That's pretty neat, I like the idea. It's like a lightning round for standard, build a deck and go
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I checked your standard deck out, very brave doing a creatureless standard deck, I don;t see that very much. Tho i don't play standard hardly at all, i'm pretty much all legacy and i've been working with modern now recently, there seems to be better chances to play in tournys if i play modern instead of legacy, not alot of legacy tournys around my area. I love the chaos that modern and legacy brings to the table, keeps me on my feet and always thinking that something could just come outta nowhere and combos i never knew existed. In fact the flicker deck i'm making is going to be a modern deck ( First modern deck I've ever tried to construct specifically for modern play, I've made modern decks and didnt realize it before and just called it legacy haha) I honestly just enjoy seeing the large amount of different decks and styles people play with on this site. I'm not much into standard but i still try to help with advice where i can and enjoy seeing the different ways people play it all.
you should add at least a couple myr galvanizers if you have that many myr, not just for the infinite mana combo but also to buff all your myr.
If you splashed any blue into this deck, ponder and index would combo amazingly with gate to the aether, especially using cards like bomboozle against the opponent to assure they dont get anything good to play. interesting deck, if your gonna keep it green black, id say a little mana ramp would help
Do you plan of the only cards in this deck being green or artifact? if not avacyn and platinum angel is a neat little way to assure your win when you genesis wave or primal surge. Asceticism might not be a bad idea either. Primal surge and genesis wave are probably two of my favorite green cards right now.
Wow i've never even heard of flickerwisp, that's awesome. I'm in the process of making my own version of flicker deck so seeing these types of decks help. But have you thought about fiend hunter? He's a nice little creature removal and when you flicker him with like cloudshift he's an instant exile for one, or anything else he's nice to have out and be able to re-choose who you exile. Also I think momentary blink would be perfect for this deck, being as you can reuse it with its flashback(granted it cost 1 more than cloudshift, but the fact that it has flashback is so worth it). Cool deck though, like the way you abuse flametongue kavu.
If you have or can get any, champion of the parish is always a good add for a deck comprised of mostly humans. And this is just my opinion, but I'd drop the elder cathars for 2 more gather the townsfolk. Also 4 Call to serves instead of divine favor. I always suggest trying to get your deck down to 60 cards, it really makes the deck faster and more direct towards a goal, you'll end up drawing unneeded cards in situations where one specific card is the winner or just what you need if you exceed 60. All just opinions tho, it's your deck so feel free to go any direction you want with it, hope i could help ya.
Thanks for the link, i checked it out. I mostly am liking meekstone because the large creatures i cant kill right away will be less worrisome to me. If the creatures power is 3 or under itll be real easy for me to remove it, anything over meekstone helps prevent too much assault from toil i can eventually remove it. If theres a better large creature prevention for r/w I'd love to hear it too. Tho I have not gotten to to play this deck with meekstone in it so i dont know exactly how effective it will be, I'm only assuming it will mesh well. ( I like the meekstone and Thran weaponry combo you mentioned, thats neat, especially if you threw down a frozen ether with it too) I'm def. thinking that another ghostly prison is needed (tho i only own one right now) and I'm seriously considering a 2nd meekstone unless i find a better option for this kind of lockdown i have and for the colors im using. I might look into a judgement day too. Interesting build you have for that black prison deck, I really really like the pestilence, darksteel myr, and death pits of rath combo, thats awesome, very mean for creature control. Thank you Planestalker for your input and help on this deck you've given me so far.
If your trying to speed it up, you could try adding some hightides or some myr for mana? Glided lotus might help out too =p otherwise if your deck just produces mass amounts of tokens and they have vigilance try dolmen gate to prevent damage to them when they attack and you still have a defense ready then.
it does, so far playing with it the only problem i've ever ran into was going against indestructable creatures. otherwise my creatures get out and build strength fast, especially accompanied with all the instants and sorcerys i have. But if you have any suggestions for it, im always trying to improve. I'm thinking about a second falkenrath marauders.
if this isnt a modern deck, you should add 4 cloudpost, nice deck tho
check out myr landshaper too, works with the type of land destruction you have here
Hey planestalker thank you for your input, I needed some other views on this deck and it helped. I do actually plan on dropping the cerebral eruptions, and Im going to keep the personal sanctuarys in there for the simple fact that it allows me to use spells and tap mana to play spells without spellshock, pyrostatic pillar, and mana barbs damaging me. I plan to pretty much keep the opponent playing spells and hurting themselves while i can play whatever i want to take out their field, and hit it for a big finisher with either chandra or banefire, or just pick away at what life they'd have left. enlightened tudor would be an amazing add, but it's expensive to buy, i may have to wait to save up and get a play set of them sometime. tanglewire and static orb are very interesting with the whole tapping and things staying tapped aspect to them, i do think they are a good combo but idk if they'd work with this deck. I still would like to untap my lands so i can keep burning away at them. what do you think about adding another meekstone or two and dropping smoke? But i agree i doubt this would ever go very far in a tourny, I would have to think pretty hard to figure out something for it if i ever planned on taking this to a tourny, but in a multi player match this deck is extremely fun to play. And thank you yes your input helped
check out mana reflection, if you have that out youll only need 1 mana of each color to get the kill with door to nothingness
Not gonna lie, this deck inspired me to start building one like this with my own twist with the fiend hunter combo. I really like this
thanks! the only thing i worry about with it is creatures too big for me to kill, but i threw in some path to exile and meekstone for that. Might add another 1 or 2 meekstones
i would checkout triumph of the hordes, itll give you the +1/+1 and trample like unnatural predation but its for all your creatures and itll give melira and sigarda infect too
Fabricate and maybe Long Term Plans
have you thought about adding a few summer bloom?
cloudshift wouldn't be a bad one to look at either, a one drop exile/return
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