costs In a two color deck you want to avoid most card with 3 color symbols of the same color unless that card costs a lot of mana Also ramping (adding more mana faster then 1 a turn) helps when your trying to cast expensive creatures so use things like Arbor elf and avacyn's pilgrim they're worth it In general instants and sorceries which gain life are bad where ones that deal damage are good their are exceptions but typically you want to deal damage not gain life because you don't win for having lots of life
Lol ill come up and play you so you don't win so damn much I live next to a super competitive magic shop where people go around and go to the 3-day tournements so I'm not even sure I my completed jund will hold up
And I assume the goal of this deck is to lose correct
Champion of the parish is an auto add here dropping gather the townsfolk they don't flip and your mayor should moonmist should be a four of 4 parallel lives seems excessive Mizzium mortars is cool but considering your green white and splashing red you won't overload it often pillar of flame may work I like kessig cagebreakers drop a garruk probably and add one more you want to see him as curve topping
Man artifact must suck for you one smelt and your done you could add blue and use ponder preordain and tinker to find artifacts for ya
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582 This is my jund deck
I look at your spells and this deck looks good I look at your creatures and o don't think so anymore Utvara hellkite is a flashy win con but at 8 mana not a great one Archwing dragon is not a bad cure topper for a burn deck with nothing to do but considering he's middle of the curve for you he's terrible Hamlet back Goliath is too slow to be good Trestle troll is allright but regenerating at 3 mana isn't good and unless most of your spare mana winds up beig red dragon hatchling is 0/1 flier
Shattering spree would work really well here but it's fairly expensive 3$ or so manic vandals in a budget option and you get a guy out of it Smash to smithereens works as well with a lightning bolt attached Vandal blast works and for 5 you destroy all artifacts that arnt yiurs
The 4/1 flying haste is a good card to any black red deck it's hard to deal with necropolis reagent is a really cool card but when I look at your curve it sits up their by itself And I've seen way more overpowered cards then Olivia personally is say giest of saint traft is more overpowered Olivia you just need an answer he needs a blocking creature as an answer
Call to the kindred will get you two for 1'd all day you'll attach then they'll blow up your creature I agree 19 lads are too few I'm not sold on blustersquall an dispel should never ever ever be main boarded there several deck which play no instants index is a weak card it'll help sometimes but not much essence scatters shouldn't be mainboarded Bone splinters works but tragic slip may be better or perhaps both? Rise from the grave could work its interesting not nessecarily a first choice for me but this I could see an argument for Geralf's messenger is a solid card but you may have to warp your mana base or wait till turn 5 or so to play him either way he's still that good he's a game winner Undead alchemists and havengul runebinders are only okay they help your deck in a vacuum but not always in play You say your deck has 7-15 zombie's turn 5 it means your playing a bad opponent or some how stopped your plan Also forbidden alchemy is a good card espically if you see a grave crawler in top 5 you ditch him get what you want and still play him I agree slither head is worth looking at but I'm not sure he's that aggressive but whatever http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582 This is my standard deck This is my under construction dek http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345
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