Puschkin

112 Decks, 2,325 Comments, 1,030 Reputation

Of course. You still own and control them.
Checking out the rest later.

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Posted 22 June 2014 at 11:34 in reply to #475033 on Puschkin, please help me!

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Yes, that was the idea. The Hippo is a great but underrated card, i don't understand why nobody ever played him. I mean, back in his time Winter orb decks were a thing but nobody ever playing Worb with Hippos.

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Posted 22 June 2014 at 11:32 in reply to #472397 on Mystic Hippo

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Yeah, I hope the send glitch will get restricted soon :)

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Posted 22 June 2014 at 11:27 in reply to #474858 on A Deck of Psychopaths

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The actual cost if Hidden Strings isn't the mana to pay for it, it's the card itself. Using it to untap 2 Tims in order to do 2 more damage isn't exactly a good deal since it also costs you a card. Would you include a cc2 burn spell that only does 2 damage in your burn deck? Yes, you can use it for other things, but as icpooper pointed out, as a sorcery it's uses are actually limited. Cipher is what makes Hidden Strings strong, however, Morphling is the only one that can make use of it.

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Posted 20 June 2014 at 21:14 in reply to #474582 on 50th Deck. Old School Tim

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Oran Rief produces green mana opposed to colorless and doesn't require mana to operate.

You can salvage counters via Bioshift of a creature that is about to die due to spot removal, however, if you do that when a creatures is about to die from combat, removing the counters may cause the opposing creature to survive, since damage doesn't use the stack anymore. I'd rather put more counters on it via Give and actually save the creature than salvage counters.

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Posted 20 June 2014 at 21:06 in reply to #474708 on Simic Evolve: Chump To Champ!!

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Should this stay Extended legal? Because there are tons of great cards in older editions that would fit. I don't even know what's currently in Extended, so I shoot right away:

* Aquastrand Spider would provide a good defense against flyers.

* Kitchen Finks and Spike Feeder are both very good lifegainer in this: The Feeder gets you more life for each counter you manage to put on it, the Kitchen Finks are great because if you put a +1/+1 counter on it, that can negate the -1/-1 it gets from persist, so it can come back once again.

* Trygon Predators would add some artifact and enchantment removal without reducing the creature count. (better than the Demolok in my opinion)

* Fog again ... I don't know how many times I wrote this, but here we go again: There are so many variants out there that have additional effects. Yes, they usually cost one more mana, but I think it's worth it:
- Respite
- Constant Mists
- Spore Cloud
- Moment's Peace
- Tangle
But in this deck you could also consider
- Spore Frog
- Hindervines.

* Imaginary Pet would be a great way trigger evolve several times.

* Fertilid could provide you with a lot of extra lands.

* Plaxcaster Frogling can protect many of your creatures.

* I would play Give//Take over Burst if Strenght and/or Bioshift.

* Lands to consider replacing some of the basic lands:
- Oran-Rief, the Vastwood
- Novijen, Heart of Progress
- Llanowar Reborn

With the exception of the Fog replacements, all of these suggestions are Modern legal and mostly budget friendly.

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Posted 20 June 2014 at 16:10 as a comment on Simic Evolve: Chump To Champ!!

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Then use Dictate of Erebos instead of Grave Pact, it costs 10 times less.

But I wouldn't add either. See, your deck does enough against creatures already as it is. Your problem will be fast creature decks and creatureless decks, Grave Pact will be too slow for the former and useless against the latter. Remember Grave Pact/Dictate of Erebos if you want to play this in multiplayer (that is, if you like painting a bullseye on your forehead) but keep your fingers off it in 1-on-1.

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Posted 20 June 2014 at 13:19 in reply to #474353 on A Deck of Psychopaths

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Tell us about the results!

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Posted 19 June 2014 at 21:53 in reply to #474353 on A Deck of Psychopaths

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To my experience, the longer the description, the less comments ... :P but yes, that is the theory. Many times I don't know what to suggest because there is no description so I don't know what the author wants to accomplish.

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Posted 19 June 2014 at 21:47 in reply to #474185 on Until Northy's return...

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What about a Budget-meta-deck? A Budget deck that is built specifically to beat budget decks :)

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Posted 19 June 2014 at 18:14 in reply to #474512 on Until Northy's return...

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Yes, but if Cerulean Wisp turns out to be useles for the moment you can always "cycle" it for U by playing it.

Please note that the Firewalker doesn't have full protection from red, it just can't be targetted by red sources but will still die to something like Earthquake. Still better than nothing of course but I learned it the hard way that way that it's not fully protected :)

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Posted 19 June 2014 at 15:40 in reply to #474429 on 50th Deck. Old School Tim

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Oldschool indeed. You included the old win conditions and tricks, so there isn't much I could suggest without aqltering the tehem of this deck. Just some minor things:

Hidden Strings cipher part only works on combat damage so this will only do on Morphling. Dream's Grip is a better Twiddle but ulitmately will translate just into one more damage when used on a Tim. Since you mostly care about the untap part, I would play Cerulean Wisp instead (it replaces itself). Another card to consider would be Puppet Strings because it can be used repeatedly to either untap Tims or to tap opponent's creatures, however, it costs 3 to get it into play and that collides with your Tims, so maybe not.

In a mono-blue Tim deck I would prefer Suq'Ata Firewalker over Zuran Spellcaster for a little bit of more durability.

I think Pemmin's Aura would be way better in this than Mind over Matter. (EDIT - Okay, it's a damage look with Curiosity, so it's hard to judge - Pemmin's Aura isn't infinite but doesn't need a third card)

Deck got a like from me for the oldschoolness alone :)

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Posted 19 June 2014 at 13:01 as a comment on 50th Deck. Old School Tim

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Then again, there are lots of other interesting decks out here that get overlooked because everybody focusses on the same decks. Budget decks are nice and all but oftentimes decks aren't budget for reasons that can be dealt with. For example, two otherwise identical decks may differ in price some factors of 100% just because one has Revised dual lands while the other has Shock and Scry dual lands. But the latter is only marginally inferior.

