You have any problems castin Hellrider? You have but 8 red sources Not digging lightning mauler Your in green use rancor and maybe the loleth troll
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I could also help make this "deck to beat better but I don't know of you want that
I was talking about adding path to exile to your deck if this is the deck to beat that and it's alternate variant swords to plowshares can shut this down pretty fast till you wrath turn 4
I mean that you could put them in over chalice as "spell" slots and not land slots of your worried about mana security And a great lock down win con is luminarch ascension
The last one is more of a major change if you wanted to take the deck somewhere else more combo based
I assumed its the triple fiend hunter loop for all the infinite loops and I do agree grisly salvage is a bag of tricks in and of itself Also if you find your deck racing zombies to much lingering souls is even better then normal (it retains value if milled) Also since this is human based kessig malcontents can get there (reanimate x of them with 2-3 other humans gets instant kill
Rancor helps some with that if I have a rancor on field (2 gets dumb) then each creature becomes able o get there for the last few points But ya terminus is dumb if they don't miracle it thou it gets really bad because a supreme verdict barely dropsmy speed and at 6 terminus doesn't get there fast enough even with a farseek
Great card sometime but it can be dead espically considering my zombies get pillared alot
Hyperlink his deck down here btw so we can click on it I feel like path to exile over two wrath's and two chalices Also why is chalice in here if its a slow win con use nephilia drownyard
The problem is not speed it's disruption an the fact is that if somebody adequately disrupts it you just kind of die and turn 4 barter in blood makes you lose I'm also waiting to see what he cuts do the three land
But it's not effective when most creatures big enough to return are thragtusk thundermaw resto angel and Geist lol it's more of a matter of anything you return is not that effective and where the stuff that doesn't have ETB triggers or haste are cheap enough to drop all again in one go normally For 7 mana it's normally better to get the angel of serenity out (is the consensus) And tokens is a pretty nonexistent deck for the most part
Rakdos himself isn't actually that good he may find a home somewhere where a giant body is needed but for your purposes falkenrath aristocrat is almost always better (haste makes it where rakdos has to swing twice before they break even on damage) I would take him out and put in 4 rakdos cacklers You really want a turn 1 creature not a turn 1 burn Also rakdos return is terrible for this deck your running a ghetto blightning at absolute best replace for more one drop creature (diregraf ghoul perhaps?)
If you get sigarda online you probably won't most games unless you run more mana then you should for the rest of the deck
^ advice about how to turn any semi-competitive into a strictly casual one
Your meta is not even the same game lol No one here is running golgari charm in the main and cyclonic rift and counter seems like an okay deal to me (I'm one of two people at the shop here who likes rift the other 40-45 think its a bad unsummon variant)
Wow this deck is ugly dynacharge is just bad I agree about no duress in the main Your bit going to hit enough lands for past in flames to matter same for epic experiment Syncopate is really only used when nessecary otherwise people prefer dissipate If your niv magus is a 5/6 on turn two you've over extended and my dreadbore/ abrupt decay/ unsummon / cyclonic (etc etc) will just get extra value Deviant glee is terrible once again my removal gets value Cathedral of war is bad desolate lighthouse is better Once you fix your mainboard I can come back and time the land base If you want a tempo based deck (it kind of feels Aggro control deck) you could start with 4x pillar 4x delver 4x guttersnipe 2x talrand 4x unsummon 3x searing spear 4x cackler Based on your deck description that's the vibe your really trying to get
Um no one really has much main deck enchantment hate the only list that uses any is some kid lists with abrupt decay (still just a two of) or an oblivion ring And at that point you just cost them tempo for while you start to set up again
I feel like d-sphere would be good here maybe over 2 of the token producing slots it's sever the bloodline for permanents Maybe 1 less moorland haunt ( since your lack of bodies in the grave) and 1 more vault That's really it
Death rite shaman is reanimator hate as well and so is tormod's crypt and cremate (all of which are used in non white decks as potential grave hate) But the real benefit is that now they have thier six cards which they sided in or whatever to fight nothing They slaughter games for unburial rites and whiff etc etc that's the real benedit
Agree a out Kiki jiki being red intensive I think of chemisters trick is just for FFA you could use jace AOT and get other upsides (like a body they have to swing at) but he's pricey as f#%^
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