Grave crawlers cool but you may not reliably be able to cast him from the grave after you get sweeped by blaspehmous or the like This deck despite its low cmc doesn't seem like its going race anybody out and its not going to grind anyone out its kind of a middle which isn't good
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I agree with your idea of taking out 2 demons and a niv for thundermaw he is a boss
Giest of saint traft Lyev skynight isn't that good so you could replace it pretty much straight and have 2 spots left for armada wurm
Drop the seller of songbirds there just to much other food stuff you could have if you need the fliers then midnight haunting is better its instant If you don't need the fliers a Armada wurm Avacyn pilgrim Tristani And either guildmage or wayfaring temple
Can't use Thrun lumber knot is really just okay, The troll will be hard to remove as I think only tragic slip and selensya charm can do that effectively I don't plan on just dumping creaturesinthe lol troll only perhaps slither head woul be dumped out of hand he's mainly there for cheap regenerate Thragtusk ensures they have to use 2 removal spells to my one creature garruk's continuous creature and his -1 will let me get a bomb every other turn Thundermaw has haste and is basically unblockable when he hits play
Not no other finishers no other offense period *
http://www.mtgvault.com/ViewDeck.aspx?DeckID=391343 My grixis control
Fast beat down decks look like they'll give you problems and yor big win card here is entreat the angels which you have 2 of Compared to your other decks this kind of feels meh Your enchantments are very token orientated but huntsmasters token is not worth them and Niether is garruk's or doomed travelers the only one worth the effort here is the big wurm Any populate should really have thragtusk he helps cushion te blow of a board blow out and let's to you keep populating and other things also mizzium mortar is your only main decked answer to threats which could lead to a lot of blowouts game one, I feel a better suited option here is O-ring espically since lol troll and dirty enchantments might make it on the scene in rtr
Very solid I don't know what I would do against this deck if you pulled entreat the angels The only thing ill say is I'm not really feeling Isperia perhaps an angel of serenity over her or 1 of each (while I like consistency in my low drops I find finisher to be easier to run 1 of's and 2 of's helps stop a perfect solution to your bomb)
I like all but one thing about this deck you have a total of 5 finishers (entreat and niv mizzy ) hich is a normal number except that you have no other finishers and you'll normally tap out to play these cards so you'll be increadably weak to removal of any kind or any kind of sweeper ( which will be stock piled by the time a creature hits and sticks ) I would look at what is either most covered or least nessecary and add some other finishers or some way to grind out a game (probably not a 20 turn pierced heart deck ;P) working on a grixis control will post a link when it finished on one your decks
The difference is Sorin most often -2 for a game win as you play him and that will actually depend on your average token size thou if your tokens are from lingering souls and even the 3/3 that extra 1/0 makes a surprisingly huge difference
Wow I loved the intro to this deck I actually read the description it was funny as hell perfectly azorious And quite unfortunately I think your right it's a truly casual though I would loved to rage quit once or twice to a filibustering machine deck like that This is my slightly more competitive standard deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
Lilliana of the dark realms isn't that good ever really angelic benediction is okay but it's not great really Sublime archangel should be a 4 of as should duty bound dead ring of xanthrid isn't bad but the ring of thyme is not worth you shouldn't need to block with your big exalted creatures is good Essence harvest is really good in exalted decks Te knights should be 4 of's normally I'm not sold on mark of the vampire because that will get you 2 for one lose an attack step just from one instant speed removal which for exalted is game over This is my rtr deck which will do the removing of all creatures you play http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
The guildgate is not a good land it's going to be slow an with 8 duals you should be okay to even cast rakdos This thing looks fast by the way and utilized rakdos the way he should be not as anything to drop mana cost but a big trampling flyer This is my rtr deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582 This is my rtr deck which would be one of the better match ups against you and I think I'd still grind you out with either vraska or thundermaw or trampling lol troll
Your stuffy dolls a cool blocker hurray! But with just 2 blasphemous acts and index is your only filter (except its terrible and not really filtering if your top 5 cards are bad your just screwed and ya know it) stuffy doll is a cool defender to play around where selensya decks will just beat around it human decks will out race you etc etc What I'm getting at is in this deck as it stands stuffy doll will be played around and you'll have no finisher which will get you beat by most players, unfortunately stuffy doll is a tempting card to make work but other then blasphemous act there's not a lot of synergy for it in standard as almost all damage based removal could already hit players Stuffy would work best in a very heavy burn deck where by the time she's played they cannot swing into you at all and you can tap at eot on their turn to grind them out
The inherent problem with life gain is you don't win by having x life so it amounts to stall unless your combo goes off which I assume is collective blessing blessing healer of the pride Tristan's and fungal sprouting or something similar I think you need more tokens and less life gain and more tokens and support for it Also wayfaring temple is strictl better then crusader of odric in this deck Armada wurm and thragtusk belong in here somewhere and intagible virtue is amazing for tokens, vigilance across a field is stupid Eyes in the sky is kind of weak o be honest unless you have garruk or a big slime molding you get half a lingering souls for more mana
http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582 This is my rtr deck
Sunderig growth main decked? Quite a few decks have few or no artifact or enchantements main decked my rtr has none of either main or sideboard And I think Sorin beats garruk for tokens espically since garruk is trip green Even the other garruk (relentless ) is better sac a token get armada wurm or thragtusk Trip green is rough in tri color decks 4 parallel lives and 3 growing ranks has potential to be some dead draws after somebody blows up the boardid cut 2 between them and add avacyn's pilgrim or arbor elf
You don't 4 vraska's at least I'd do suggestions but this may help just as much http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582 It's a jund control deck The biggest thing I see is you need probably 2 more lands
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