So how you liking that third Hymn? I'm not much an actual tempo player, but I do know that heavy disruption helps almost any MU other than Dredge, and it doesn't get any heavier than Hymn to Tourach. I do like the sideboard, but I still advocate Null Rod. Personal suggestion is nix two needles for two rods, yes it ups the mana, but it ups the control. I can see the benefits of running needles over it in tempo, but I still think the raw advantage overrules it.
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True, which makes more sense in the current meta, but I like it for the sheer balls to the walls aggro. I've seen people crush through fish, landstill, and the ever obnoxious thoptertop with your lists... I take it like an episode the venture bros, incredibly amusing, and slightly offensive.
Holy crap, I used to run the perfect circle deck. It doesn't play out the same, but this is actually pretty close, so kudos for helping people jump ship. I'm still waiting for somebody to make something like Frogs :D That was my favourite deck to use.
Sadly, Alara block is rotated out of standard right now. I actually liked it as a block, it was enjoyable.
Holy sardines batman! I can offer no help to mono-white leveler/life gain, I don't play any of those deck types. However, I can say that you should probably consider tightening up your mana curve, it's a bit whacked out looking right now.
You know, with the meta like it is, it's not a bad thought for even tempo decks to house two Null Rods. Fish on the rise means Æther Vial, Painted Stone means, well Painted Stone, and Affinity has a lot of people playing it right now. Also it takes those obnoxious LED's from the equation against storm.
Hmmm, Neofinnity... I like it, but from what it appears, your style is actually more reliable. I do like the Revoker though.
It's pretty much the logical step forward from the usual StifleNought tempo, I like it a lot. I do however think you should try and find someway to slip a third Hymn into the deck, it wins so many games it's insane.
Sure you can lose, just nobody plays Door.dec anymore... It was weird to say the least, but it literally just outright makes you lose.
Well, StifleNought is a pretty big deal. The way the deck is laid out, I think the Dreadnought is the best possible win condition for it. My critique is that I'd rather see two Surgical Extraction's and an Extirpate than the Probe here, but that's a heavily meta-biased thought. Other than that, no SDT? Really? Not even a one-of?
I have been waiting to see a glimmer of this kind of shenanigans, hell I've been trying to get it to work myself, but this is just an amusingly evil base for it.
Well, I've been testing around with this, and have made some changes. -2 Harvest Wurm -1 Infiltation Lens +1 Tarmogoyf +1 Umezawa's Jitte +1 Goblin Guide They've increased the average win rate by about a half turn, so that's awesome. I have trouble with other psycho-aggressive decks, but I am aiming more to feast on those blessed 'mid-range' decks right now.
I agree that it should just be a block banning, but then again, I don't think Survival was broken.
Skullclamp would be awesome here, I agree. But I'd have a Jitte here just the same.
I like Goblin Guide more than Kird Ape, and I like Kird Ape more than Loam. I really just couldn't fit any more white in here.
That... Was... Hilarious
Zoo is basically three colour aggro, usually around large creatures with low casting costs, like Wild Nacatl. And Bone Saw is kind of unimpressive in Zoo actually, the Jitte however... It will win games.
If they print a better replacement for skullclamp, ten land would kinda 'splode with power :D And you're welcome, it well and truly is the best ten lands I've ever seen.
I don't use Kird or Loam mostly because I like Goblin Guide's haste better, yes I'd love to throw Loam in here, but really it's just to tight :/ I really only play white for Helix and the board, but I think it's worth it. Jotun Grunt makes dealing with Dredge... Amusing... Also, Alcatraz with Sen Triplets looks insane.
This deck is actually beatable, I don't need to worry about your creature at all really, because no matter how big it is, nothing is more amusing than smacking an infinite power combo down with Blazing Archon. Except maybe throwing a storm twelve Tendrils of Agony over your head... That's always enjoyable.
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