I dont see a combo. I see an interaction between Vorel and Eternity Vessel, but im unsure why you need Tree.
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and what happens when they do something to screw up your turn 2-3 win? you need to have something to help stabilize. this list is all set up, no protection. a good player wont put out more than one or two infect dudes to avoid getting blown out by a boardwipe, but electrolyze, lightning bolt, echoing truth/courage are all blowouts against infect. Wild Defiance stops your dudes from getting burned by pumping them without a spell leaving your hand, and double pumping them when a spell does come from you. Wild defiance is not NEEDED, but it gives the deck some form of protection, and a great deal of later game
Im not saying dont add it. Im saying be aware of the cards status if the intended use is to play modern with it.
I can tell by the massive amount of bad advice you give that you actually believe that.
invigorate is only legal in one format. o if this is legacy or casual, sure its great...if you intend to run it anywhere with tournaments, its not legal for anything but legacy
that is only legal in Legacy.
-4 Anax & Cymede-4 Fencing Ace-4 Arena Athelete+3 Dauntless Onslaught+3 Chained to the Rocks+2 Titan Strength+4 Legion Loyalistthat should increase your damage output, enhance your removal, and keep you under budget. (the loyalists are like $4 each, so idk about the budget there.)
Fabled Hero is the best card in this list.
Wild Defiance is being played by one of the best aggro deck builders around in his Modern Infect list. You think maybe theres a reason?
Also, keep in mind that the tokens created are COPIES of Nacatl War Pride, and thus carry with them all abilites that are copied...including casting cost. this could allow for some nasty interactions with green devotion dudes, like Karametra's Acolyte and Nylea's Desciple, or just Nykthos, Shrine to Nyx to ramp out a fatty.
there is a way. QSA and Fist both do that...
yes, they still can attack. the reason that they do not stay, and can attack is that Doubling Season is not making the tokens. the Nacatl is still the source of the tokens, so everything that is true about the first set of tokens would be true about the set that is created because of (read: not BY) doubling season. Sundial, of course, ends your turn with ETB triggers on the stack, clearing them before they resolve, leaving you with many kitties.
yep. thats one way
Something I missed when I looked at this the first time was the Beastmaster Ascension interaction. You do know that BMA doesnt trigger for the tokens created in the combat step, right? also, the tokens created by war pride with doubling season dont stick around.
dies easier than QSA
yes, Adam. the trigger would happen on each combat step, assuming that the Nacatl attacked both times
I love when people try to take credit for combos that have been around forever. you can google search just about any card with the word combo after it to find out if there is a combo with the card, and how or why it works.
this is currently Modern legal. adding channel would change that. idk if OP cares or not, but it is a consideration
chromatic lantern, bruh.
know whats better than Quicksilver Amulet for Eldrazi? Fist of the Suns. then you ARE casting them, and theyre only 5 mana.
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