XEELT

8 Decks, 78 Comments, 6 Reputation

By far my favorite standard playing style, and probably the best deck of them i've seen. too bad I can't afford a 400 dollar deck, but this looks great only thing I kinda dont like is 4 day of judgements, I don't know how well 4 works out, but i'd say 2-3 would possibly be better and then adding another sunblast angel or different card.

and I'm currently running a standard UW blink deck, maybe if you could check it out that'd be nice

http://www.mtgvault.com/ViewDeck.aspx?DeckID=335785

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Posted 23 May 2012 at 07:09 as a comment on U/W Tap out

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I like it, how consistent is it? and for a minor inovation, you have 24 white mana ocurrences and 20 blue ones, yet you have 2 more islands than plains. you should either make them equal or maybe put more whites than blues.

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Posted 20 May 2012 at 21:40 as a comment on WU Shape Anew

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Hey, thanks I'll take some of your tips theres a few I don't like, but a lot of them, and I knew about surgical extraction, and i saw extirpate a few days ago for the first time. but I'll definitely take your ideas on creature control. and i think i can find room for surgical extraction and extirpate.

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Posted 15 May 2012 at 23:15 as a comment on U/B Mill

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=168924 this is my mill deck maybe you might like it. I just know i have to put memory adept in there now. 10 for +/-0 too good

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Posted 13 May 2012 at 03:29 as a comment on U/B Fast mill

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Replace the divinations with ponder and if you want something like fog bank than I would go with guard gomozoa, same ability but it can actually do the 1 damage if it needs to be done. more blighted agents possibly? if you're going to boost than just bring the agents out, if a land fell you can do 2 ground swells its already 9 damage in 1 turn which is game over with infected basically. and to get it possibly take out the contagion clasps possibly replace 2 wit ha viral drake and 1 with the blighted agent. and then idk what but possibly removing the livewire lash I personally just dont like that card. but you can add in some other cards for those. like maybe another swamplord, or another mutagenic growth or even a giant growth.

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Posted 11 May 2012 at 05:02 as a comment on poison pump

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ONETHING ONETHING ONETHING!! i do love ur decks though <#3 but uhh maybe 2 dark steels?? because like... if you get 1 in ur hand while waiting for the mana and st00f (like i did a sample hand and had him in the starting hand and the 2nd one he was the 3rd card in) so like if you draw it with the anew u kinda dont get that combo.

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Posted 07 June 2011 at 06:52 as a comment on Little Chocolate Donuts

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I would definentally say Painful quandry be added... i mean 5 life or a discard on every spell they play? why wouldnt u want that...?

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Posted 07 June 2011 at 06:21 as a comment on T2 Discard

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actually, this was my first mill deck before i knew about tiers and stuff and whats good, however I don't think traumatize is good anymore because by turn 5 it mills 20 at most, and for 5 mana that can be dangerous to you, but check out my newer one if u ever look at this comment again, http://www.mtgvault.com/ViewDeck.aspx?DeckID=168924

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Posted 28 May 2011 at 19:38 in reply to #164676 on Black/blue Mill

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I don't know if you're going for standard or not, but if you are, if it's ever re printed, go for invigorate, gives them 3 life and your creature +4/+4 so no mana needed at all (when u have a forest which u will most likely)

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Posted 28 May 2011 at 19:34 as a comment on Fast Infect

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check out my decks i have a goodUB mill a bad one then i made a blue one but i could make it better look at em maybe get some ideas? also painters servant+grindclock=full deck mill

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Posted 27 May 2011 at 21:38 as a comment on Copy Mill

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umm.

^kinda all i could say after seeing this

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Posted 26 May 2011 at 02:09 as a comment on Get the Tweezers... v2

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country side crusher :)

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Posted 25 May 2011 at 05:22 in reply to #157926 on New Red Deck Wins

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deffinentally add melira in since chance of dying to poison counters can be great... by turn 6 theyll have strong attackers and youll be taking punishment from that quickly

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Posted 25 May 2011 at 02:57 as a comment on I am Immortal

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before i saw this i guessed- unlife+the new person that makes u lose poison counters while having the life switch? yeah thought so... either way,

problem here- they destroy either your melira or unlife you SCREWED expecially with unlife because youll be just giving your life away after you get that out, and with that gone, so like the guy before me spellskite, 2 life for taking spells away. GREAT DEAL and then idk any otherway you can see as preventing those from being stopped. otherwise always loved this strategy after i saw it.

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Posted 25 May 2011 at 02:53 as a comment on I can't Lose. No Plat Angel

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2 caresses seem like it'd b hard to get... and maybe sign in blood? they discard 2 and lose 2 life w/ caress thats 6 life from 2 black's

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Posted 22 May 2011 at 10:37 as a comment on Deathmill

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umm invigorates much? +4/+4 and if u have a forest( which u will) you make an opponent gain 3 life and no mana needed... oh wait they gain 3 life.. but... oh yeah your going for poison counters... :D invigorate the best <33

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Posted 22 May 2011 at 08:43 as a comment on Pass the Penicillin

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HUGE RECOMENDATION- use invigorate, its a +4/+4 and all because your infect, it costs NO MANA because you're using an infect deck, and you can make them gain 3 life instead of the mana cost SO MUCH NICER than so many other cards

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Posted 21 May 2011 at 23:53 as a comment on Psycho Infect

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followers of this guy? scrubs? its the same guy...

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Posted 21 May 2011 at 06:28 in reply to #164499 on Drainage

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i like the deck... but forked bolt and lightning bolt/chain lightning would do you so much better of a job than so many of these cards. but lol its an old ass deck and for all i know YOU DONT EVEN GO ON THIS WEBSITE ANYMORE! haha :)

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Posted 19 May 2011 at 21:47 as a comment on 4 Turn Burn

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nice idea, but good luck staying alive long enough, but if you get that many karn's then use his start over and have basically their whole deck against them... but too many cards for that single combo.

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Posted 19 May 2011 at 02:19 as a comment on INFINITE PLANESWALKER ABILITIES

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