Man, to be quite honest, I've found that the majority of the time if I have Followed Footsteps, I often have more fun putting it onto my opponent's stuff. I'm starting to really like this deck =]
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Oh, and the only thing I'd really change (aside from type =P ) is drop down to 2 or 3 garruks...4 is too many. And maybe toss in some fetches for deck thinning. Otherwise this is a solid deck. =]
<_< This isn't stompy... It's a great looking deck, it just isn't stompy. Sorry, it's a sort of peeve of mine =/
The lens leads to some hilarious things, such as drawing into more pump-instants to dump into the trampler that it's equipped to. That said, the Adventuring Gear is absurd. It trashes people.
It was a card I considered using...but then I figured, "If I have 20 creatures, I should be winning anyway". Glad you like the deck, it's always been a fun one for me to play.
Well that's what I have the Duress in the sideboard for. Just pull out their Extirpate, and go to town making them dump cards into their 'yards.
<_< Needs Bloodghast. Also, you don't really need that many lands for how quick this deck is.
Actually Hit, squirrels are the original Horde creature. It's not as random as you may think.
That said this is a very well made deck all the same.
You can kill someone with poison on turn 2 in standard. I've done it.
Pretty cool deck. I like how with all the death in this deck, a bunch of rats scurry around. This sounds pretty fun to play. For the rats, I'd suggest Marrow Gnawer and maybe also...Crypt Rats.
Hahaha thanks man glad I could help. I personally think that for a few reasons, this one being a bit more obvious, Arbor Elf is the new and --IMPROVED-- Llanowar Elf.
And Gratz on front page.
This is pretty good man. I agree with Tambornegro, Korlash would be nice in here. Also Death's Shadow. The thing is beastly in a suicidal deck =]
Oh man. I want to play against this deck with my Psychotic deck. I'd love to see who died first! XD Very nice submission dude.
Sounds good man. I also find the strobes to be very hit-or-miss, so I wanted to see how they'd work for this deck. The only really effective use I've gotten to put them to is my Kiln Fiend deck. Enjoy the bolts.
You're right about Phage, thank you for pointing that out. It does work with Ignus though.
I don't think you need 4 jace. Much like the "3 rule" for legendary creatures, i think you should drop to 3 jace. Also, a proliferate card that I've found to be pretty useful is Steady Progress. Last but certainly not least, you seem to have shaken off whatever rust you think you may have collected. Standard is just boring and slow as hell right now is all. That's why I've been trying my damnedest to super-charge it in my area. =]
Exactly. And with at least two ways to win on turn 2 in standard (At least that I can think of at the moment), trying to be taken seriously with a vast majority of proliferate-using decks is not going to be an easy task. I'm not bashing this deck or proliferate, I just think proliferate is going to show its power later and not now.
I did the math (math makes good decks -- **The more you know!**) and it would really mess up your curve in a bad way. You'd essentially be pulling too few lands, and then that would be followed by pulling too many. Bolts are always nice of course, but I think it would hurt you far too much to add them...and this deck doesn't really need them.
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