Also, sometimes all you need is an idea. The deck in question might cost 200 dollars but the core isn't expensive and the deck could be assembled on a budget easily if you made some replacements or altered the structure slightly.

This is NOT to play down Northies work and NOT to lure people into looking up my decks, I am saying things like this repeatedly on opportunities like this to make MTGVault a better place over all. Currently, 90% of the user's attention focusses on about 5% of the newest decks. This results into lots of frustrated deckbuilders which in turn results into spamming the popular decks with advertisement for their decks. That isn't a comfortable situation for all of us.

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Posted 19 June 2014 at 12:29 in reply to #474185 on Until Northy's return...

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Ugh, this deck is reeeaaally tricky!

I just realized that, once Shared Fate hits play, Opt, Serum Visions and Ponder would allow my opponent to stack HIS deck and therefore manipulate what *I* draw ... which will probably not save him in the long run but will definately help him to stall long enough to ride any creature he has already in play to victory.

So, now I face a dilemma: I actually have to make my deck even more crappy and should replace at least Ponder and Serum Visions with pure card drawers like Whispers of the Muse. However, if I do that, I will have a considerabley harder time to set me up before Shared Fate hits play. This would be very fine in multiplayer of course but I want this to work in 1-on-1.

On the other hand, this is only a problem if my opponent has access to blue mana. Then again, he will get that blue man from my library sooner or later.

I guess only playtesting will help me now ...

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Posted 18 June 2014 at 11:00 as a comment on Shared Fate

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Other parts of the deck need work, too. As about everyone here tells you, your biggest problem will be running out of cards. Here are some cards helping you with that:

* Elvish Fury has buyback. Could replace Mutagenic Growth.
* Rancor! I mean, come on. Remove Lay of the Land for it which is pretty useless in this.
* Basilisk Collar instead of Spirit Link, it is reusable and adds death touch
* Infiltration Lens is a must in this deck to draw more critters! Replaces Terrarion which is also useless in this deck.
* Skull Clamp isn't banned in EDH, so play it! Replaces another useless card, Mana Cylix.

Other improvements:
* Since you don't need that extra mana, Oxidize is better than Turn to Dust
* Anoint will be better in the long run than Bandages
* Hunger of the Howlpack is strictly better than Battlegrowth
* Mutant's Prey is way too risky since you don't have many creatures with counters. Also, your creatures are small. You run neither Swords to Plowshares nor Path to Exile which are vastly suprior.
* Run Wild is strictly better than Mending Touch

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Posted 17 June 2014 at 18:31 in reply to #473796 on One drop EDH, yes really!

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No Dryad Militant !?
No Scute Mob!?

Instead you are running creatures like Martyr of the Sands which will be useless in a deck that empties it's hand so fast ...
... speaking of that, you don't need that much land in a deck with a mana curve that starts and ends at one but could definately need more creatures! At the very least you should include the cycling lands, man-lands and other utility in your land mix. Seriously, strongly consider:
Drifting Meadow
Secluded Steppe
Slippery Karst
Tranquil Thicket
Dust Bowl
Treetop Village
Forbidding Watchtower
Kjeldoran Outpost
Nantuko Monastery
Okina, Temple of Grandfathers
Pendelhaven
Stirring Wildwood
Yavimaya Hollow
Krosan Verge
Eiganjo Castle

BTW, Mikaeus the Luminarch is technically a one-drop ;)

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Posted 17 June 2014 at 11:49 as a comment on One drop EDH, yes really!

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I think I am settled with Tangle Wire for now but with a little bit of thinking there might be other solutions. For example something along the line of Quicksilver Wall: Can be used early on and if my opponent uses it later, I can reuturn it to MY hand, hehe.
Of course, Quicksilver Wall isn't good enough on itself. But I sense there are more weird tricks out there.

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Posted 17 June 2014 at 11:08 in reply to #473574 on Shared Fate

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Here is my Phantom deck, maybe it gives you some ideas.
http://www.mtgvault.com/puschkin/decks/phantom-menace/

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Posted 16 June 2014 at 21:41 as a comment on Tribal Wars--Phantoms v1

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The artifacts are no problem (in 1-on1) ... they can play them, sure, but my deck is mono-blue and all they can cast with it will be card drawers and more Shared Fates. Okay, they might help them to play whatever they still have in their hand, but that is negliable. I absolutely need those artifacts in order to play the cards my opponent has.

Bounce, unfortunately, is NOT the way to go. Why? Well, bounce is okay early on. But if I have bounce in my deck, my opponent will draw into it later for sure. And then he will use it on the stuff I played from his deck. And since *he* is the *owner* of the card I bounced, it will go back to *his* hand ...

... no, I need something else. Something like Fog, delaying damage but not affecting board position at all. But I don't think splashing green would do the deck any good - or, lets say, it would make it really expensive. Energy Field doesn't work. Glacial Chasm, maybe. But yes, it needs work. If I play Share Fate and the opponent has a land on top of his library, I am probably already dead.

EDIT:
Tangle Wire, maybe. It stalls enough to get going and if my opponent gets it later, it won't stay forever.

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Posted 16 June 2014 at 20:40 in reply to #473544 on Shared Fate

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Check out my new deck,
http://www.mtgvault.com/puschkin/decks/shared-fate/
you will fall off your chair :)

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Posted 16 June 2014 at 11:45 in reply to #472358 on Puschkin, please help me!

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