WhiteAndBlueTheyKillYou

117 Decks, 1,801 Comments, 677 Reputation

retalliation, boop!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=177595

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Posted 28 April 2011 at 04:46 as a comment on The Rise

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You know you want to see what canadian thresh plays like :P

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Posted 28 April 2011 at 00:27 in reply to #156956 on Game Over

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agreed, it's bad enough as is. I've decided to buy a box of marrow shards to survive, I think they'll all see use...

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Posted 27 April 2011 at 11:41 in reply to #157262 on Vintage Affinity

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I still prefer me my Legacy, it's not got as much limitations yes, but it has so many choices, the variety is astounding.

For instance, you have the top tier of legacy even, none of the decks function remotely the same!
Gobbos, Fish, Horizons, Bant, LandStill, Dredge, Zoo, Death and Taxes, Thopter Combo, and four colour counterbalance... Then there's those below top tier, like Reanimator, Affinity, and Extraction, all of which are actually just as dangerous, just less popular.

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Posted 26 April 2011 at 09:05 in reply to #156956 on Game Over

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I like it, I also find it amusing that we did the opposite versions.

I have the crusader here as a defense from hell, the main win-con would be the Obliterater, and the Titan. I don't know much standard, but I know a 2/2 first strike blocker with two colour protection is epic.

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Posted 26 April 2011 at 06:26 in reply to #156956 on Game Over

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Here's a thought

Extraction package: 14
3 Duress
3 Inquisition of Kozilek
4 Surgical extraction
2 Sadistic Sacrament
2 Haunting Echoes

Creatures: 8
2 Phyrexian Crusader
3 Phyrexian Obliterater
2 Vampire Nighthawk
1 Grave Titan

Safety: 15
2 Negate
3 Stoic Rebuttal
2 Black Sun's Zenith
2 Marrow Shards
4 Go for the throat
2 Disfigure

with a land package to suit, I'm not good with standard land bases, I'm to spoiled by the revised edition dual lands.

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Posted 26 April 2011 at 04:50 as a comment on Game Over

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Hmmm, white aggro. I'm not that good with it, but I can try and help break it some more. I'll get back to this with a full thought after a bit, I've been thinking about making a MWA for casual anyways.

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Posted 26 April 2011 at 04:44 as a comment on WHITE Million Man March

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Oh jeez, the blink deck... I've seen similar designs, but never this good. I always liked them running the visionary, it makes for such maddening card advantage you could outshine reanimator there!

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Posted 26 April 2011 at 04:26 as a comment on Evoked Victory

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I'm with Joe... I took a day to work on the affinity I made for CASUAL, and it still doesn't fire as well as Joe's. Mine is Vintage even...

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Posted 26 April 2011 at 04:23 in reply to #156691 on Modern Affinity

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It's pretty neat nonetheless, also, I too have to wait on New Phyrexia to complete my newer decks. I need Surgical Extraction, Torpor Orb, and Jin-Gitaxias... I've got a ways to go...

Also, have fun with the enlightened tutors, they are some serious fun.

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Posted 25 April 2011 at 08:59 in reply to #156553 on Play creatures, I dare you

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I think it shows better than a lot of the tournament decks I've seen, you don't need a team of paid designers for you, and you make better than they do. I've got ways to devastate every main hyper-aggressor except affinity since people started running yours, even the netdeckers are dangerous lol

I think I see more netdecks of your affinity builds than anybody else on this site or salvation, it's gotten insane dude

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Posted 25 April 2011 at 02:12 in reply to #156557 on Modern Affinity

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I think it would be beneficial to run two SFM as well, but I think I'd drop a pridemage for it instead of a brainstorm. I don't have my own legacy dedicated aggro deck, and especially not a Bant one, so I can't really say much, but that's the best thought I've had yet.

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Posted 25 April 2011 at 02:08 in reply to #156563 on Bant NO Zenith Excalibur

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I build predominately control decks, so I still like running Daze and FoW, but this is one of the most interesting aggro decks I've seen.

On a build note; why only one stoneforge for your Excalibur package? I guess you're relying on your innate size advantage, rather than a boost?

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Posted 25 April 2011 at 01:01 as a comment on Bant NO Zenith Excalibur

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Dude, stop it, just please stop it... You don't need to break it more... I've always hated going against affinity, but now if I don't get the perfect hand for it, my reanimator won't be able to beat it...


Translation; awesome deck

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Posted 25 April 2011 at 00:48 as a comment on Modern Affinity

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this is just awesome, I love the main combos you have for this deck, it's kind of like an epic version of enchantress.

Another challenge to put a gold sticker on for yourself DedWards :D

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Posted 25 April 2011 at 00:37 as a comment on Play creatures, I dare you

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Cheap reusable card quality till you hit the mind sculptor, and if you don't find what you need, crack a fetch.

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Posted 23 April 2011 at 07:11 in reply to #156007 on Infinite Planeswalking Abilities!

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I like the idea of it, not sure if it works, but I notice this is a bit... Fragile...

I think you could just use ye olden Dream Halls method, the conflux deck wasn't that great, but it made things kind of easy.


Perhaps the main thing I think you should consider is Sensei's Divining Top with fetch lands, it makes life soooo much easier on combo decks.

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Posted 23 April 2011 at 01:13 as a comment on Infinite Planeswalking Abilities!

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I had it up, and it was a pretty standard enchantress, just I used SDT and Street Wraith for added douchebag draw power. I took it down after I tested it, it was a lot less enjoyable then expected :/

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Posted 22 April 2011 at 23:03 in reply to #155279 on Moat Lock

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'Vegeta, what does the scouter say?' IT'S OVER ONE-HUNDREEEEED!

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Posted 20 April 2011 at 22:53 as a comment on Solitaire

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You've inspired me dude, I've done something I feel bad about, but is totally worth it for the sake of amusement... I made an Enchantress because this amuses me so much, no it doesn't use this combo, but I just never thought about actually trying to do one.

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Posted 20 April 2011 at 20:30 as a comment on Moat Lock

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