wickeddarkman

112 Decks, 4,559 Comments, 801 Reputation

Then there must be some crazy control variants :) I remember when you had 56 minutes in legacy. Some of the slower decks held the entire room hostage :)

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Posted 14 November 2020 at 00:32 in reply to #637810 on Historic: Flinged Intruder

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You would be supportive by writing it ;)
It might be a single occasion, but everything counts as they say :)

Don't make an effort out of it though, because then you might lose heart.

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Posted 13 November 2020 at 21:41 in reply to #637643 on BD: Me and the Boys

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At the moment the troll is dormant, as he is probably waiting to see if we can pull a new community of.
If we fracture, he'll be back in a jiffy.

I'm thinking about a lot of different ideas. The thing about a community is that it can build to the skies if it gets it creative mood on.
We will have to find value in each other, both inside the game and a bit on the outside. If we compete for likes, we become a soulless scoreboard that only makes a few individuals thrive.

Setting the scoreboard aside will only strengthen us all.
It might be hard to get rid of the competitiveness within decktypes that fight each other, but it should be possible to work on the symbiosis that exists within the game. Some decks support certain other decktypes where matches get close to 50/50.
It should be possible to build bridges from that point of view.

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Posted 13 November 2020 at 21:13 as a comment on Form of the Dragon Control

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When it's a one game match, how much time is set of for a game?
And do you play in a tennis bracket or pairings?

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Posted 13 November 2020 at 20:30 as a comment on Historic: Flinged Intruder

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I'm dedicated to all things I do, but I regret not having dedicated myself to athletics and womanizing ;)
I also think too fast sometimes and have to readjust everything.
In the case of the troll I have taken it a bit more slowly to avoid mistakes.
Wouldn't want to accuse someone wrongly. But to my horror I have discovered a way to improve the trolls procedures, so I cross my fingers that he'll never discover that method. For obvious reasons I'm not going to talk about it :)
But let's just say I could become a worse troll if I ever learned myself how to gain a lot of profiles ;)

Maybe you could do a "how to be supportive" post/repost ?

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Posted 13 November 2020 at 06:02 in reply to #637643 on BD: Me and the Boys

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Kobolds attack !!!
Or memnites :)

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Posted 12 November 2020 at 21:43 as a comment on monoR Pauper: Wildfire

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It isn't Turkish, it's a millers prison, so unless a lot of the Kurdish are millers my prison might not be in theme :)

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Posted 12 November 2020 at 20:10 in reply to #637740 on BD: "Maximum Kurdish"

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With so many different lands I think you were thinking of fields of the dead, not dunes of the dead :)

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Posted 12 November 2020 at 20:04 as a comment on casual boros

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Thanx :)
Every bit helps, though I have to read more.
Good thing I have 1 hour of transport to work ;)

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Posted 12 November 2020 at 20:01 as a comment on BD: Big-Butt Boyz

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Raid bombardment makes it worth the while :)

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Posted 12 November 2020 at 19:57 in reply to #637731 on BD: My Smallest Guys

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Heh, nice move :)
Antitroll is also a nice tag.

People might not all step forward at once but there is a lot more likes being
Dealt out at the moment.

Usually people have to wait for weeks to see a single like :)

There are also a lot more decks being posted, usually we have 3-4 pages floating, today it's 8.
If the troll was behind most of the posts in past, then we are either seeing people waking up, or the troll is on a double shift ;)

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Posted 12 November 2020 at 19:54 as a comment on Righteous Humans

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Since mtgtop8 is one of the sites not posting mill decks someone is probably imitating him :)
The other site is tc decks.

I guess the temptation is too big.

The only thing I'm grieving is that most of the mill designs that do get to the top are mindlessly copied.
I've led a grudge war against visions of beyond since 2018, and noone has cut more than 1 from top builds for almost 3 years.

I saw your mill and liked it, but didn't comment because I was busy at that time.
I run deep analysis on individual cards by using paperstrips as a statistical computer so I have a lot of data on different mill cards. Search for the decktag: wdm mill guide to see a list of all the cards I've analysed.

I might test out other mill cards if I get interested in them, though it will take some solid arguments ;)

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Posted 12 November 2020 at 18:31 in reply to #637704 on Crab mill

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Mill is very popular in modern at the moment, though most sites doesn't show the decklists for some odd reasons.
I've speculated if it's to manipulate prices, but can't put a finger on it.
Mtggoldfish lists lots of mill and lists it at 1.8% of the current meta.

We also have a troll that posts a lot of decks, and some of those might be mill, but I'm not certain if I'll blame him for an influx in mill :)

I'm a very focussed miller myself and very competitive at it, though my builds are currently being redesigned.
I test my own mill against an rw prison deck designed to take out mill.

