Haha hey:p It seems I am Fairly active on the new/unloved page so I feel we will be running into eachother quite a bit.
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Np legacy is a tough format and we always like seeing new decks take a run at it.Even causal though I assume this is casual still looks good.
I would replace a fog effect with angels grace as you need something that can stop combo decks from killing you in 1-2 turns.Half of your fogs only protect you from combat damage.Alsot buried ruin allows you to get your elixer back if it gets milled somehow.
I would assume you storm out by playing rituals and draw spells then tutor into tendrils and win.But the safer route looks to draw a bunch of cards with necro and not discard any by playing spell book then combo out the turn after.
Oh maybe the site is just outdated haha
Engineer and servant both kick ass haha I want this type of deck to really take off.
Young pyro isn't good if you have only 12 things that can trigger it, think of cards like delver, its the same for this. For cards like delver, snapcaster of pyro you want a minimum of 18 cards that can proc it but prefer around 20-21 cards that can.-4 young pyromancer+4 Generator servant-2 Soul of new phyrexia+2 scuttling doom engine
You have 8 cards to sac doom engine to, you arent always going to have a doom engine. sometimes you need to sac other artifacts to blast...All I am saying is you don't just hold onto shrapnel blast until you have a doom engine.Personally I would rather Sac it to Life's legacy draw 6 cards and Do 6 to their face.
If you make ornithopter into memnite you will have a vintage legal deck lol
It is the best, but if you sit there and hold a blast as a dead card theres no point in playing the card.. I doubles as creature removal. After all it can kill most problematic creatures in standard
If Rhys is the commander you will want to focus on every elf that either produces elf tokens, has an effect when elfs enter the battle field or has an ability that is related to the number of elves you control. Other effects like relavent ETB abilities are always welcome.Decendants path is also a good card for tribal EDH decks.
He has 10 artifacts plus 21 lands he could sac if he has a hammer in play.
I would probably just run:3 Dismember3 Victim of Night1 Slaughter pactDuress might be better off as raven's crime as you can just toss extra lands in the late game to keep their hand emtpy.Which you would then want 1-2 dakmor salvages.As you are also not running any man lands you should probably have a few ghostquarters to help out your tron matchup.Also may want to increase your land count to 21-22
darksteel citadel?
Both versions of rhys have a Gx colour identity and won't work with a mono green commander.same with wilt-leige and cav, Oracle of Nectars, Deathrite Shaman, Mercy Killing and Wheel of Sun and Moon
I play 8-rack competitively and I wouldn't run more than 4x waste not and 4x megrim.That leaves you with 5 more slots, If you up the count on small pox to 4x you will be better against boggles and infect.now you have 3 more slots to go.These should be raven's crime as you can retrace it over and over again with any extra lands you may end up drawing.This being said I would also change 2-3 swamps into dakmor salvages would you can dredge them to retrace raven's crime to produce a soft lock.maybe also go -1x dismember+1x slaughter pact.Pact allows some blow out plays vs decks like twin or infect etc as you can tap out for lily and let them think they have an opening to go off. then just kill their creature and pay for it on your upkeep.
In red/blue you can cast engine on turn 3 with engineer, or on turn 4 with generator servant. meaning there are 2 ways you can attack with it on turn 4 which is sweet.my U/R list is:http://www.mtgvault.com/viagrasaurusrex/decks/running-with-scissors-2/Hammer just does everything you want really, I have seen sooo many lists over look how great it is in these decks. The 3/3 body is very relevant with life's legacy also.I feel Soul of Shandalar is one of the better souls as even if you cant attack with him he just brick walls was a 6/6 first strike that bolts their face/a creature each turn that you have nothing to do.
Yeah I have a lot of it, you wouldn't need it to make the deck work, decks just work better with a solid mana base(plus scry lands in standard are insane)Generator servant is my favorite card now haha.
If you change ponder to serum visions you can make this modern legal.
Hows this look? I just need to touch up the manabase.
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