BasilicaNero

198 Decks, 188 Comments, 69 Reputation

I'm curious (as I am unfamiliar with the card) would you ever want to turn Obscuring Aether facedown? It loses its ability and doesn't have morph so you can't turn it back, right?

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Posted 17 March 2017 at 17:02 as a comment on Morph

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I believe this deck has an infinite damage combo in it (I think, someone feel free to correct me if I'm wrong). The combo I'm thinking of requires 2x Myr Galvanizers, 1x Gold Myr, and 1x Myr Battlesphere.

1 Attack with Myr Battlesphere.

2 Tap all Myr EXCEPT a Galvanizer and a Gold for Battlesphere's damage ability.

3 Tap Gold Myr, add one mana to mana pool.

4 Use that mana to tap Myr Galvanizer to untap all other Myr (including the Gold Myr and other Myr Galvanizer).

5 Tap all Myr EXCEPT a Galvanizer and a Gold for Battlesphere's damage ability.

6 Repeat as necessary.

7 Myr Battlesphere gets +infinity/+o and deals infinite damage to defending player.

Interestingly, if you swap out the Gold Myr for a Palladium Myr it also becomes an infinite mana combo but there's nothing to really use it on. But still: infinite damage & mana! Boo-yah!

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Posted 17 March 2017 at 16:57 as a comment on Myr!

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Yes I just throw the basics in first thing while building a deck. Always have for some reason....

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Posted 17 March 2017 at 14:47 in reply to #597648 on Femme Fatale Deux

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Ok here is a quick deck I put together: haven't playtested it but it could be fun:

http://www.mtgvault.com/basilicanero/decks/femme-fatale-deux/

Looking this list over though it looks like it might be possible to make a vampire deck involving madness perhaps as well, I might play with that idea...

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Posted 16 March 2017 at 15:02 in reply to #597400 on Help Me Find Cards, Please!

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First impressions:

You have 41 paradise mantles but I think you meant to have 4.

Blacker Lotus is an Unglued card and not legal in any format at all. (Except Un decks I suppose.)

If the point is Nova Chaser you may consider adding Fling and Assault strobe and/or Double Cleave to your support spells to maximize your damage output. Using Harbinger should guarantee you pull him quickly.

With that much quick extra mana you might consider Elemental Appeal.

Nivmagus Elemental is useless to you as you have not nearly enough support instants ands sorceries.

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Posted 14 March 2017 at 19:23 in reply to #597412 on Forgot To Let You Have A Turn

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I am interested in any suggestions, thoughts on alternate cards, or links to similar decks for ideas (if you know of any).

Thanks for looking!

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Posted 14 March 2017 at 18:25 as a comment on Famine, Drought and Pestilence

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Fume spitter was a desperate attempt to have a one drop that could kill something (like all the rest can) and if you check Avatar of Woe's alternate art on her promotional foil she is clearly female, but yes still Michael Jackson esque.

But in essence you are right, the all female thing didn't really work hence I am attempting a redesign.

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Posted 14 March 2017 at 13:41 in reply to #597403 on Femme Fatale

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THanks for the suggestions! Got anymore? Im leaning towards red/black right now...

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Posted 14 March 2017 at 01:54 in reply to #597400 on Help Me Find Cards, Please!

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Awesome resource, thanks!

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Posted 13 March 2017 at 20:46 in reply to #597392 on Help Me Find Cards, Please!

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I know all (or most) of the Gorgons are female so those ones are easy but does anything else spring to mind for anyone?

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Posted 13 March 2017 at 17:48 as a comment on Help Me Find Cards, Please!

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Thanks! My friend pulled him from a booster pack back in the day and he's so frickin weird!

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Posted 08 March 2017 at 17:05 in reply to #597138 on Blink

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Sweet Baby Jesus H. Christopher Motherfucking Columbus. That is brutal. I want to use that!

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Posted 07 March 2017 at 20:15 in reply to #597122 on Blink

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I don't think there is enough life gain to warrant it though. It is in my actual life gain deck (http://www.mtgvault.com/basilicanero/decks/life-gain-out-the-wazoo/) but in this one it doesn't gain nearly as much life as quickly. In playtests I don't reach 100 life while being attacked before turn 12 or so generally.

EDIT:
NO wait. You're right! I just reread Felidar. I forgot its 40 life not 100.

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Posted 07 March 2017 at 19:56 in reply to #597114 on Blink

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True, although his CMC is a bit up there and I've been trying to get it down for the deck, it would make for another possible win con.

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Posted 07 March 2017 at 19:28 in reply to #597114 on Blink

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yeah. . . One thing I like about them, the phyrexian dreadnought and the force of savagery is that I can get them to the graveyard without lotleth if need be, and while force of savagery isn't nearly as good, having two of them rounds it out to ten "buffing" creatures so it works out.

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Posted 14 June 2016 at 01:17 in reply to #583535 on Troll II: Revenge of the Troll

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I'm game. I have two decks on it as well, but I've all the advice I'm looking for on them.

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Posted 29 May 2016 at 02:59 in reply to #583053 on Voodoo Doll

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I prefer the Kor action, because I like the en-Kor and I find the infinite combo to be boring due to limited counterplay. So I generally don't go for it.

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Posted 13 May 2016 at 17:46 in reply to #582076 on Voodoo Doll

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So really the only way Resonator is worth it at all in this deck is if I get one out before stuffy and copy the ability as it comes into play?

What if the original Stuffy is exiled and I play a second one? will the copied ability apply to the new Doll or do I need to copy the ability again?

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Posted 13 May 2016 at 17:32 in reply to #582076 on Voodoo Doll

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So hypothetically in a multiplayer versus two opponents: I have Resonator out, and I play Stuffy Doll and choose first opponent. I pay 2, tap resonator, and copy the player target ability and choose the second opponent. Next turn I attach a Guilty Conscience to Stuffy and tap it, I start an infinite damage loop which kills kill both of them, right?

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Posted 13 May 2016 at 17:27 in reply to #582076 on Voodoo Doll

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Holy crap. I see now. That would be ridiculous. Not sure worth it to put it in the deck but maybe side-boarded or something.

So the copied ability last indefinitely? That seems OP for 2 CMC. Like If I had a lightmine field and I copy its ability, how long do I have that second Lightmine ability and what would make it go away? When resonator is destroyed? Never? End of Turn?

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Posted 13 May 2016 at 16:54 in reply to #582076 on Voodoo Doll

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