trollking21

165 Decks, 1,175 Comments, 230 Reputation

http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345
Check out my superfriends deck

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Posted 22 October 2012 at 00:43 as a comment on Karrthus EDH

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Cut these cards
Accorder's shield
Spellbook
Hellkite hatchling
That's really it very solid deck
You could add kukoshuko or however you spell the legendary black dragon he's unbanned for general use
You could add descendant's path to play dragons for free and give them haste
And brood mother dragon is cool

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Posted 22 October 2012 at 00:42 as a comment on Karrthus EDH

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345
This is my superfriends deck

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Posted 22 October 2012 at 00:37 as a comment on SUPER FRIENDS!!!!!!!!!!!!!!!

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Except you only have 4 win condition cards that being your 4 creatures because none if your superfriends really is a swim condition even ultimate Chandra doesn't win and ultimate have and tamiyo take 3 unhindered turns of +1 your also in 4 colors which isn't good espically given the lack of fixing you have

Your also too slow getting off the ground a lot of Aggro decks will kill you before you really get going

My suggestion to you is cut 1 Chandra 1 tamiyo
Cut all your green cards all together you only have six and at that point using green for far seek is counterproductive
Play bonfire of the damned it will help also dissipate may help main boarded if you need it

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Posted 22 October 2012 at 00:36 as a comment on SUPER FRIENDS!!!!!!!!!!!!!!!

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For big garruk it helps but the hardest pat is gettin to 3 to stabilize and the 2/2 death touch wouldn't be used its pretty weak among the keyrunes really ill think about it but I think the unsummons I added will help

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Posted 22 October 2012 at 00:25 in reply to #298332 on BUG superfriends

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Lol I joke around I haven't got to go compete on a large scale but looking at your decks I believe I could keep up and his was right after rotation so nonody had complete decks lol and you say Austria that's quite a ways away I'm in the USA trying to get a foothold

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Posted 21 October 2012 at 20:14 in reply to #298177 on Eternal Invasion

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There is a really cheap really competitive deck in mono green which is straight beatdown 4 arbor elf 4 strangleroot 4x predator ooze 3x primal hunter (which is a really cheap walker like 5 bucks normally) and that's the base and its effective
http://www.mtgvault.com/ViewDeck.aspx?DeckID=395916
To make my list budget cut thragtusk I use him in alot because I have him

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Posted 21 October 2012 at 20:11 in reply to #298259 on Bolas Control

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I want to run him the only reason relentless was in here is he is easier to cast

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Posted 21 October 2012 at 19:18 in reply to #298332 on BUG superfriends

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Black blue green
B. U. G
Superfriends is a planeswalker deck
So you get bug superfriends

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Posted 21 October 2012 at 19:17 in reply to #298309 on BUG superfriends

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Oh lol ya that makes lol I've been looking at all the tournement decks on here an you just kind of eat the price of some cards like walkers cause you can't get around it but for casual ya cut them their not worth t there

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Posted 21 October 2012 at 06:33 as a comment on Bolas Control

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First thing to do is cut your deck down to 60 with 24 lands and 36 non lands more then 60 you dilute your draw and draw the Wrong cards
Get 2 of's a 3 of's or best of 4 f a kind at the least most good players won't play 1 of's unless thy have tutors for it

Now how to evaluate cards
Creatures base stats should be no more then one less the converted mana cost so if a creature costs 7 it stats should be at Least a 6/6 or have an ability to make up for it
Evasion is anything that makes a creatures damage get through anyway so trample flyin or unblockable can make up for low base stats
Special abilities often make a cards poor base stats irrelevant such as royal assassin 3 cmc for a 1/1 is ba but tap to to destroy a tapped creature makes up for it


Mana costs
In a two color deck you want to avoid most card with 3 color symbols of the same color unless that card costs a lot of mana
Also ramping (adding more mana faster then 1 a turn) helps when your trying to cast expensive creatures so use things like Arbor elf and avacyn's pilgrim they're worth it

In general instants and sorceries which gain life are bad where ones that deal damage are good their are exceptions but typically you want to deal damage not gain life because you don't win for having lots of life

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Posted 21 October 2012 at 05:42 as a comment on Help?

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Lol ill come up and play you so you don't win so damn much I live next to a super competitive magic shop where people go around and go to the 3-day tournements so I'm not even sure I my completed jund will hold up

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Posted 21 October 2012 at 04:45 in reply to #298177 on Eternal Invasion

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And I assume the goal of this deck is to lose correct

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Posted 21 October 2012 at 04:43 as a comment on Yup, I've done it.

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Champion of the parish is an auto add here dropping gather the townsfolk they don't flip and your mayor should moonmist should be a four of
4 parallel lives seems excessive
Mizzium mortars is cool but considering your green white and splashing red you won't overload it often pillar of flame may work
I like kessig cagebreakers drop a garruk probably and add one more you want to see him as curve topping

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Posted 20 October 2012 at 23:53 as a comment on Alpha Army

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Man artifact must suck for you one smelt and your done you could add blue and use ponder preordain and tinker to find artifacts for ya

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Posted 20 October 2012 at 18:24 as a comment on Mono green lantern

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
This is my jund deck

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Posted 20 October 2012 at 18:23 as a comment on Jund Aggro Standard

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I look at your spells and this deck looks good I look at your creatures and o don't think so anymore
Utvara hellkite is a flashy win con but at 8 mana not a great one
Archwing dragon is not a bad cure topper for a burn deck with nothing to do but considering he's middle of the curve for you he's terrible
Hamlet back Goliath is too slow to be good
Trestle troll is allright but regenerating at 3 mana isn't good and unless most of your spare mana winds up beig red dragon hatchling is 0/1 flier

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Posted 20 October 2012 at 18:20 as a comment on Jund Aggro Standard

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Shattering spree would work really well here but it's fairly expensive 3$ or so manic vandals in a budget option and you get a guy out of it
Smash to smithereens works as well with a lightning bolt attached
Vandal blast works and for 5 you destroy all artifacts that arnt yiurs

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Posted 20 October 2012 at 08:45 as a comment on Artifact Destruction

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The 4/1 flying haste is a good card to any black red deck it's hard to deal with necropolis reagent is a really cool card but when I look at your curve it sits up their by itself
And I've seen way more overpowered cards then Olivia personally is say giest of saint traft is more overpowered Olivia you just need an answer he needs a blocking creature as an answer

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Posted 20 October 2012 at 08:37 as a comment on The Voldaren Bloodline

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Call to the kindred will get you two for 1'd all day you'll attach then they'll blow up your creature I agree 19 lads are too few
I'm not sold on blustersquall an dispel should never ever ever be main boarded there several deck which play no instants index is a weak card it'll help sometimes but not much essence scatters shouldn't be mainboarded
Bone splinters works but tragic slip may be better or perhaps both?
Rise from the grave could work its interesting not nessecarily a first choice for me but this I could see an argument for
Geralf's messenger is a solid card but you may have to warp your mana base or wait till turn 5 or so to play him either way he's still that good he's a game winner
Undead alchemists and havengul runebinders are only okay they help your deck in a vacuum but not always in play
You say your deck has 7-15 zombie's turn 5 it means your playing a bad opponent or some how stopped your plan
Also forbidden alchemy is a good card espically if you see a grave crawler in top 5 you ditch him get what you want and still play him
I agree slither head is worth looking at but I'm not sure he's that aggressive but whatever
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
This is my standard deck


This is my under construction dek
http://www.mtgvault.com/ViewDeck.aspx?DeckID=396345

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Posted 20 October 2012 at 08:32 as a comment on Braaains

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