surewhynot

296 Decks, 4,543 Comments, 1,812 Reputation

Man, to be quite honest, I've found that the majority of the time if I have Followed Footsteps, I often have more fun putting it onto my opponent's stuff. I'm starting to really like this deck =]

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Posted 20 November 2010 at 02:10 as a comment on The Dirty Deck

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Oh, and the only thing I'd really change (aside from type =P ) is drop down to 2 or 3 garruks...4 is too many. And maybe toss in some fetches for deck thinning. Otherwise this is a solid deck. =]

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Posted 20 November 2010 at 01:56 in reply to #100942 on Stompy_587

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<_< This isn't stompy...

It's a great looking deck, it just isn't stompy. Sorry, it's a sort of peeve of mine =/

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Posted 20 November 2010 at 01:53 as a comment on Stompy_587

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The lens leads to some hilarious things, such as drawing into more pump-instants to dump into the trampler that it's equipped to. That said, the Adventuring Gear is absurd. It trashes people.

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Posted 19 November 2010 at 22:48 in reply to #100916 on Standard Stompy.

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It was a card I considered using...but then I figured, "If I have 20 creatures, I should be winning anyway".

Glad you like the deck, it's always been a fun one for me to play.

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Posted 19 November 2010 at 21:55 in reply to #100909 on The Dirty Deck

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Well that's what I have the Duress in the sideboard for. Just pull out their Extirpate, and go to town making them dump cards into their 'yards.

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Posted 19 November 2010 at 18:46 in reply to #98724 on Run of the Mill

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<_<

Needs Bloodghast. Also, you don't really need that many lands for how quick this deck is.

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Posted 19 November 2010 at 18:03 as a comment on sacrifice to kill

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Actually Hit, squirrels are the original Horde creature. It's not as random as you may think.

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Posted 19 November 2010 at 18:00 in reply to #100674 on We are Squirrels

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That said this is a very well made deck all the same.

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Posted 19 November 2010 at 16:02 in reply to #100874 on Turn 2 Infect Win

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You can kill someone with poison on turn 2 in standard. I've done it.

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Posted 19 November 2010 at 16:01 as a comment on Turn 2 Infect Win

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Pretty cool deck. I like how with all the death in this deck, a bunch of rats scurry around. This sounds pretty fun to play. For the rats, I'd suggest Marrow Gnawer and maybe also...Crypt Rats.

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Posted 19 November 2010 at 15:56 as a comment on repay in kind

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Hahaha thanks man glad I could help. I personally think that for a few reasons, this one being a bit more obvious, Arbor Elf is the new and --IMPROVED-- Llanowar Elf.

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Posted 19 November 2010 at 13:07 in reply to #99980 on Tangle Eternal

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And Gratz on front page.

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Posted 19 November 2010 at 12:43 as a comment on hex fling

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This is pretty good man. I agree with Tambornegro, Korlash would be nice in here. Also Death's Shadow. The thing is beastly in a suicidal deck =]

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Posted 19 November 2010 at 12:32 as a comment on zombie horde !!!

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Oh man. I want to play against this deck with my Psychotic deck. I'd love to see who died first! XD Very nice submission dude.

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Posted 19 November 2010 at 12:28 as a comment on kamikaze

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Sounds good man. I also find the strobes to be very hit-or-miss, so I wanted to see how they'd work for this deck. The only really effective use I've gotten to put them to is my Kiln Fiend deck. Enjoy the bolts.

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Posted 19 November 2010 at 12:22 in reply to #100797 on hex fling

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You're right about Phage, thank you for pointing that out. It does work with Ignus though.

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Posted 19 November 2010 at 12:13 in reply to #100801 on Bad Gift

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I don't think you need 4 jace. Much like the "3 rule" for legendary creatures, i think you should drop to 3 jace. Also, a proliferate card that I've found to be pretty useful is Steady Progress.

Last but certainly not least, you seem to have shaken off whatever rust you think you may have collected. Standard is just boring and slow as hell right now is all. That's why I've been trying my damnedest to super-charge it in my area. =]

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Posted 19 November 2010 at 00:02 as a comment on Blue/Black Proliferate

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Exactly. And with at least two ways to win on turn 2 in standard (At least that I can think of at the moment), trying to be taken seriously with a vast majority of proliferate-using decks is not going to be an easy task. I'm not bashing this deck or proliferate, I just think proliferate is going to show its power later and not now.

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Posted 18 November 2010 at 23:49 as a comment on The BEST, Fast, Infect with a whiff of Proliferate Deck

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I did the math (math makes good decks -- **The more you know!**) and it would really mess up your curve in a bad way. You'd essentially be pulling too few lands, and then that would be followed by pulling too many. Bolts are always nice of course, but I think it would hurt you far too much to add them...and this deck doesn't really need them.

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Posted 18 November 2010 at 23:19 in reply to #100670 on hex fling

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