NinjaStyle612

60 Decks, 1,392 Comments, 511 Reputation

there are literally two ways to "defend said creature" in this deck, and they both say counter target spell, which also keeps needle off the table. you are trying to overcomplicate a deck by adding worse cards than are already there. there is a ton of creature hate in modern and far less artifact hate mainboard. this deck is fine without adding more dead draws.

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Posted 08 January 2014 at 20:31 in reply to #425530 on Modern Budget Iso-Seek

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lol. a $70 modern deck is budget. just like a $300 Legacy deck is budget.

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Posted 08 January 2014 at 20:08 in reply to #425455 on Modern Budget Iso-Seek

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if he wanted more scepters, he would run the playset, and not just 3. Arcanist is a terrible card because it is easy to kill, and is a 2 for 1 every time.

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Posted 08 January 2014 at 20:07 in reply to #425530 on Modern Budget Iso-Seek

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Im glad wizards has taken steps to making modern a more interactive format by banning cards that allow this deck to work. its not fun for anyone to sit there while you take a 45 minute turn to combo off. sure, the interaction is amazing when it works, but the combo takes way too long for it to be a viable tournament deck. Its fun for the kitchen table, though, where you dont have to fit 3 games into a 50 minute window.

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Posted 08 January 2014 at 19:34 as a comment on The Most Important Meal

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in Modern? lol $70 is EXTREMELY cheap. I think a $300 modern deck s still bordering on budget, as any 3 color deck running blue will have 4 Tarn and 4 Misty, which are over $50 each....

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Posted 08 January 2014 at 19:03 in reply to #425455 on Modern Budget Iso-Seek

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how do you deal with Planeswalkers?

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Posted 08 January 2014 at 18:57 as a comment on Fogs of the Fallen (RP)

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Modern is a stand alone format...Pauper is the Poor Man's Legacy.

but yeah, Fetch lands help smooth out your mana base and allow you to run fewer lands and more good stuff.

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Posted 07 January 2014 at 01:11 in reply to #425059 on Pride is the Best Sin

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"stunning" might be a reach. hes only good in the current standard because he fits between the cracks of the removal suites. modern offers SO many ways to easily deal with him. a good card? yes. "stunning"? eh...probably not

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Posted 06 January 2014 at 20:07 in reply to #424870 on Pride is the Best Sin

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Riot Control prevents all damage for the turn, not just combat damage. that could help with burn.

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Posted 31 December 2013 at 05:47 in reply to #422655 on How To Lose a Friend

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I built the Woo list for a local Modern tourney, its pretty "meh" in my opinion. it doesnt take much to overpower it. he should have left BearDelverNinja in Pauper, where it belongs. (to be fair, there is no bear in the pauper list....its Faeries...)

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Posted 17 December 2013 at 05:58 in reply to #420534 on Phantasmal Ninja of Secrets

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counter spells, draw cards, win with 2/2s.

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Posted 16 December 2013 at 21:11 in reply to #420446 on Phantasmal Ninja of Secrets

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Sylvan Primordial. I ran it tonight in my list as a one-of instead of Sire, and it was pretty good. I will be cutting out all of my Rescue from the Underworld, as its pretty bad, unless you need a guy to hit and stick, which you really shouldnt too often. Treasured Find is better, because it can snag an important sorcery (or ANY card) back from the yard if you have to dump it.

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Posted 03 November 2013 at 04:29 in reply to #408694 on Reanimator's Whip

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Angel of serenity isnt as good when youre using Whip to get it out. all it does is clears the path for an attack, and stuffs their hand. one is the right number.

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Posted 03 November 2013 at 04:27 in reply to #408688 on Reanimator's Whip

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rescue from the underworld is pretty bad. I ran a similar deck to this tonight in a small 3 round event, and went 2-1, losing to mono green devotion, and the top preformers were Lotleth Troll and Giant Adephage. the worst card in the deck, hands down, was Rescue. I had it in my hand multiple times, and there never seemed to be a decent time to cast it. there was always a better option. I will be replacing it in the deck with Treasured Find to return some of the spells that hit the yard because of a salvage or commune. (having to discard all your doom blades sucks when youre staring down a 9/9 mistcutter...)

its a fun deck though, build it and give it a shot!

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Posted 03 November 2013 at 04:26 in reply to #408220 on Reanimator's Whip

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Scavenging Ooze isnt really good in the deck, but its the thing that beats this type of deck easily....

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Posted 02 November 2013 at 18:23 in reply to #408210 on Reanimator's Whip

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Slaughter Games is a huge problem for nearly every deck. you could go to any list here, and make that exact same comment. it adds nothing to point out that a card that removes your win condition sucks to play against. I will amend my comment, because I am starting to notice a resurgance of Slaughter Games in my local meta, likely due to the amount of low win condition control decks floating around. furthermore, the one mana difference doesnt really matter...any deck that is running SG has a way to kill your 3 drop before they untap. you have to get pretty lucky to be playing against a deck with both black and red to avoid DOomblade, Heros Downfall, Lightning Strike, ect, before they untap and SG you. its not slaughter games that hurts this deck, its a shallow win-con pool. it just needs something else. not just because of SG, but because most decks are interactive, while this one is not.

I didnt insult anyone, I stated my opinion. this is the internet...if you dont have thick skin, its not my problem.

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Posted 02 November 2013 at 18:19 in reply to #407658 on Biovisionary? You lose

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yeah, cool man. you know why that doesnt matter? EVERY card has an answer. if you play the game going "well, someone COULD do this, so I cant use THAT" the game is not fun. besides, no one is using slaughter games in any real capacity, which is why decks can afford to play limited win conditions and still win major tournaments (esper control won SCG open this weekend, with one Aetherling in the main)

good first comment. way to REALLY add to the conversation.

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Posted 29 October 2013 at 15:01 in reply to #407658 on Biovisionary? You lose

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gotcha.thanks.

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Posted 25 October 2013 at 15:16 in reply to #406879 on To Neg or not to Neg?

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why so much variance in the land base? why Reaper of the Wilds?

I mean, I get what the deck does, I just kind of dont see why you need one Fire Lit Thicket (ect) or Reaper....


please detail.

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Posted 25 October 2013 at 06:33 as a comment on To Neg or not to Neg?

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tl:dr

WALL OF TEXT@!@!!@!!!

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Posted 25 October 2013 at 04:47 in reply to #406733 on When Zombies (Re)Rise...

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