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Posted 12 November 2020 at 17:54 in reply to #637704 on Crab mill

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You have the mana for it, but I see the idea.
Maybe we could make people start using the decktag theme, to warn others that it's a theme deck.
On the other hand, I'm really bad at noticing notations like that. I barge in before people give me a hint ;)

I think indestructible counts as a hard shell, but otherwise he's a hard sell on the theme ;)

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Posted 12 November 2020 at 15:00 in reply to #636968 on Crab mill

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I think there's a good chance that feathers is a her, rather than a him.
Almost all Angel's in magic are female.

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Posted 12 November 2020 at 06:51 as a comment on Boros some money

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I didn't know about the creativity. In that case I'll argue for the the equipment creature, flayer husk. it gets down early and might count doubly when creativity is cast. It also provides you with an expendable defence that can save your planeswalkers against aggro

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Posted 12 November 2020 at 03:44 in reply to #637627 on Nayakul

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Here's my take on the theme.

You will be caught between the battle between managreed and bloodmoon/magus
The mana greedy will use modal lands to become more resistant towards ponza type decks, which is something you don't want to happen. You could adapt by going with modal lands yourself, gaining more aggro, but then you will be hit by moons.
As a rule, keep 12-14 basic swamps to avoid the moon.

I've had my focus on reshuffling lately, and have made a post about how people have forgotten reshuffling as a mechanic. Your strategy is a longterm one, so you'd like to gain usefull cards rather than lands. If you use about two dread, every time you discard one to liliana, you get back all of your destruction minus your permanents in play, increasing the speed of your deck goal.

Your versions with lasciel and the bridge might work better with both liliana and oona's prowler. In my own mill I've used the prowler plenty of times to wall up against the fastest aggro by going 0 hand at turn 3. From there, it's all about the slow game. This also works well with the concept of dread as a recycler. Faerie macabre will also add to the bridge tech and fight other peoples reshufflers like trons emrakul.

On the topic of your opponents graveyard you seem to have overlooked bojuka bog.

I'm also a huge fan of two cards that might help you.
Drown in Sorrow which fights weenie, but is never a dead card as it can scry, and so adds to your overall card quality advantage.
Doomfall is pretty diverse, it fights combo, and it fights aggro. I usually strive to pack 2 maindeck. It has the added advantage of being able to deal well with boogles and infect and so fits in with liliana and pox.

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Posted 12 November 2020 at 01:16 as a comment on 8 Racks and 1 Spirit

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You could go armageddon/wrath.
Darksteel citadel, darksteel brute, flagstones of trokair.

These days flagstones of trokair are a hit because they are anti field of ruin and anti ghostquarter.

Theres plenty of darksteel cards to make this work. Even darksteel equipment, so you might be able to fit in stone forge mystic ;)

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Posted 12 November 2020 at 00:35 as a comment on Piertotum Locomotor

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It's a gut reaction for me.
I'm a problem solver, he's a problem.
Challenge accepted as they say.
I also learn more about how a site works behind the scenes.
I like to have the full picture of my world.

Also in the past I was marked as a troll by the mtgsalvation wiki.
I had access to an unlimited number of IP addresses so I actually trolled them for a week to show how I would have been as a troll. They caved in and we struck a deal.

But the idea of trolling made me curious at what motivates them. So I started on psychology.
Most of my adversity against the troll is a distorted curiosity. I'm one of those functional asperger syndromes so I have a different drive and line of thought ;)

Now that you have this list you can see how he reacts by using several ids to plaster my post down.
I usually only manage to get three likes before he has luck in burying it, so I've started escalating, and I even taunt him. If you got any connections in here, tip them off, it's risk free to like my post.

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Posted 11 November 2020 at 23:37 in reply to #637643 on BD: Me and the Boys

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1 You must always assume worst case scenarios.
First scenario will be that if your deck relies on a perfect manabase, your opponents will be there with landdestruction and bloodmoons. Fix the problem before you encounter it.
You are in a good position here as you have red in your deck, so you only need to ensure you got 3 of each other basic land, forest and plains to resist bloodmoon.

2 always choose the simpler solution. If dwarves mines are demanding, and khalni garden is not, then you use more of khalni garden and fills the rest with dwarves mines. If you have the budget, you can also test out vesuv.
Reaching for three mountains in a threecolored deck will cause problems. You could go with bloodmoon to solve that problem. If you use khalni garden early you have the mana. You must discover a ratio of fetchlands where you don't end up drawing only fetchlands when you need real mana. I'd say 10 fetches in a 22 land deck is more balanced, and some of those fetches should be ghostquarter and field of ruin.

3 one of your problems is to get a creature, and make sure it stays in the game.
Darksteel brute might be your solution.



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Posted 11 November 2020 at 23:11 in reply to #637627 on Nayakul

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